Player Matchup

Horus
Horus
 
Horus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ELGATOGAMER997
Fenrir
Level 17
God Stats
1W - 1L
1,589 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
GHOST_FROM_WW2
Xing Tian
Level 25
God Stats
8W - 9L
1,858 SR
Queue Stats
107W - 104L
1,489 Elo+
Party 1
Neith
Neith
SVG Reaper9372
Neith
Level 13
God Stats
6W - 5L
1,785 SR
Queue Stats
17W - 18L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
apical-margin
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,663 Elo+
Party 3
Team Averages
Level 36
1,646 SR
1,528 Elo+

VS

Team Averages
Level 20
1,497 SR
1,329 Elo+
Scylla
Scylla
BFM_CloutGod
Scylla
Level 24
God Stats
6W - 6L
1,428 SR
Queue Stats
9W - 12L
1,324 Elo+
Party 2
Janus
Janus
BFM_SpaceJam
Janus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,397 Elo+
Party 2
Yemoja
Yemoja
CanadasNorthCole
Yemoja
Level 7
God Stats
1W - 2L
1,240 SR
Queue Stats
6W - 9L
995 Elo+
Solo
Amaterasu
Amaterasu
O4XLegiTzXO4
Amaterasu
Level 14
God Stats
1W - 2L
1,501 SR
Queue Stats
1W - 3L
1,359 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheProcess212579
Tsukuyomi
Level 29
God Stats
1W - 1L
1,818 SR
Queue Stats
22W - 25L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
7 / 2 / 5
8,111
541
8,943
9,592
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
2 / 5 / 3
6,449
430
1,587
7,930
2,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
GHOST_FROM_WW2
Xing Tian
14
6 / 0 / 1
9,095
606
8,034
11,519
4,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 0 / 6
7,182
479
6,014
7,382
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
apical-margin
Jormungandr
11
2 / 5 / 4
7,032
469
6,865
10,549
7,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 3 / 0
6,203
414
4,850
7,399
1,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
6 / 5 / 1
7,189
479
7,960
9,800
4,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 5 / 2
5,660
377
3,947
7,430
3,214
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
O4XLegiTzXO4
Amaterasu
12
1 / 4 / 0
6,586
439
5,133
9,709
6,004
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
11
2 / 3 / 3
6,965
464
6,374
10,178
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
20
Kills
10
12
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
2
5
4.75
L
Scylla
1
3
0
0.33
L
6
5
1
1.3
L
0
5
2
0.2
W
2
5
3
0.7
W
Xing Tian
GHOST_FROM_WW2
Xing Tian
6
0
1
6.5
L
Amaterasu
O4XLegiTzXO4
Amaterasu
1
4
0
0.25
W
3
0
6
6
L
Tsukuyomi
2
3
3
1.17
W
Jormungandr
apical-margin
Jormungandr
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,443
Damage
28,264
46,972
Taken
44,516
23,883
Mitigated
17,884
9,354
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,943
4,325
663
2,957
9,592
6,330
0
4,309
5,283
0
29,359
L
Scylla
4,850
314
27
1,468
7,399
1,142
495
0
7,399
28,765
0
L
7,960
1,162
0
1,317
9,800
4,375
1,080
5,697
3,803
34,218
0
L
3,947
1,425
653
712
7,430
3,214
682
0
7,430
15,024
0
W
1,587
229
0
1,258
7,930
2,502
902
2,028
5,880
0
19,123
W
Xing Tian
GHOST_FROM_WW2
Xing Tian
8,034
2,175
0
1,464
11,519
4,816
272
1,563
9,450
42,014
0
L
Amaterasu
O4XLegiTzXO4
Amaterasu
5,133
1,387
0
2,079
9,709
6,004
75
5,174
4,510
0
23,989
W
6,014
3,563
0
2,511
7,382
2,723
0
5,221
2,161
0
35,903
L
Tsukuyomi
6,374
1,072
0
1,904
10,178
3,149
0
3,628
6,475
0
36,723
W
Jormungandr
apical-margin
Jormungandr
6,865
2,053
0
501
10,549
7,512
112
3,636
6,913
26,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,869
Gold Earned
32,603
272
Minions Killed
231
0
Camps Cleared
0
1,381,259
Distance Traveled
1,268,792
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,111
541
41
3
0
294,339
2
L
Scylla
6,203
414
49
3
0
262,836
0
L
Janus
7,189
479
56
4
0
260,542
0
L
Yemoja
5,660
377
34
2
0
185,926
0
W
Fenrir
6,449
430
40
3
0
264,041
0
W
Xing Tian
9,095
606
74
5
0
243,768
1
L
Amaterasu
6,586
439
34
2
0
260,754
2
W
Neith
7,182
479
72
5
0
269,648
0
L
Tsukuyomi
6,965
464
58
4
0
298,734
0
W
Jormungandr
7,032
469
45
3
0
309,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role