Player Matchup

King Arthur
King Arthur
BudgetRoom93
King Arthur
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Evo-Beast-_-
Bacchus
Level 14
God Stats
5W - 0L
1,500 SR
Queue Stats
28W - 16L
1,368 Elo+
Party 1
Scylla
Scylla
OGkushslayer69
Scylla
Level 22
God Stats
18W - 14L
1,697 SR
Queue Stats
256W - 221L
1,471 Elo+
Party 1
Nemesis
Nemesis
SI-El-Pepe
Nemesis
Level 17
God Stats
36W - 29L
1,500 SR
Queue Stats
80W - 62L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
The_LoganL21
Danzaburou
Level 18
God Stats
64W - 37L
1,497 SR
Queue Stats
211W - 181L
1,452 Elo+
Party 1
Team Averages
Level 23
1,539 SR
1,456 Elo+

VS

Team Averages
Level 33
1,504 SR
1,541 Elo+
Nu Wa
Nu Wa
Cupshortycake
Nu Wa
Level 9
God Stats
7W - 9L
1,500 SR
Queue Stats
70W - 63L
1,612 Elo+
Solo
Cupid
Cupid
Daepist
Cupid
Level 12
God Stats
9W - 9L
1,691 SR
Queue Stats
23W - 15L
1,771 Elo+
Solo
Sol
Sol
Its a Shorty
Sol
Level 129
God Stats
46W - 32L
1,551 SR
Queue Stats
182W - 194L
1,506 Elo+
Party 2
Fenrir
Fenrir
MDLTLorDStyl
Fenrir
Level 6
God Stats
1W - 3L
1,276 SR
Queue Stats
1W - 4L
1,281 Elo+
Solo
Erlang Shen
Erlang Shen
Tyllumas
Erlang Shen
Level 9
God Stats
3W - 3L
1,500 SR
Queue Stats
115W - 137L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BudgetRoom93
King Arthur
18
7 / 4 / 12
11,957
569
15,040
23,176
16,705
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Evo-Beast-_-
Bacchus
15
1 / 6 / 6
8,611
410
5,487
13,711
8,160
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
5 / 1 / 4
11,872
565
10,455
9,177
3,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
SI-El-Pepe
Nemesis
19
13 / 4 / 7
12,576
599
11,702
16,095
6,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
The_LoganL21
Danzaburou
17
6 / 3 / 4
10,858
517
11,757
16,100
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
9,368
446
7,594
6,919
2,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Daepist
Cupid
19
4 / 8 / 1
11,835
564
13,762
19,410
8,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 4 / 5
11,328
539
21,078
18,471
5,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
9
1 / 12 / 3
7,320
349
4,036
14,210
7,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Tyllumas
Erlang Shen
16
3 / 6 / 6
10,599
505
7,278
16,672
7,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
32
Kills
17
18
Deaths
33
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BudgetRoom93
King Arthur
7
4
12
3.25
L
3
3
4
1.67
L
Cupid
Daepist
Cupid
4
8
1
0.56
W
Bacchus
Evo-Beast-_-
Bacchus
1
6
6
0.67
L
6
4
5
2.13
L
Fenrir
1
12
3
0.21
W
5
1
4
7
W
Nemesis
SI-El-Pepe
Nemesis
13
4
7
4.13
W
Danzaburou
The_LoganL21
Danzaburou
6
3
4
2.67
L
Erlang Shen
Tyllumas
Erlang Shen
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,441
Damage
53,748
78,259
Taken
75,682
39,756
Mitigated
31,043
16,941
Healing
23,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BudgetRoom93
King Arthur
15,040
2,549
0
7,851
23,176
16,705
63
4,081
19,095
365
68,961
L
7,594
2,635
214
1,313
6,919
2,030
1,400
3,235
3,684
41,390
0
L
Cupid
Daepist
Cupid
13,762
9,566
0
8,048
19,410
8,243
742
90
19,224
0
80,618
W
Bacchus
Evo-Beast-_-
Bacchus
5,487
227
0
0
13,711
8,160
145
9,085
4,626
26,298
0
L
21,078
5,422
0
9,654
18,471
5,588
3,176
5,148
13,323
95,542
0
L
Fenrir
4,036
963
0
59
14,210
7,269
57
2,850
11,360
0
8,398
W
10,455
1,028
32
2,718
9,177
3,293
454
2,675
6,502
88,180
0
W
Nemesis
SI-El-Pepe
Nemesis
11,702
7,731
0
1,096
16,095
6,554
91
5,019
11,076
0
79,134
W
Danzaburou
The_LoganL21
Danzaburou
11,757
8,580
0
5,244
16,100
5,044
517
7,812
8,288
0
86,244
L
Erlang Shen
Tyllumas
Erlang Shen
7,278
3,109
0
4,688
16,672
7,913
707
4,984
11,688
0
54,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,874
Gold Earned
50,450
608
Minions Killed
462
0
Camps Cleared
0
1,942,058
Distance Traveled
1,874,846
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,957
569
125
6
0
390,999
0
L
Nu Wa
9,368
446
70
3
0
379,039
9
L
Cupid
11,835
564
146
7
0
335,124
0
W
Bacchus
8,611
410
51
2
0
365,872
4
L
Sol
11,328
539
142
7
0
352,605
8
L
Fenrir
7,320
349
12
1
0
386,064
1
W
Scylla
11,872
565
176
8
0
389,946
3
W
Nemesis
12,576
599
111
5
0
466,367
0
W
Danzaburou
10,858
517
145
7
0
328,874
2
L
Erlang Shen
10,599
505
92
4
0
422,014
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role