Player Matchup

Fenrir
Fenrir
CCucumber3
Fenrir
Level 3
God Stats
2W - 5L
1,332 SR
Queue Stats
14W - 20L
1,173 Elo+
Solo
Ymir
Ymir
IcedMadness
Ymir
Level 24
God Stats
18W - 18L
1,722 SR
Queue Stats
121W - 126L
1,536 Elo+
Party 2
Bastet
Bastet
Joke21
Bastet
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 97L
1,569 Elo+
Solo
Guan Yu
Guan Yu
Paimon134
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,654 Elo+
Solo
Medusa
Medusa
THOTSLAYRDIAVOLO
Medusa
Level 27
God Stats
8W - 9L
1,865 SR
Queue Stats
101W - 122L
1,487 Elo+
Party 2
Team Averages
Level 17
1,584 SR
1,484 Elo+

VS

Team Averages
Level 22
1,530 SR
1,403 Elo+
Cthulhu
Cthulhu
CmC x ISWEAT
Cthulhu
Level 6
God Stats
5W - 2L
1,734 SR
Queue Stats
17W - 15L
1,353 Elo+
Party 3
Raijin
Raijin
JacobDell17
Raijin
Level 28
God Stats
27W - 25L
1,531 SR
Queue Stats
91W - 120L
1,462 Elo+
Party 1
Ao Kuang
Ao Kuang
Papa-Miller
Ao Kuang
Level 28
God Stats
14W - 21L
1,472 SR
Queue Stats
202W - 231L
1,423 Elo+
Party 1
Xbalanque
Xbalanque
WD3 teniente
Xbalanque
Level 26
God Stats
11W - 10L
1,487 SR
Queue Stats
92W - 88L
1,419 Elo+
Solo
Mercury
Mercury
oG SpookzY
Mercury
Level 22
God Stats
7W - 4L
1,427 SR
Queue Stats
41W - 33L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CCucumber3
Fenrir
12
2 / 16 / 8
8,437
422
7,653
19,877
7,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 8 / 6
10,760
538
14,382
26,351
12,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
Joke21
Bastet
15
5 / 9 / 2
9,841
492
9,567
19,248
7,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Paimon134
Guan Yu
10
0 / 15 / 6
7,305
365
4,529
21,279
8,835
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
8 / 5 / 3
12,054
603
17,063
21,716
8,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CmC x ISWEAT
Cthulhu
15
4 / 3 / 19
10,194
510
10,918
16,398
16,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
17
5 / 5 / 11
11,534
577
13,449
13,591
5,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Papa-Miller
Ao Kuang
17
19 / 4 / 4
12,343
617
24,677
23,469
9,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
WD3 teniente
Xbalanque
19
11 / 2 / 9
12,621
631
20,336
19,584
8,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
oG SpookzY
Mercury
15
14 / 7 / 8
11,258
563
17,779
12,945
4,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
104
21
Kills
53
53
Deaths
21
25
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CCucumber3
Fenrir
2
16
8
0.38
W
Cthulhu
CmC x ISWEAT
Cthulhu
4
3
19
4.5
L
6
8
6
1.13
W
Raijin
5
5
11
2.1
L
Bastet
Joke21
Bastet
5
9
2
0.67
L
Guan Yu
Paimon134
Guan Yu
0
15
6
0.2
W
Ao Kuang
Papa-Miller
Ao Kuang
19
4
4
5.25
L
8
5
3
1.9
W
Xbalanque
WD3 teniente
Xbalanque
11
2
9
7.75
W
Mercury
oG SpookzY
Mercury
14
7
8
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,194
Damage
87,159
108,471
Taken
85,987
44,796
Mitigated
44,732
15,613
Healing
28,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CCucumber3
Fenrir
7,653
2,764
0
1,960
19,877
7,201
429
8,954
10,873
0
24,944
W
Cthulhu
CmC x ISWEAT
Cthulhu
10,918
1,214
0
2,788
16,398
16,190
905
1,119
15,279
32,691
0
L
14,382
4,019
0
5,272
26,351
12,477
76
12,760
13,566
46,159
0
W
Raijin
13,449
1,240
0
2,152
13,591
5,836
1,726
3,401
10,190
80,575
0
L
Bastet
Joke21
Bastet
9,567
4,972
0
1,673
19,248
7,962
0
5,657
13,416
0
62,611
L
Guan Yu
Paimon134
Guan Yu
4,529
1,404
652
1,678
21,279
8,835
0
9,441
11,667
0
15,038
W
Ao Kuang
Papa-Miller
Ao Kuang
24,677
8,061
417
14,592
23,469
9,274
4,534
1,227
22,242
62,741
0
L
17,063
8,405
0
4,378
21,716
8,321
694
11,636
9,905
0
59,703
W
Xbalanque
WD3 teniente
Xbalanque
20,336
11,105
0
8,917
19,584
8,458
3,633
6,936
12,648
0
96,887
W
Mercury
oG SpookzY
Mercury
17,779
9,763
0
0
12,945
4,974
3,387
1,699
11,246
0
50,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,397
Gold Earned
57,950
309
Minions Killed
452
0
Camps Cleared
0
1,659,454
Distance Traveled
1,864,578
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,437
422
34
2
0
360,734
0
W
Cthulhu
10,194
510
47
2
0
395,090
2
L
Ymir
10,760
538
57
3
0
323,358
3
W
Raijin
11,534
577
130
7
0
354,719
4
L
Bastet
9,841
492
99
5
0
333,986
0
L
Guan Yu
7,305
365
23
1
0
290,571
0
W
Ao Kuang
12,343
617
76
4
0
381,855
0
L
Medusa
12,054
603
96
5
0
350,805
0
W
Xbalanque
12,621
631
122
6
0
332,491
0
W
Mercury
11,258
563
77
4
0
400,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role