Player Matchup

Zeus
Zeus
Backlash44
Zeus
Level 17
God Stats
44W - 36L
1,628 SR
Queue Stats
138W - 130L
1,541 Elo+
Party 2
Khepri
Khepri
HairyNutInYoFace
Khepri
Level 16
God Stats
2W - 1L
1,807 SR
Queue Stats
10W - 5L
1,717 Elo+
Party 2
Merlin
Merlin
SaltyTryHard2219
Merlin
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,723 Elo+
Party 2
Fenrir
Fenrir
SweatyMuffin787
Fenrir
Level 11
God Stats
6W - 4L
1,866 SR
Queue Stats
28W - 28L
1,586 Elo+
Party 2
Nike
Nike
brownieboy1225
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 131L
1,517 Elo+
Solo
Team Averages
Level 16
1,660 SR
1,617 Elo+

VS

Team Averages
Level 22
1,661 SR
1,561 Elo+
Kukulkan
Kukulkan
EatThyMeat
Kukulkan
Level 27
God Stats
28W - 9L
1,695 SR
Queue Stats
87W - 62L
1,543 Elo+
Party 1
Guan Yu
Guan Yu
Extrananners
Guan Yu
Level 8
God Stats
4W - 0L
1,727 SR
Queue Stats
9W - 3L
1,575 Elo+
Party 1
Artemis
Artemis
Namasunwey
Artemis
Level 23
God Stats
23W - 11L
1,741 SR
Queue Stats
102W - 82L
1,668 Elo+
Solo
Merlin
Merlin
WildZoraPrince
Merlin
Level 29
God Stats
82W - 68L
1,504 SR
Queue Stats
222W - 205L
1,514 Elo+
Party 3
Ah Puch
Ah Puch
Zennair
Ah Puch
Level 25
God Stats
37W - 22L
1,640 SR
Queue Stats
333W - 298L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 10 / 6
13,377
956
23,856
26,408
8,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
0 / 6 / 8
12,888
921
12,610
31,934
41,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
6 / 4 / 6
13,930
995
19,445
20,419
7,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 6 / 11
12,011
858
8,245
28,527
35,710
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 10 / 10
12,970
926
15,457
35,021
19,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EatThyMeat
Kukulkan
20
7 / 5 / 20
13,529
966
23,340
12,356
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Extrananners
Guan Yu
20
5 / 3 / 19
13,780
984
16,696
20,577
29,032
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Namasunwey
Artemis
20
15 / 2 / 16
16,042
1,146
46,875
24,855
11,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 4 / 24
12,775
913
23,511
14,212
6,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Zennair
Ah Puch
20
8 / 1 / 22
14,293
1,021
28,163
12,150
4,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
137
15
Kills
36
36
Deaths
15
41
Assists
101
Player
Kills
Deaths
Assists
KDA
L
5
10
6
0.8
W
Kukulkan
EatThyMeat
Kukulkan
7
5
20
3.4
W
Guan Yu
Extrananners
Guan Yu
5
3
19
4.83
L
0
6
8
0.67
W
Artemis
Namasunwey
Artemis
15
2
16
11.5
L
6
4
6
2.25
L
1
6
11
1.08
W
1
4
24
3.25
W
Ah Puch
Zennair
Ah Puch
8
1
22
19
L
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,613
Damage
138,585
142,309
Taken
84,150
111,971
Mitigated
57,109
10,517
Healing
30,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,856
2,079
1,379
2,400
26,408
8,517
0
11,071
15,337
57,141
0
W
Kukulkan
EatThyMeat
Kukulkan
23,340
2,470
0
460
12,356
5,271
0
8,266
4,090
46,348
0
W
Guan Yu
Extrananners
Guan Yu
16,696
2,242
6,460
6,812
20,577
29,032
0
15,520
5,057
0
26,139
L
12,610
119
752
2,567
31,934
41,435
0
15,679
16,255
33,785
0
W
Artemis
Namasunwey
Artemis
46,875
35,865
0
13,305
24,855
11,324
0
14,967
9,888
0
77,863
L
19,445
1,312
1,429
939
20,419
7,067
0
10,323
10,096
63,754
0
L
8,245
1,185
884
167
28,527
35,710
0
15,189
13,338
0
13,139
W
23,511
953
1,044
582
14,212
6,494
0
8,816
5,396
53,614
0
W
Ah Puch
Zennair
Ah Puch
28,163
2,337
0
1,850
12,150
4,988
0
8,969
3,181
45,555
0
L
15,457
2,456
0
0
35,021
19,242
0
22,752
12,269
627
27,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,176
Gold Earned
70,419
255
Minions Killed
275
6
Camps Cleared
7
1,287,450
Distance Traveled
1,137,160
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,377
956
83
6
1
229,623
0
W
Kukulkan
13,529
966
72
5
2
220,820
0
W
Guan Yu
13,780
984
22
2
1
230,051
0
L
Khepri
12,888
921
31
2
1
254,104
0
W
Artemis
16,042
1,146
77
6
3
230,656
0
L
Merlin
13,930
995
107
8
0
249,428
0
L
Fenrir
12,011
858
13
1
1
287,804
0
W
Merlin
12,775
913
63
5
1
235,634
0
W
Ah Puch
14,293
1,021
41
3
0
219,999
1
L
Nike
12,970
926
21
2
3
266,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role