Player Matchup

Apollo
Apollo
Bronze III
HiJackMeOff
Apollo
Bronze III
Level 33
God Stats
0W - 1L
1,609 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 33
1,609 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,637 SR
1,500 MMR
Medusa
Medusa
Bronze III
Bradl3y9
Medusa
Bronze III
Level 114
God Stats
1W - 1L
1,637 SR
Queue Stats
1W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
2 / 2 / 0
6,883
860
3,555
7,879
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
Chang'eSetCupidBellonaAphrodite

VS

Bans
SkadiYmirNemesisAnhurIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bradl3y9
Medusa
13
2 / 2 / 0
7,693
962
5,929
4,852
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bradl3y9
Medusa
2
2
0
1
L
Apollo
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,555
Damage
5,929
7,879
Taken
4,852
3,516
Mitigated
2,505
2,656
Healing
143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bradl3y9
Medusa
5,929
2,183
0
143
4,852
2,505
758
24
4,828
25
42,534
L
Apollo
3,555
1,447
0
2,656
7,879
3,516
0
41
7,838
0
31,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,883
Gold Earned
7,693
69
Minions Killed
83
0
Camps Cleared
0
161,002
Distance Traveled
158,985
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,693
962
83
10
0
158,985
2
L
Apollo
6,883
860
69
9
0
161,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role