Player Matchup

Cu Chulainn
Cu Chulainn
Blasic65_YT
Cu Chulainn
Level 19
God Stats
23W - 16L
1,654 SR
Queue Stats
168W - 148L
1,616 Elo+
Solo
Neith
Neith
Ice_Saturos
Neith
Level 27
God Stats
15W - 11L
1,410 SR
Queue Stats
183W - 181L
1,431 Elo+
Solo
Tiamat
Tiamat
SecretSpoon22
Tiamat
Level 24
God Stats
17W - 12L
1,815 SR
Queue Stats
163W - 153L
1,504 Elo+
Solo
Loki
Loki
SeriousKidder
Loki
Level 26
God Stats
15W - 17L
1,652 SR
Queue Stats
55W - 57L
1,434 Elo+
Solo
Guan Yu
Guan Yu
TastyWheat69
Guan Yu
Level 11
God Stats
9W - 14L
1,533 SR
Queue Stats
24W - 35L
1,405 Elo+
Solo
Team Averages
Level 21
1,613 SR
1,478 Elo+

VS

Team Averages
Level 15
1,635 SR
1,513 Elo+
Khepri
Khepri
DonaldThump
Khepri
Level 19
God Stats
5W - 1L
1,784 SR
Queue Stats
6W - 4L
1,560 Elo+
Party 2
Cupid
Cupid
House13
Cupid
Level 18
God Stats
11W - 9L
1,615 SR
Queue Stats
22W - 21L
1,500 Elo+
Party 1
Bellona
Bellona
SENPAIOUTRE
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,458 Elo+
Party 2
Nemesis
Nemesis
Schloopding
Nemesis
Level 4
God Stats
1W - 0L
1,786 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Janus
Janus
T1ltlordflexnuts
Janus
Level 24
God Stats
10W - 9L
1,492 SR
Queue Stats
40W - 34L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blasic65_YT
Cu Chulainn
17
8 / 9 / 1
11,289
538
11,536
20,909
19,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 4 / 1
10,646
507
6,240
15,298
5,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 10 / 1
9,647
459
8,668
17,264
14,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 6 / 2
9,077
432
1,945
11,881
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
TastyWheat69
Guan Yu
12
1 / 7 / 4
8,395
400
2,627
13,180
8,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
4 / 0 / 15
11,626
554
4,934
8,422
8,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
House13
Cupid
19
9 / 2 / 8
12,363
589
14,670
14,763
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
SENPAIOUTRE
Bellona
14
2 / 7 / 11
9,334
444
6,805
13,284
9,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Schloopding
Nemesis
17
11 / 2 / 10
12,142
578
12,229
14,193
7,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
10 / 2 / 14
13,120
625
17,583
12,047
4,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
94
11
Kills
36
36
Deaths
13
9
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Blasic65_YT
Cu Chulainn
8
9
1
0.94
W
Khepri
4
0
15
11.5
W
Cupid
House13
Cupid
9
2
8
6.5
L
0
4
1
0.13
W
Bellona
SENPAIOUTRE
Bellona
2
7
11
1.07
W
Nemesis
Schloopding
Nemesis
11
2
10
8
L
2
10
1
0.25
L
0
6
2
0.17
W
10
2
14
8.5
L
Guan Yu
TastyWheat69
Guan Yu
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,016
Damage
56,221
78,532
Taken
62,709
51,877
Mitigated
34,731
15,654
Healing
16,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Blasic65_YT
Cu Chulainn
11,536
1,412
0
2,003
20,909
19,069
805
5,781
15,128
0
65,243
W
Khepri
4,934
1,074
1,095
3,349
8,422
8,429
1,094
2,730
5,667
23,212
0
W
Cupid
House13
Cupid
14,670
10,728
459
6,474
14,763
5,605
3,957
3,336
11,427
0
99,423
L
6,240
1,561
0
5,664
15,298
5,832
1,519
3,031
12,267
0
78,859
W
Bellona
SENPAIOUTRE
Bellona
6,805
2,366
0
570
13,284
9,004
1,378
2,178
10,706
0
26,051
W
Nemesis
Schloopding
Nemesis
12,229
6,868
0
3,428
14,193
7,081
65
3,243
10,800
0
61,330
L
8,668
1,261
0
2,863
17,264
14,506
0
6,359
10,905
54,345
0
L
1,945
275
0
3,650
11,881
4,041
103
3,304
8,577
0
58,038
W
17,583
1,742
0
1,448
12,047
4,612
1,227
3,599
8,448
99,005
0
L
Guan Yu
TastyWheat69
Guan Yu
2,627
318
539
935
13,180
8,429
503
4,042
9,138
0
29,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,054
Gold Earned
58,585
530
Minions Killed
446
0
Camps Cleared
0
1,788,325
Distance Traveled
1,983,878
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,289
538
128
6
0
331,712
1
W
Khepri
11,626
554
29
1
0
394,473
4
W
Cupid
12,363
589
137
7
0
366,616
0
L
Neith
10,646
507
157
7
0
357,738
3
W
Bellona
9,334
444
34
2
0
334,698
2
W
Nemesis
12,142
578
60
3
0
444,341
0
L
Tiamat
9,647
459
78
4
0
297,384
3
L
Loki
9,077
432
108
5
0
405,791
1
W
Janus
13,120
625
186
9
0
443,750
3
L
Guan Yu
8,395
400
59
3
0
395,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role