Player Matchup

Apollo
Apollo
Aeraxis
Apollo
Level 160
God Stats
3W - 1L
1,460 SR
Queue Stats
68W - 54L
1,517 Elo+
Party 1
Thanatos
Thanatos
Bilbofraggins14
Thanatos
Level 47
God Stats
1W - 0L
1,366 SR
Queue Stats
17W - 14L
1,559 Elo+
Party 1
Danzaburou
Danzaburou
Tubbsomatic
Danzaburou
Level 66
God Stats
9W - 7L
1,759 SR
Queue Stats
92W - 76L
1,852 Elo+
Party 1
Merlin
Merlin
Woodsx2010
Merlin
Level 99
God Stats
2W - 0L
1,556 SR
Queue Stats
25W - 14L
1,431 Elo+
Party 1
Ymir
Ymir
gartinguard
Ymir
Level 68
God Stats
10W - 5L
1,675 SR
Queue Stats
40W - 40L
1,508 Elo+
Party 1
Team Averages
Level 88
1,563 SR
1,573 Elo+

VS

Team Averages
Level 64
1,701 SR
1,498 Elo+
Ymir
Ymir
DonDMatoke
Ymir
Level 18
God Stats
29W - 29L
1,501 SR
Queue Stats
116W - 127L
1,377 Elo+
Party 3
Fenrir
Fenrir
GuichoMG
Fenrir
Level 29
God Stats
13W - 16L
1,570 SR
Queue Stats
21W - 29L
1,409 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JamChan27
Ah Muzen Cab
Level 69
God Stats
1W - 1L
1,712 SR
Queue Stats
32W - 51L
1,287 Elo+
Party 3
Sun Wukong
Sun Wukong
MattMade
Sun Wukong
Level 46
God Stats
3W - 1L
1,897 SR
Queue Stats
6W - 2L
1,794 Elo+
Solo
Nox
Nox
Tucolaxdd
Nox
Level 157
God Stats
0W - 2L
1,824 SR
Queue Stats
46W - 41L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aeraxis
Apollo
19
7 / 0 / 3
12,020
707
13,487
9,912
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
16
10 / 0 / 2
10,306
606
12,655
11,194
4,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Tubbsomatic
Danzaburou
15
2 / 2 / 3
9,646
567
8,782
10,667
4,507
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Woodsx2010
Merlin
14
1 / 0 / 3
8,887
523
4,674
7,009
3,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 2 / 3
7,607
447
2,466
11,356
8,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
7,296
429
4,334
15,567
11,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
GuichoMG
Fenrir
12
1 / 4 / 0
6,970
410
4,325
13,125
7,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
JamChan27
Ah Muzen Cab
12
2 / 5 / 1
7,348
432
6,601
12,402
3,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
MattMade
Sun Wukong
13
0 / 5 / 0
7,415
436
2,658
13,540
8,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 2 / 0
8,249
485
3,148
6,666
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
20
Kills
4
4
Deaths
20
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
Aeraxis
Apollo
7
0
3
8.5
W
Thanatos
10
0
2
11
L
0
4
3
0.38
L
Fenrir
GuichoMG
Fenrir
1
4
0
0.25
L
Ah Muzen Cab
JamChan27
Ah Muzen Cab
2
5
1
0.5
L
Sun Wukong
MattMade
Sun Wukong
0
5
0
0
W
Danzaburou
Tubbsomatic
Danzaburou
2
2
3
1.75
L
1
2
0
0.5
W
Merlin
Woodsx2010
Merlin
1
0
3
2.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,064
Damage
21,066
50,138
Taken
61,300
24,904
Mitigated
32,814
28,175
Healing
18,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Aeraxis
Apollo
13,487
7,928
0
4,307
9,912
4,205
3,049
1,020
8,642
0
83,750
W
Thanatos
12,655
3,834
0
14,970
11,194
4,601
1,705
1,182
9,987
0
63,018
L
4,334
344
0
3,710
15,567
11,368
140
2,550
13,017
30,458
0
L
Fenrir
GuichoMG
Fenrir
4,325
896
0
4,069
13,125
7,001
0
1,429
11,696
0
42,393
L
Ah Muzen Cab
JamChan27
Ah Muzen Cab
6,601
2,101
624
4,853
12,402
3,531
654
1,387
11,015
0
36,677
L
Sun Wukong
MattMade
Sun Wukong
2,658
433
0
3,958
13,540
8,427
0
346
13,194
0
39,542
W
Danzaburou
Tubbsomatic
Danzaburou
8,782
4,526
0
4,791
10,667
4,507
2,100
1,752
8,915
0
62,954
L
3,148
260
0
1,419
6,666
2,487
0
1,428
5,238
52,155
0
W
Merlin
Woodsx2010
Merlin
4,674
162
0
4,107
7,009
3,007
740
701
6,308
51,447
0
W
2,466
421
0
0
11,356
8,584
214
2,827
8,529
30,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,466
Gold Earned
37,278
543
Minions Killed
379
0
Camps Cleared
0
1,672,511
Distance Traveled
1,548,393
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,020
707
162
10
0
366,093
0
W
Thanatos
10,306
606
103
6
0
374,063
1
L
Ymir
7,296
429
54
3
0
297,520
2
L
Fenrir
6,970
410
76
4
0
366,295
4
L
Ah Muzen Cab
7,348
432
70
4
0
284,304
4
L
Sun Wukong
7,415
436
72
4
0
292,889
0
W
Danzaburou
9,646
567
126
7
0
281,388
2
L
Nox
8,249
485
107
6
0
307,385
9
W
Merlin
8,887
523
102
6
0
313,720
3
W
Ymir
7,607
447
50
3
0
337,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role