Player Matchup

Anhur
Anhur
JTB98LML
Anhur
Level 142
God Stats
2W - 0L
1,656 SR
Queue Stats
89W - 94L
1,436 Elo+
Solo
Hel
Hel
NopeDude
Hel
Level 108
God Stats
15W - 16L
1,440 SR
Queue Stats
88W - 123L
1,351 Elo+
Solo
Chaac
Chaac
SecondGlimpse
Chaac
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 119L
1,493 Elo+
Solo
Team Averages
Level 99
1,532 SR
1,427 Elo+

VS

Team Averages
Level 84
1,510 SR
1,470 Elo+
Anhur
Anhur
ElijahTwoGats
Anhur
Level 64
God Stats
11W - 10L
1,628 SR
Queue Stats
54W - 53L
1,463 Elo+
Party 1
Nox
Nox
FoolsApple
Nox
Level 82
God Stats
11W - 8L
1,706 SR
Queue Stats
98W - 111L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
PrOgRiZzIe
Cthulhu
Level 106
God Stats
1W - 3L
1,196 SR
Queue Stats
193W - 213L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JTB98LML
Anhur
16
2 / 4 / 4
12,480
567
10,918
20,894
7,645
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 3
12,890
586
9,158
12,386
10,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 0 / 5
12,653
575
16,215
20,878
20,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
12,409
564
11,958
14,647
5,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 1 / 4
11,842
538
11,268
10,487
6,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
PrOgRiZzIe
Cthulhu
16
2 / 2 / 1
12,372
562
14,399
19,298
18,554
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
7
Kills
5
5
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
0
1
4
2
W
Anhur
JTB98LML
Anhur
2
4
4
1
W
3
1
3
4.5
L
Cthulhu
PrOgRiZzIe
Cthulhu
2
2
1
1.25
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,291
Damage
37,625
54,158
Taken
44,432
37,908
Mitigated
30,181
28,694
Healing
8,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,958
6,143
0
2,575
14,647
5,436
1,064
2,610
12,037
0
71,428
L
11,268
160
0
2,914
10,487
6,191
52
2,299
8,188
49,501
0
W
Anhur
JTB98LML
Anhur
10,918
4,280
0
7,528
20,894
7,645
2,279
8,714
12,180
0
84,328
W
9,158
1,199
5,141
7,373
12,386
10,101
753
7,980
4,406
49,601
0
L
Cthulhu
PrOgRiZzIe
Cthulhu
14,399
957
801
2,214
19,298
18,554
0
4,403
14,895
61,778
0
W
16,215
3,185
254
8,398
20,878
20,162
733
9,334
11,544
0
60,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,023
Gold Earned
36,623
225
Minions Killed
253
0
Camps Cleared
0
1,195,184
Distance Traveled
1,155,848
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,409
564
100
5
0
345,212
2
L
Nox
11,842
538
83
4
0
375,518
5
W
Anhur
12,480
567
101
5
0
331,319
1
W
Hel
12,890
586
73
3
0
445,415
6
L
Cthulhu
12,372
562
70
3
0
435,118
1
W
Chaac
12,653
575
51
2
0
418,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role