Player Matchup

Pele
Pele
AWWWHE11NAWW
Pele
Level 28
God Stats
15W - 13L
1,899 SR
Queue Stats
183W - 193L
1,350 Elo+
Party 2
Sun Wukong
Sun Wukong
CapManJr
Sun Wukong
Level 28
God Stats
13W - 12L
1,425 SR
Queue Stats
34W - 43L
1,395 Elo+
Solo
Anubis
Anubis
KernalFlanders
Anubis
Level 66
God Stats
0W - 1L
1,537 SR
Queue Stats
1W - 7L
1,188 Elo+
Party 3
Ganesha
Ganesha
ManOnTheMoon2827
Ganesha
Level 7
God Stats
1W - 1L
1,614 SR
Queue Stats
1W - 1L
1,698 Elo+
Party 3
Tiamat
Tiamat
SpooderFriand
Tiamat
Level 29
God Stats
41W - 49L
1,413 SR
Queue Stats
322W - 341L
1,415 Elo+
Party 2
Team Averages
Level 32
1,578 SR
1,409 Elo+

VS

Team Averages
Level 24
1,506 SR
1,364 Elo+
Arachne
Arachne
Arismendy29
Arachne
Level 27
God Stats
22W - 17L
1,548 SR
Queue Stats
93W - 124L
1,381 Elo+
Party 1
Horus
Horus
LynStarx
Horus
Level 25
God Stats
10W - 10L
1,514 SR
Queue Stats
90W - 126L
1,372 Elo+
Party 1
Ymir
Ymir
cesarivas
Ymir
Level 19
God Stats
24W - 21L
1,459 SR
Queue Stats
53W - 78L
1,380 Elo+
Party 1
Izanami
Izanami
oileo
Izanami
Level 27
God Stats
18W - 37L
1,329 SR
Queue Stats
496W - 559L
1,366 Elo+
Solo
Nu Wa
Nu Wa
x7Thereal7x
Nu Wa
Level 24
God Stats
7W - 1L
1,682 SR
Queue Stats
23W - 25L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
7,281
405
6,500
14,626
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
CapManJr
Sun Wukong
14
2 / 6 / 1
8,199
456
8,413
14,917
10,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 5 / 1
7,524
418
4,394
8,422
3,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 7 / 0
6,935
385
1,275
14,375
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 8 / 0
8,764
487
9,847
15,335
9,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arismendy29
Arachne
19
17 / 0 / 6
11,771
654
17,977
12,565
5,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
LynStarx
Horus
15
1 / 2 / 9
8,459
470
5,622
12,958
7,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
15
3 / 1 / 12
8,952
497
8,647
9,308
7,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
oileo
Izanami
17
8 / 0 / 2
9,906
550
7,454
6,484
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
5 / 2 / 10
8,661
481
9,307
6,620
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
73
5
Kills
34
34
Deaths
5
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Arachne
Arismendy29
Arachne
17
0
6
20
L
Sun Wukong
CapManJr
Sun Wukong
2
6
1
0.42
L
1
5
1
0.3
W
Horus
LynStarx
Horus
1
2
9
2.75
L
0
7
0
0
L
2
8
0
0.25
W
Ymir
3
1
12
9
W
Izanami
oileo
Izanami
8
0
2
9
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,429
Damage
49,007
67,675
Taken
47,935
34,700
Mitigated
25,105
13,914
Healing
16,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,500
1,463
0
3,351
14,626
4,845
0
2,108
12,454
0
46,447
W
Arachne
Arismendy29
Arachne
17,977
12,147
0
6,532
12,565
5,821
924
3,427
8,964
0
81,321
L
Sun Wukong
CapManJr
Sun Wukong
8,413
1,351
0
2,279
14,917
10,189
0
1,355
13,460
0
49,813
L
4,394
278
0
2,105
8,422
3,300
312
3,605
4,725
39,325
0
W
Horus
LynStarx
Horus
5,622
2,685
599
3,708
12,958
7,472
484
234
12,698
0
40,156
L
1,275
73
0
753
14,375
6,469
91
4,338
9,921
21,042
0
L
9,847
1,353
0
5,426
15,335
9,897
603
5,568
9,161
61,221
0
W
Ymir
8,647
2,237
0
1,874
9,308
7,529
333
3,814
5,400
34,748
0
W
Izanami
oileo
Izanami
7,454
4,405
0
3,187
6,484
2,045
5,145
2,766
3,692
0
65,555
W
9,307
2,211
0
1,031
6,620
2,238
1,380
4,639
1,665
34,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,703
Gold Earned
47,749
409
Minions Killed
446
0
Camps Cleared
0
1,475,801
Distance Traveled
1,613,240
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,281
405
87
5
0
336,024
1
W
Arachne
11,771
654
135
8
0
377,119
0
L
Sun Wukong
8,199
456
75
4
0
314,617
0
L
Anubis
7,524
418
96
5
0
252,798
3
W
Horus
8,459
470
65
4
0
309,432
0
L
Ganesha
6,935
385
18
1
0
288,455
4
L
Tiamat
8,764
487
133
7
0
283,907
1
W
Ymir
8,952
497
58
3
0
340,876
0
W
Izanami
9,906
550
130
7
0
290,553
4
W
Nu Wa
8,661
481
58
3
0
295,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role