Player Matchup

Apollo
Apollo
BananaBoned
Apollo
Level 20
God Stats
22W - 14L
1,541 SR
Queue Stats
35W - 36L
1,395 Elo+
Party 1
Anhur
Anhur
Cindy lou vvho
Anhur
Level 42
God Stats
61W - 58L
1,515 SR
Queue Stats
81W - 100L
1,282 Elo+
Party 1
Mulan
Mulan
StarBurst25
Mulan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
968 Elo+
Solo
Merlin
Merlin
YungGotenks
Merlin
Level 26
God Stats
6W - 10L
1,316 SR
Queue Stats
57W - 72L
1,177 Elo+
Solo
Danzaburou
Danzaburou
spankedwonton
Danzaburou
Level 29
God Stats
7W - 4L
1,738 SR
Queue Stats
43W - 58L
1,302 Elo+
Party 1
Team Averages
Level 29
1,522 SR
1,225 Elo+

VS

Team Averages
Level 13
1,349 SR
1,263 Elo+
Poseidon
Poseidon
F0RSAKEN CHEF
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2
Neith
Neith
LordDariusJN
Neith
Level 6
God Stats
1W - 6L
1,216 SR
Queue Stats
14W - 24L
1,208 Elo+
Party 2
Guan Yu
Guan Yu
Pelos518
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 44L
1,220 Elo+
Solo
Fenrir
Fenrir
SuxcMe-_-
Fenrir
Level 6
God Stats
2W - 6L
1,239 SR
Queue Stats
5W - 13L
1,166 Elo+
Party 2
Jing Wei
Jing Wei
cuatescr7
Jing Wei
Level 20
God Stats
73W - 90L
1,291 SR
Queue Stats
463W - 534L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
20 / 5 / 11
16,096
596
38,895
27,045
12,650
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
10 / 2 / 9
14,955
554
13,066
24,930
11,228
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
6 / 5 / 5
13,448
498
13,841
20,262
20,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
20
10 / 3 / 6
13,735
509
19,201
13,298
5,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
spankedwonton
Danzaburou
20
8 / 1 / 11
15,841
587
17,469
18,168
8,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
F0RSAKEN CHEF
Poseidon
15
0 / 19 / 4
9,921
367
10,769
19,725
5,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 7 / 7
11,079
410
17,331
18,635
6,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Pelos518
Guan Yu
19
1 / 11 / 8
11,532
427
8,589
32,013
33,673
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
SuxcMe-_-
Fenrir
20
12 / 6 / 3
14,709
545
15,079
23,915
14,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
cuatescr7
Jing Wei
16
0 / 13 / 5
9,816
364
6,563
27,100
8,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
43
54
Kills
16
16
Deaths
56
42
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Apollo
20
5
11
5.1
W
10
2
9
7.25
L
Poseidon
F0RSAKEN CHEF
Poseidon
0
19
4
0.11
L
3
7
7
0.93
L
Guan Yu
Pelos518
Guan Yu
1
11
8
0.45
W
6
5
5
1.7
L
Fenrir
SuxcMe-_-
Fenrir
12
6
3
2.25
W
Merlin
10
3
6
4.33
L
Jing Wei
cuatescr7
Jing Wei
0
13
5
0.19
W
Danzaburou
spankedwonton
Danzaburou
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,472
Damage
58,331
103,703
Taken
121,388
58,581
Mitigated
68,715
36,336
Healing
9,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
38,895
27,279
0
10,113
27,045
12,650
3,704
2,477
24,216
0
112,683
W
13,066
6,868
0
10,519
24,930
11,228
6,211
1,891
21,823
0
125,609
L
Poseidon
F0RSAKEN CHEF
Poseidon
10,769
1,366
0
447
19,725
5,321
81
5,654
14,046
54,448
0
L
17,331
8,780
0
3,141
18,635
6,772
250
3,915
14,695
0
58,329
L
Guan Yu
Pelos518
Guan Yu
8,589
2,315
1,550
1,768
32,013
33,673
0
1,851
29,887
0
44,546
W
13,841
2,962
822
5,307
20,262
20,785
847
0
20,262
0
67,917
L
Fenrir
SuxcMe-_-
Fenrir
15,079
3,969
0
2,968
23,915
14,634
0
2,952
20,938
0
48,225
W
Merlin
19,201
785
0
2,958
13,298
5,663
1,223
3,512
9,324
78,081
0
L
Jing Wei
cuatescr7
Jing Wei
6,563
4,987
0
0
27,100
8,315
798
4,829
22,221
0
44,324
W
Danzaburou
spankedwonton
Danzaburou
17,469
6,305
0
6,617
18,168
8,255
7,276
1,705
16,273
0
94,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,075
Gold Earned
57,057
730
Minions Killed
429
0
Camps Cleared
0
2,218,825
Distance Traveled
2,253,598
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,096
596
149
6
0
506,206
0
W
Anhur
14,955
554
181
7
0
451,709
0
L
Poseidon
9,921
367
108
4
0
393,019
0
L
Neith
11,079
410
85
3
0
469,424
0
L
Guan Yu
11,532
427
70
3
0
485,969
1
W
Mulan
13,448
498
129
5
0
393,644
2
L
Fenrir
14,709
545
88
3
0
506,840
0
W
Merlin
13,735
509
111
4
0
373,522
3
L
Jing Wei
9,816
364
78
3
0
398,346
0
W
Danzaburou
15,841
587
160
6
0
493,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role