Player Matchup

Hun Batz
Hun Batz
Mitchman614
Hun Batz
Level 90
God Stats
0W - 2L
1,170 SR
Queue Stats
119W - 117L
1,520 Elo+
Party 2
Xing Tian
Xing Tian
PuffDADDY_11
Xing Tian
Level 102
God Stats
2W - 4L
1,623 SR
Queue Stats
60W - 54L
1,519 Elo+
Party 2
Ra
Ra
iiam-_-d2
Ra
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 106L
1,529 Elo+
Party 2
Team Averages
Level 101
1,431 SR
1,523 Elo+

VS

Team Averages
Level 106
1,662 SR
1,518 Elo+
Yemoja
Yemoja
IsoTheHacker
Yemoja
Level 113
God Stats
2W - 1L
1,607 SR
Queue Stats
131W - 135L
1,503 Elo+
Solo
Susano
Susano
One Bad Smell
Susano
Level 84
God Stats
2W - 0L
1,878 SR
Queue Stats
10W - 12L
1,534 Elo+
Party 1
Ah Puch
Ah Puch
johhnybootlegger
Ah Puch
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 40L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Mitchman614
Hun Batz
9
1 / 4 / 3
7,101
646
3,757
8,726
2,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
PuffDADDY_11
Xing Tian
11
3 / 2 / 0
7,907
719
3,170
10,696
7,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 4
7,084
644
2,589
5,613
1,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 3 / 6
7,690
699
4,891
8,457
3,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 1 / 2
7,689
699
4,583
4,993
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 0 / 3
8,080
735
11,585
5,505
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
9
9
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
3
6
1.33
L
Hun Batz
Mitchman614
Hun Batz
1
4
3
0.63
W
4
1
2
5
L
Xing Tian
PuffDADDY_11
Xing Tian
3
2
0
1.5
L
0
3
4
0.67
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,516
Damage
21,059
25,035
Taken
18,955
12,211
Mitigated
7,157
3,969
Healing
8,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,891
322
439
2,811
8,457
3,703
184
3,642
4,815
25,089
0
L
Hun Batz
Mitchman614
Hun Batz
3,757
482
0
250
8,726
2,815
0
6,000
2,726
0
12,892
W
4,583
725
0
1,384
4,993
1,784
0
1,048
3,945
0
20,982
L
Xing Tian
PuffDADDY_11
Xing Tian
3,170
149
588
516
10,696
7,434
0
6,727
3,969
15,018
0
L
2,589
209
1,443
1,172
5,613
1,962
0
3,820
1,793
32,677
0
W
11,585
214
0
4,123
5,505
1,670
0
1,101
4,404
38,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,092
Gold Earned
23,459
123
Minions Killed
131
0
Camps Cleared
0
587,646
Distance Traveled
632,440
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,690
699
41
4
0
186,242
2
L
Hun Batz
7,101
646
23
2
0
185,431
1
W
Susano
7,689
699
29
3
0
232,976
2
L
Xing Tian
7,907
719
28
3
0
210,354
3
L
Ra
7,084
644
72
7
0
191,861
0
W
Ah Puch
8,080
735
61
6
0
213,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role