Player Matchup

Ullr
Ullr
Gkronixz
Ullr
Level 29
God Stats
6W - 12L
1,651 SR
Queue Stats
298W - 222L
1,698 Elo+
Party 2
Sylvanus
Sylvanus
ILustI
Sylvanus
Level 17
God Stats
2W - 3L
1,797 SR
Queue Stats
206W - 123L
1,719 Elo+
Party 2
Vulcan
Vulcan
iDarkar98
Vulcan
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 48L
1,554 Elo+
Solo
Thanatos
Thanatos
mxlly
Thanatos
Level 16
God Stats
21W - 7L
1,868 SR
Queue Stats
204W - 144L
1,700 Elo+
Party 2
Eset
Eset
Сraig
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,741 Elo+
Solo
Team Averages
Level 19
1,663 SR
1,683 Elo+

VS

Team Averages
Level 24
1,485 SR
1,699 Elo+
Anhur
Anhur
HelsOnlyFans
Anhur
Level 25
God Stats
4W - 2L
1,605 SR
Queue Stats
66W - 17L
1,810 Elo+
Party 1
Nu Wa
Nu Wa
Nessaa98
Nu Wa
Level 29
God Stats
24W - 33L
1,414 SR
Queue Stats
137W - 179L
1,319 Elo+
Solo
Kali
Kali
VysceraI
Kali
Level 29
God Stats
2W - 3L
1,134 SR
Queue Stats
85W - 30L
1,871 Elo+
Party 1
Loki
Loki
tuffnut2crack
Loki
Level 17
God Stats
7W - 8L
1,431 SR
Queue Stats
33W - 35L
1,554 Elo+
Solo
Khepri
Khepri
xIDeMoNightMare
Khepri
Level 22
God Stats
2W - 0L
1,844 SR
Queue Stats
209W - 68L
1,943 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
1 / 3 / 6
8,184
409
5,987
11,666
3,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
ILustI
Sylvanus
13
1 / 4 / 4
7,986
399
9,142
12,869
10,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
iDarkar98
Vulcan
14
2 / 3 / 5
9,276
464
8,370
7,480
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
mxlly
Thanatos
15
6 / 5 / 1
9,868
493
8,147
17,990
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
Сraig
Eset
17
10 / 6 / 5
11,533
577
13,827
14,000
5,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 3
12,897
645
14,761
15,736
5,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Nessaa98
Nu Wa
14
0 / 7 / 3
8,633
432
3,482
12,402
3,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kali
19
1 / 7 / 3
11,815
591
3,652
15,571
6,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
9 / 3 / 3
11,485
574
14,577
14,799
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 9
9,973
499
4,789
12,436
11,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
20
Kills
21
21
Deaths
20
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
3
6
1.33
W
9
2
3
5.25
L
Sylvanus
ILustI
Sylvanus
1
4
4
0.75
W
Nu Wa
Nessaa98
Nu Wa
0
7
3
0.21
W
Kali
1
7
3
0.36
L
Vulcan
iDarkar98
Vulcan
2
3
5
1.5
L
Thanatos
mxlly
Thanatos
6
5
1
1.3
W
9
3
3
3.5
W
2
1
9
6.5
L
Eset
Сraig
Eset
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,473
Damage
41,261
64,005
Taken
70,944
27,400
Mitigated
31,783
23,900
Healing
23,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
5,987
2,235
0
440
11,666
3,309
24
1,568
10,098
0
45,493
W
14,761
6,014
0
8,836
15,736
5,686
3,141
3,245
12,423
0
107,657
L
Sylvanus
ILustI
Sylvanus
9,142
2,632
857
3,187
12,869
10,068
128
3,434
9,435
31,207
5,250
W
Nu Wa
Nessaa98
Nu Wa
3,482
1,967
0
1,021
12,402
3,727
611
6,455
5,649
45,449
0
W
Kali
3,652
1,152
0
5,158
15,571
6,040
1,012
6,494
8,665
0
81,870
L
Vulcan
iDarkar98
Vulcan
8,370
1,313
0
1,649
7,480
2,649
177
1,299
6,181
63,106
0
L
Thanatos
mxlly
Thanatos
8,147
1,647
0
13,588
17,990
6,144
0
491
17,499
0
68,052
W
14,577
4,445
0
4,486
14,799
5,298
0
6,943
7,600
0
61,509
W
4,789
153
0
3,518
12,436
11,032
171
6,122
6,036
24,102
0
L
Eset
Сraig
Eset
13,827
1,657
314
3,865
14,000
5,230
1,016
1,479
12,521
68,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,847
Gold Earned
54,803
509
Minions Killed
540
0
Camps Cleared
0
1,824,033
Distance Traveled
1,829,612
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,184
409
78
4
0
390,287
3
W
Anhur
12,897
645
172
9
0
346,176
3
L
Sylvanus
7,986
399
62
3
0
336,353
3
W
Nu Wa
8,633
432
82
4
0
288,512
0
W
Kali
11,815
591
150
8
0
377,406
2
L
Vulcan
9,276
464
122
6
0
367,008
2
L
Thanatos
9,868
493
101
5
0
417,301
6
W
Loki
11,485
574
101
5
0
411,389
4
W
Khepri
9,973
499
35
2
0
406,129
5
L
Eset
11,533
577
146
7
0
313,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role