Player Matchup

Cthulhu
Cthulhu
CallMeDinis
Cthulhu
Level 27
God Stats
17W - 11L
1,544 SR
Queue Stats
66W - 82L
1,401 Elo+
Solo
Merlin
Merlin
MrBones757
Merlin
Level 26
God Stats
2W - 0L
1,730 SR
Queue Stats
97W - 94L
1,453 Elo+
Party 1
Set
Set
Nexodas2
Set
Level 18
God Stats
5W - 9L
1,718 SR
Queue Stats
66W - 59L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
Raphel_p3sadao
Danzaburou
Level 20
God Stats
23W - 15L
1,615 SR
Queue Stats
109W - 112L
1,477 Elo+
Solo
Horus
Horus
SkagSlayer757
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 51L
1,376 Elo+
Party 1
Team Averages
Level 23
1,621 SR
1,443 Elo+

VS

Team Averages
Level 19
1,570 SR
1,421 Elo+
Izanami
Izanami
Bx5L
Izanami
Level 25
God Stats
5W - 3L
1,757 SR
Queue Stats
22W - 32L
1,626 Elo+
Party 2
Hera
Hera
Chizzy v7
Hera
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,560 Elo+
Party 2
Anubis
Anubis
Fenrir v7
Anubis
Level 17
God Stats
14W - 15L
1,648 SR
Queue Stats
23W - 23L
1,524 Elo+
Party 2
Scylla
Scylla
Mz Hyde5459
Scylla
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 27L
1,051 Elo+
Solo
Tiamat
Tiamat
TsG J1nx
Tiamat
Level 11
God Stats
3W - 3L
1,444 SR
Queue Stats
3W - 6L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CallMeDinis
Cthulhu
17
6 / 3 / 14
12,263
491
11,555
30,767
28,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
MrBones757
Merlin
18
4 / 2 / 9
11,754
470
12,170
13,205
5,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
30 / 3 / 5
15,388
616
28,480
23,835
18,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Raphel_p3sadao
Danzaburou
18
5 / 7 / 5
12,449
498
15,274
19,747
7,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 2 / 11
11,580
463
4,914
16,185
19,065
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bx5L
Izanami
17
3 / 8 / 8
12,203
488
20,880
24,089
8,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
20
8 / 6 / 1
14,890
596
16,423
14,021
4,605
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Fenrir v7
Anubis
17
4 / 9 / 4
10,928
437
17,826
20,947
10,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
9
1 / 17 / 1
8,288
332
4,507
13,628
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
TsG J1nx
Tiamat
12
0 / 12 / 3
8,905
356
4,454
14,559
6,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
33
50
Kills
16
17
Deaths
52
44
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bx5L
Izanami
3
8
8
0.88
W
Cthulhu
CallMeDinis
Cthulhu
6
3
14
4.33
L
Hera
8
6
1
1.42
L
Anubis
Fenrir v7
Anubis
4
9
4
0.67
W
Merlin
MrBones757
Merlin
4
2
9
4.25
L
Scylla
1
17
1
0.09
W
30
3
5
10.83
W
Danzaburou
Raphel_p3sadao
Danzaburou
5
7
5
1.07
W
5
2
11
5.25
L
Tiamat
TsG J1nx
Tiamat
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,393
Damage
64,090
103,739
Taken
87,244
79,102
Mitigated
33,672
31,010
Healing
10,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bx5L
Izanami
20,880
15,702
0
1,541
24,089
8,452
3,651
6,801
17,188
0
91,992
W
Cthulhu
CallMeDinis
Cthulhu
11,555
1,378
0
8,649
30,767
28,285
2,406
14,091
16,459
69,112
0
L
Hera
16,423
4,891
0
1,774
14,021
4,605
1,505
2,260
11,661
90,463
0
L
Anubis
Fenrir v7
Anubis
17,826
816
0
6,162
20,947
10,813
628
4,325
16,572
62,242
0
W
Merlin
MrBones757
Merlin
12,170
400
0
1,497
13,205
5,647
4,935
4,694
8,373
84,620
0
L
Scylla
4,507
1,650
0
80
13,628
2,926
0
3,828
9,675
12,243
0
W
28,480
14,836
0
7,559
23,835
18,959
2,056
6,019
17,518
0
116,018
W
Danzaburou
Raphel_p3sadao
Danzaburou
15,274
8,628
0
4,009
19,747
7,146
1,559
12,498
7,065
0
85,772
W
4,914
1,414
4,737
4,559
16,185
19,065
0
4,897
10,586
0
16,873
L
Tiamat
TsG J1nx
Tiamat
4,454
913
0
1,078
14,559
6,876
528
5,807
8,423
22,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,434
Gold Earned
55,214
601
Minions Killed
435
0
Camps Cleared
0
2,322,529
Distance Traveled
2,015,953
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,203
488
154
6
0
444,567
0
W
Cthulhu
12,263
491
110
4
0
483,840
0
L
Hera
14,890
596
166
7
0
428,431
0
L
Anubis
10,928
437
75
3
0
381,354
1
W
Merlin
11,754
470
169
7
0
442,040
1
L
Scylla
8,288
332
16
1
0
365,502
1
W
Set
15,388
616
155
6
0
497,321
6
W
Danzaburou
12,449
498
137
5
0
409,806
2
W
Horus
11,580
463
30
1
0
489,522
0
L
Tiamat
8,905
356
24
1
0
396,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role