Player Matchup

Zhong Kui
Zhong Kui
BussySlayer911
Zhong Kui
Level 88
God Stats
5W - 2L
1,591 SR
Queue Stats
10W - 3L
1,755 Elo+
Party 1
Osiris
Osiris
Heaters007
Osiris
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 389L
1,370 Elo+
Party 4
Danzaburou
Danzaburou
WhiteJedii
Danzaburou
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Fenrir
Fenrir
bender_420_69_
Fenrir
Level 30
God Stats
23W - 23L
1,524 SR
Queue Stats
213W - 281L
1,367 Elo+
Party 4
Thanatos
Thanatos
cozyxkicked
Thanatos
Level 40
God Stats
2W - 12L
1,171 SR
Queue Stats
152W - 210L
1,287 Elo+
Party 4
Team Averages
Level 47
1,457 SR
1,456 Elo+

VS

Team Averages
Level 46
1,483 SR
1,405 Elo+
Mulan
Mulan
AspiringBison24
Mulan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,420 Elo+
Party 2
Neith
Neith
Avitas Sibannac
Neith
Level 48
God Stats
97W - 88L
1,541 SR
Queue Stats
299W - 363L
1,353 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BIGDADDYTHANOSS
Tsukuyomi
Level 108
God Stats
2W - 2L
1,471 SR
Queue Stats
4W - 4L
1,420 Elo+
Party 2
Achilles
Achilles
flinstones25
Achilles
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 176L
1,421 Elo+
Party 3
Baron Samedi
Baron Samedi
jashinshellhound
Baron Samedi
Level 29
God Stats
51W - 60L
1,404 SR
Queue Stats
114W - 139L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BussySlayer911
Zhong Kui
19
10 / 8 / 10
14,520
1,210
27,697
24,994
16,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
Heaters007
Osiris
18
0 / 6 / 14
11,143
929
8,031
15,256
10,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
WhiteJedii
Danzaburou
18
2 / 5 / 11
11,386
949
12,364
14,173
6,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 5 / 11
11,330
944
9,977
19,533
10,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
cozyxkicked
Thanatos
19
8 / 8 / 9
13,589
1,132
11,348
20,362
9,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

106

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 13
12,765
1,064
18,929
21,515
18,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
1 / 4 / 20
11,709
976
18,613
14,344
6,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
BIGDADDYTHANOSS
Tsukuyomi
18
8 / 6 / 10
12,811
1,068
15,469
13,430
6,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
flinstones25
Achilles
20
9 / 2 / 19
13,761
1,147
18,799
16,326
19,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
jashinshellhound
Baron Samedi
19
5 / 2 / 15
12,390
1,033
14,796
9,586
4,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
109
21
Kills
32
32
Deaths
21
55
Assists
77
Player
Kills
Deaths
Assists
KDA
W
9
7
13
2.21
W
1
4
20
2.75
W
Tsukuyomi
BIGDADDYTHANOSS
Tsukuyomi
8
6
10
2.17
L
Zhong Kui
BussySlayer911
Zhong Kui
10
8
10
1.88
L
Osiris
Heaters007
Osiris
0
6
14
1.17
L
Danzaburou
WhiteJedii
Danzaburou
2
5
11
1.5
L
1
5
11
1.3
L
Thanatos
cozyxkicked
Thanatos
8
8
9
1.56
W
Achilles
flinstones25
Achilles
9
2
19
9.25
W
Baron Samedi
jashinshellhound
Baron Samedi
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,417
Damage
86,606
94,318
Taken
75,201
53,404
Mitigated
55,834
19,708
Healing
14,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,929
3,836
0
1,771
21,515
18,282
0
8,387
13,128
0
31,672
W
18,613
10,182
1,672
4,961
14,344
6,341
0
5,142
9,202
0
41,637
W
Tsukuyomi
BIGDADDYTHANOSS
Tsukuyomi
15,469
3,491
0
1,646
13,430
6,738
0
6,623
6,807
0
34,774
L
Zhong Kui
BussySlayer911
Zhong Kui
27,697
4,192
0
8,232
24,994
16,705
0
4,277
20,427
63,389
0
L
Osiris
Heaters007
Osiris
8,031
3,436
0
594
15,256
10,305
0
3,638
11,347
0
11,158
L
Danzaburou
WhiteJedii
Danzaburou
12,364
3,477
0
2,034
14,173
6,608
0
1,411
12,672
0
39,455
L
9,977
2,338
0
563
19,533
10,693
0
2,490
16,735
0
21,539
L
Thanatos
cozyxkicked
Thanatos
11,348
3,660
0
8,285
20,362
9,093
0
1,843
18,341
0
33,246
W
Achilles
flinstones25
Achilles
18,799
10,415
0
953
16,326
19,751
0
4,358
11,968
0
37,128
W
Baron Samedi
jashinshellhound
Baron Samedi
14,796
1,524
2,324
1,506
9,586
4,722
0
3,187
6,399
26,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,968
Gold Earned
63,436
237
Minions Killed
198
7
Camps Cleared
5
1,056,408
Distance Traveled
1,027,743
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,765
1,064
26
2
4
184,573
2
W
Neith
11,709
976
52
4
0
196,755
0
W
Tsukuyomi
12,811
1,068
40
3
1
219,549
0
L
Zhong Kui
14,520
1,210
103
9
4
215,641
0
L
Osiris
11,143
929
5
0
0
171,380
0
L
Danzaburou
11,386
949
60
5
0
195,544
0
L
Fenrir
11,330
944
23
2
1
253,881
0
L
Thanatos
13,589
1,132
46
4
2
219,962
0
W
Achilles
13,761
1,147
40
3
0
230,411
0
W
Baron Samedi
12,390
1,033
40
3
0
196,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role