Player Matchup

Apollo
Apollo
 
Apollo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
CallMeNeb
Chaac
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
11W - 11L
1,354 Elo+
Party 2
Tiamat
Tiamat
Oo_uNStOp_oO
Tiamat
Level 115
God Stats
12W - 4L
1,651 SR
Queue Stats
66W - 61L
1,299 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wolfishbump384
Tsukuyomi
Level 29
God Stats
10W - 9L
1,500 SR
Queue Stats
66W - 58L
1,354 Elo+
Party 2
Cerberus
Cerberus
v2Hydrate
Cerberus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,354 Elo+
Party 2
Team Averages
Level 57
1,530 SR
1,372 Elo+

VS

Team Averages
Level 10
1,440 SR
1,301 Elo+
Cthulhu
Cthulhu
BootiBasher69
Cthulhu
Level 3
God Stats
0W - 2L
1,290 SR
Queue Stats
0W - 2L
1,133 Elo+
Party 1
Camazotz
Camazotz
Coldkillweking12
Camazotz
Level 16
God Stats
5W - 8L
1,290 SR
Queue Stats
48W - 52L
1,246 Elo+
Party 1
Izanami
Izanami
Doctor_Stultus
Izanami
Level 15
God Stats
7W - 6L
1,621 SR
Queue Stats
77W - 75L
1,420 Elo+
Party 1
Ra
Ra
Medicus_Mortem
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,338 Elo+
Party 1
Bellona
Bellona
uchiha_clan_115
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
4 / 0 / 1
5,380
598
4,441
4,319
1,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
CallMeNeb
Chaac
10
2 / 1 / 0
5,573
619
2,252
4,741
1,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
10
7 / 1 / 1
6,176
686
4,570
3,616
2,842
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
Wolfishbump384
Tsukuyomi
7
1 / 1 / 6
5,049
561
2,738
5,138
1,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
v2Hydrate
Cerberus
7
0 / 0 / 4
4,976
553
2,365
3,516
1,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
6
0 / 2 / 0
4,236
471
1,554
4,902
2,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 2 / 0
4,053
450
1,021
4,594
1,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 0
4,062
451
1,930
3,817
588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 4 / 1
4,473
497
399
4,306
1,211
Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
2 / 4 / 0
4,167
463
1,509
5,105
2,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
14
Kills
2
3
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
0
1
4.5
L
Cthulhu
0
2
0
0
W
Chaac
CallMeNeb
Chaac
2
1
0
2
L
0
2
0
0
L
0
2
0
0
L
0
4
1
0.13
W
Tiamat
7
1
1
7.5
W
Tsukuyomi
Wolfishbump384
Tsukuyomi
1
1
6
4
L
2
4
0
0.5
W
Cerberus
v2Hydrate
Cerberus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,366
Damage
6,413
21,330
Taken
22,724
8,534
Mitigated
7,099
8,624
Healing
3,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,441
2,752
0
3,219
4,319
1,069
259
397
3,922
0
29,338
L
Cthulhu
1,554
369
0
394
4,902
2,090
0
2,146
2,756
5,264
0
W
Chaac
CallMeNeb
Chaac
2,252
405
0
2,636
4,741
1,897
716
45
4,696
0
24,091
L
1,021
291
0
1,473
4,594
1,054
0
473
4,121
0
9,666
L
1,930
1,101
0
778
3,817
588
0
950
2,867
0
16,087
L
399
85
0
429
4,306
1,211
429
2,049
2,257
20,465
0
W
Tiamat
4,570
511
0
1,523
3,616
2,842
0
293
3,323
23,685
0
W
Tsukuyomi
Wolfishbump384
Tsukuyomi
2,738
985
0
212
5,138
1,278
0
158
4,980
0
20,528
L
1,509
590
0
784
5,105
2,156
0
1,317
3,788
0
5,477
W
Cerberus
v2Hydrate
Cerberus
2,365
271
0
1,034
3,516
1,448
0
1,060
2,456
12,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,154
Gold Earned
20,991
233
Minions Killed
122
0
Camps Cleared
0
951,613
Distance Traveled
760,087
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,380
598
65
7
0
178,659
1
L
Cthulhu
4,236
471
9
1
0
156,519
0
W
Chaac
5,573
619
53
6
0
186,107
0
L
Camazotz
4,053
450
30
3
0
140,431
0
L
Izanami
4,062
451
33
4
0
161,361
2
L
Ra
4,473
497
35
4
0
139,995
0
W
Tiamat
6,176
686
53
6
0
186,330
2
W
Tsukuyomi
5,049
561
39
4
0
194,643
1
L
Bellona
4,167
463
15
2
0
161,781
0
W
Cerberus
4,976
553
23
3
0
205,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role