Player Matchup

Tiamat
Tiamat
Papi Diddles
Tiamat
Level 111
God Stats
12W - 5L
1,702 SR
Queue Stats
125W - 99L
1,569 Elo+
Party 1
Nox
Nox
Sad Polygons
Nox
Level 107
God Stats
2W - 1L
1,709 SR
Queue Stats
166W - 140L
1,525 Elo+
Party 1
Neith
Neith
l Papi Goku l
Neith
Level 25
God Stats
3W - 4L
1,709 SR
Queue Stats
56W - 46L
1,501 Elo+
Party 1
Team Averages
Level 81
1,707 SR
1,532 Elo+

VS

Team Averages
Level 26
1,512 SR
1,507 Elo+
Chronos
Chronos
MarkSuxMyFarts5
Chronos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,440 Elo+
Solo
Sobek
Sobek
WarmBlanket1959
Sobek
Level 48
God Stats
4W - 6L
1,445 SR
Queue Stats
24W - 27L
1,517 Elo+
Party 2
Amaterasu
Amaterasu
Zabelladonna
Amaterasu
Level 17
God Stats
5W - 2L
1,590 SR
Queue Stats
23W - 29L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 1 / 3
7,996
615
6,799
6,143
5,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 1
8,159
628
3,161
5,749
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 1 / 1
7,590
584
6,813
3,755
1,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
7,721
594
5,918
5,943
2,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 1 / 1
8,981
691
3,002
11,420
9,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
Zabelladonna
Amaterasu
10
1 / 1 / 3
7,625
587
4,034
7,459
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
4
Kills
4
4
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
Tiamat
1
1
3
2.5
L
2
2
1
1.25
W
3
1
1
3.5
W
Amaterasu
Zabelladonna
Amaterasu
1
1
3
2.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,773
Damage
12,954
15,647
Taken
24,822
8,655
Mitigated
15,728
3,206
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,918
200
0
1,056
5,943
2,170
0
2,176
3,431
33,118
0
L
Tiamat
6,799
1,089
0
2,490
6,143
5,105
0
3,359
2,784
29,606
0
L
3,161
924
0
365
5,749
2,067
0
3,210
2,539
26,119
0
W
3,002
405
330
3,439
11,420
9,825
0
4,584
6,304
21,091
0
W
Amaterasu
Zabelladonna
Amaterasu
4,034
825
683
1,948
7,459
3,733
0
2,200
5,050
0
18,332
L
6,813
3,560
0
351
3,755
1,483
0
2,397
1,358
0
17,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,745
Gold Earned
24,327
136
Minions Killed
162
0
Camps Cleared
0
623,514
Distance Traveled
702,546
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,721
594
66
5
0
233,121
3
L
Tiamat
7,996
615
60
5
0
235,087
4
L
Nox
8,159
628
54
4
0
178,426
2
W
Sobek
8,981
691
49
4
0
230,998
0
W
Amaterasu
7,625
587
47
4
0
238,427
0
L
Neith
7,590
584
22
2
0
210,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role