Player Matchup

Chaac
Chaac
BigPapiCucumber
Chaac
Level 124
God Stats
0W - 1L
1,895 SR
Queue Stats
47W - 34L
1,599 Elo+
Party 3
Merlin
Merlin
DracetLopez2
Merlin
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,594 Elo+
Solo
Zeus
Zeus
OG Gaige Smith
Zeus
Level 87
God Stats
1W - 2L
1,625 SR
Queue Stats
33W - 25L
1,628 Elo+
Party 3
Agni
Agni
Phillybutnot
Agni
Level 137
God Stats
0W - 1L
1,524 SR
Queue Stats
79W - 71L
1,539 Elo+
Solo
Scylla
Scylla
V-BURN-in-HEII-V
Scylla
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 64L
1,515 Elo+
Solo
Team Averages
Level 107
1,609 SR
1,575 Elo+

VS

Team Averages
Level 105
1,455 SR
1,546 Elo+
Bacchus
Bacchus
CountSwagula464
Bacchus
Level 140
God Stats
5W - 3L
1,275 SR
Queue Stats
270W - 245L
1,514 Elo+
Party 2
Merlin
Merlin
RosuRose
Merlin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Salacson
Thor
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 147L
1,490 Elo+
Party 1
Cernunnos
Cernunnos
SkyIyne
Cernunnos
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
183W - 151L
1,620 Elo+
Party 2
Zeus
Zeus
tunegromasna
Zeus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 86L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 7
10,391
866
17,777
26,410
23,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
11
1 / 5 / 2
7,496
625
2,065
7,761
2,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
7 / 5 / 6
10,707
892
16,604
9,725
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 4
8,071
673
8,827
11,546
4,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 5
8,095
675
7,659
8,671
3,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 7
9,333
778
6,480
15,479
16,490
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
RosuRose
Merlin
18
5 / 2 / 11
10,358
863
13,099
10,173
5,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
12
1 / 6 / 4
8,158
680
3,840
10,038
4,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
SkyIyne
Cernunnos
17
3 / 2 / 10
10,588
882
11,111
11,645
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 2 / 8
12,113
1,009
22,527
12,138
5,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
64
16
Kills
24
24
Deaths
16
24
Assists
40
Player
Kills
Deaths
Assists
KDA
L
7
3
7
3.5
W
3
4
7
1.63
L
Merlin
1
5
2
0.4
L
7
5
6
2
L
1
6
4
0.5
W
Merlin
RosuRose
Merlin
5
2
11
5.25
W
Thor
1
6
4
0.5
W
Cernunnos
SkyIyne
Cernunnos
3
2
10
4
L
0
5
5
0.5
W
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,932
Damage
57,057
64,113
Taken
59,473
38,291
Mitigated
37,284
26,127
Healing
27,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,777
1,611
2,124
14,289
26,410
23,950
0
12,842
13,210
323
30,202
W
6,480
887
2,520
4,314
15,479
16,490
309
7,471
7,180
7,693
0
L
Merlin
2,065
27
0
43
7,761
2,735
0
5,755
1,800
7,341
0
L
16,604
174
821
1,337
9,725
4,068
287
6,959
2,430
32,917
0
L
8,827
212
1,564
2,984
11,546
4,369
0
9,036
2,126
15,082
0
W
Merlin
RosuRose
Merlin
13,099
1,256
1,109
928
10,173
5,695
351
5,540
4,167
33,599
0
W
Thor
3,840
1,186
2,724
850
10,038
4,713
0
5,605
3,905
0
8,504
W
Cernunnos
SkyIyne
Cernunnos
11,111
4,939
1,858
4,053
11,645
5,011
1,915
6,758
4,360
0
24,568
L
7,659
662
1,644
1,321
8,671
3,169
288
6,098
2,441
20,714
0
W
22,527
887
2,852
5,985
12,138
5,375
847
7,441
3,897
41,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,760
Gold Earned
50,550
139
Minions Killed
151
0
Camps Cleared
0
1,151,564
Distance Traveled
1,122,549
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,391
866
25
2
0
260,567
1
W
Bacchus
9,333
778
3
0
0
222,268
2
L
Merlin
7,496
625
11
1
0
214,413
1
L
Zeus
10,707
892
43
4
0
216,331
0
L
Agni
8,071
673
19
2
0
238,481
0
W
Merlin
10,358
863
33
3
0
232,640
0
W
Thor
8,158
680
9
1
0
202,738
0
W
Cernunnos
10,588
882
39
3
0
226,181
0
L
Scylla
8,095
675
41
3
0
221,772
1
W
Zeus
12,113
1,009
67
6
0
238,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role