Player Matchup

Awilix
Awilix
Arualh
Awilix
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
PK78
Anhur
Level 106
God Stats
9W - 10L
1,724 SR
Queue Stats
135W - 164L
1,492 Elo+
Party 3
Cthulhu
Cthulhu
Slipkmoon
Cthulhu
Level 15
God Stats
13W - 17L
1,151 SR
Queue Stats
23W - 48L
1,407 Elo+
Party 2
Kukulkan
Kukulkan
TheRealRiser101
Kukulkan
Level 25
God Stats
43W - 57L
1,548 SR
Queue Stats
127W - 158L
1,436 Elo+
Party 3
The Morrigan
The Morrigan
ayushbaba
The Morrigan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 184L
1,469 Elo+
Party 3
Team Averages
Level 61
1,485 SR
1,461 Elo+

VS

Team Averages
Level 55
1,638 SR
1,639 Elo+
Danzaburou
Danzaburou
Barvast
Danzaburou
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 26L
1,709 Elo+
Party 1
Kukulkan
Kukulkan
DeusOcciditis
Kukulkan
Level 9
God Stats
22W - 16L
1,773 SR
Queue Stats
22W - 21L
1,746 Elo+
Party 1
Sobek
Sobek
DuelingPIKACHU
Sobek
Level 109
God Stats
4W - 0L
1,909 SR
Queue Stats
139W - 113L
1,636 Elo+
Party 1
Ra
Ra
Fedoramadman
Ra
Level 50
God Stats
2W - 2L
1,338 SR
Queue Stats
8W - 13L
1,430 Elo+
Solo
Mulan
Mulan
evilotto
Mulan
Level 36
God Stats
2W - 1L
1,670 SR
Queue Stats
20W - 16L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Arualh
Awilix
15
1 / 2 / 2
9,461
860
3,257
9,585
7,845
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
PK78
Anhur
16
3 / 0 / 2
10,762
978
14,218
10,788
4,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Slipkmoon
Cthulhu
16
0 / 4 / 4
9,382
853
6,204
14,016
11,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
16
2 / 3 / 3
9,957
905
10,483
10,230
4,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
ayushbaba
The Morrigan
17
1 / 5 / 6
10,356
941
7,838
7,398
3,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

189

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Barvast
Danzaburou
16
3 / 2 / 7
10,570
961
6,080
8,694
3,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
DeusOcciditis
Kukulkan
16
2 / 1 / 9
10,324
939
11,991
2,647
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 0 / 11
11,341
1,031
9,979
15,366
20,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
4 / 3 / 9
10,589
963
7,658
9,110
4,346
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
evilotto
Mulan
16
2 / 1 / 9
10,395
945
11,357
10,064
9,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
7
Kills
14
14
Deaths
7
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Awilix
Arualh
Awilix
1
2
2
1
W
Danzaburou
Barvast
Danzaburou
3
2
7
3.25
W
Kukulkan
DeusOcciditis
Kukulkan
2
1
9
6.5
W
3
0
11
8.5
W
4
3
9
2.83
L
Anhur
PK78
Anhur
3
0
2
4
L
Cthulhu
Slipkmoon
Cthulhu
0
4
4
0.5
L
Kukulkan
2
3
3
1.17
L
The Morrigan
ayushbaba
The Morrigan
1
5
6
0.8
W
Mulan
evilotto
Mulan
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,000
Damage
47,065
52,017
Taken
45,881
30,946
Mitigated
39,770
2,897
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Arualh
Awilix
3,257
1,246
0
0
9,585
7,845
0
4,754
4,731
0
16,531
W
Danzaburou
Barvast
Danzaburou
6,080
3,375
0
1,170
8,694
3,949
0
6,191
2,503
0
29,894
W
Kukulkan
DeusOcciditis
Kukulkan
11,991
355
0
0
2,647
1,245
0
458
2,189
43,268
0
W
9,979
413
0
2,999
15,366
20,710
0
7,825
7,541
17,128
0
W
7,658
1,155
2,389
1,833
9,110
4,346
0
4,036
5,074
25,832
0
L
Anhur
PK78
Anhur
14,218
8,984
0
2,282
10,788
4,127
0
4,216
6,397
0
56,219
L
Cthulhu
Slipkmoon
Cthulhu
6,204
468
615
0
14,016
11,706
0
9,853
4,118
23,875
0
L
Kukulkan
10,483
1,024
0
0
10,230
4,204
0
6,121
4,009
19,593
0
L
The Morrigan
ayushbaba
The Morrigan
7,838
2,941
0
0
7,398
3,064
0
4,698
2,650
12,166
1,177
W
Mulan
evilotto
Mulan
11,357
1,928
0
1,186
10,064
9,520
0
4,838
5,226
28
21,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,918
Gold Earned
53,219
220
Minions Killed
224
5
Camps Cleared
9
1,000,834
Distance Traveled
1,042,518
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,461
860
29
3
0
187,059
1
W
Danzaburou
10,570
961
61
6
0
197,773
0
W
Kukulkan
10,324
939
71
6
1
199,190
0
W
Sobek
11,341
1,031
14
1
1
246,907
0
W
Ra
10,589
963
63
6
0
184,602
0
L
Anhur
10,762
978
105
10
2
199,107
0
L
Cthulhu
9,382
853
44
4
0
221,352
1
L
Kukulkan
9,957
905
31
3
1
207,806
2
L
The Morrigan
10,356
941
11
1
2
185,510
0
W
Mulan
10,395
945
15
1
7
214,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role