Player Matchup

Hun Batz
Hun Batz
NEFFGOON
Hun Batz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,486 Elo+
Party 1
Jing Wei
Jing Wei
PickleRiiiick234
Jing Wei
Level 122
God Stats
2W - 0L
1,702 SR
Queue Stats
207W - 179L
1,612 Elo+
Solo
Hel
Hel
goshohgosh
Hel
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,354 Elo+
Party 1
King Arthur
King Arthur
monkeyman1011
King Arthur
Level 48
God Stats
1W - 0L
1,612 SR
Queue Stats
2W - 3L
1,478 Elo+
Party 1
Amaterasu
Amaterasu
unHappymeal666
Amaterasu
Level 28
God Stats
1W - 0L
1,323 SR
Queue Stats
1W - 1L
1,354 Elo+
Party 1
Team Averages
Level 57
1,527 SR
1,457 Elo+

VS

Team Averages
Level 91
1,354 SR
1,506 Elo+
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
KING Deb0mb24
Hel
Level 102
God Stats
2W - 1L
1,262 SR
Queue Stats
263W - 300L
1,506 Elo+
Party 2
Tiamat
Tiamat
Love 1s life
Tiamat
Level 67
God Stats
2W - 1L
1,247 SR
Queue Stats
99W - 92L
1,550 Elo+
Party 2
Baba Yaga
Baba Yaga
X36tyXAlexWars
Baba Yaga
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
fadedJEARbear
Tsukuyomi
Level 145
God Stats
2W - 1L
1,260 SR
Queue Stats
217W - 213L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
NEFFGOON
Hun Batz
18
6 / 9 / 11
11,832
740
18,628
21,423
9,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
4 / 2 / 11
12,333
771
18,168
14,595
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 5 / 17
11,035
690
18,278
20,848
12,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
monkeyman1011
King Arthur
17
1 / 6 / 17
10,661
666
16,038
32,525
23,827
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
unHappymeal666
Amaterasu
18
8 / 8 / 9
11,455
716
11,136
29,696
25,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 2 / 20
11,822
739
21,032
14,202
7,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 5 / 19
11,026
689
16,003
18,932
14,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
19
5 / 3 / 21
11,500
719
27,525
23,565
25,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
X36tyXAlexWars
Baba Yaga
16
2 / 6 / 19
10,518
657
15,766
16,093
8,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
fadedJEARbear
Tsukuyomi
18
13 / 6 / 11
11,889
743
25,703
21,100
15,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
120
22
Kills
30
30
Deaths
22
65
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
2
20
8
L
4
5
19
2.7
L
Tiamat
5
3
21
5.17
W
Hun Batz
NEFFGOON
Hun Batz
6
9
11
1.28
W
4
2
11
4.75
L
Baba Yaga
X36tyXAlexWars
Baba Yaga
2
6
19
1.92
L
Tsukuyomi
fadedJEARbear
Tsukuyomi
13
6
11
3.08
W
3
5
17
2.3
W
King Arthur
monkeyman1011
King Arthur
1
6
17
1.58
W
Amaterasu
unHappymeal666
Amaterasu
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,248
Damage
106,029
119,087
Taken
93,892
76,462
Mitigated
71,465
57,687
Healing
56,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
21,032
2,014
600
2,571
14,202
7,078
1,109
2,415
11,637
47,064
0
L
16,003
1,395
23,467
11,348
18,932
14,991
837
3,665
15,114
21,174
0
L
Tiamat
27,525
2,630
3,850
9,368
23,565
25,463
1,131
4,215
19,170
41,112
0
W
Hun Batz
NEFFGOON
Hun Batz
18,628
5,529
1,735
1,182
21,423
9,069
740
14,006
7,417
0
31,183
W
18,168
8,782
2,105
4,169
14,595
6,159
3,912
11,290
3,305
0
68,053
L
Baba Yaga
X36tyXAlexWars
Baba Yaga
15,766
1,987
0
2,002
16,093
8,055
549
2,921
13,047
26,823
0
L
Tsukuyomi
fadedJEARbear
Tsukuyomi
25,703
6,577
1,576
1,951
21,100
15,878
1,356
5,062
15,860
0
35,413
W
18,278
1,674
19,081
10,382
20,848
12,310
908
14,998
5,850
31,484
0
W
King Arthur
monkeyman1011
King Arthur
16,038
1,330
3,064
9,867
32,525
23,827
259
19,693
12,832
0
23,077
W
Amaterasu
unHappymeal666
Amaterasu
11,136
3,407
1,358
4,744
29,696
25,097
41
20,339
9,357
0
15,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,316
Gold Earned
56,755
187
Minions Killed
148
0
Camps Cleared
0
1,378,871
Distance Traveled
1,406,676
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,822
739
47
3
0
284,167
0
L
Hel
11,026
689
18
1
0
286,042
6
L
Tiamat
11,500
719
47
3
0
307,203
0
W
Hun Batz
11,832
740
30
2
0
268,444
0
W
Jing Wei
12,333
771
114
7
0
278,019
4
L
Baba Yaga
10,518
657
23
1
0
256,499
0
L
Tsukuyomi
11,889
743
13
1
0
272,765
0
W
Hel
11,035
690
29
2
0
298,954
0
W
King Arthur
10,661
666
6
0
0
263,039
0
W
Amaterasu
11,455
716
8
1
0
270,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role