Player Matchup

Chaac
Chaac
AlderCyng
Chaac
Level 17
God Stats
1W - 4L
1,202 SR
Queue Stats
81W - 79L
1,601 Elo+
Party 1
Nemesis
Nemesis
DSlayer19
Nemesis
Level 29
God Stats
8W - 19L
1,498 SR
Queue Stats
107W - 134L
1,604 Elo+
Solo
Scylla
Scylla
Frazex on YT
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,680 Elo+
Solo
Yemoja
Yemoja
TrueJuanPlumpy16
Yemoja
Level 12
God Stats
6W - 6L
1,736 SR
Queue Stats
21W - 24L
1,590 Elo+
Party 1
Skadi
Skadi
supreme1047
Skadi
Level 11
God Stats
0W - 2L
1,305 SR
Queue Stats
21W - 27L
1,537 Elo+
Solo
Team Averages
Level 14
1,448 SR
1,602 Elo+

VS

Team Averages
Level 37
1,556 SR
1,611 Elo+
Nemesis
Nemesis
CooomyDoomyBoy
Nemesis
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 4L
1,635 Elo+
Party 2
Artio
Artio
GregBluehorse
Artio
Level 25
God Stats
16W - 21L
1,556 SR
Queue Stats
63W - 65L
1,518 Elo+
Solo
Danzaburou
Danzaburou
Treverage
Danzaburou
Level 125
God Stats
13W - 6L
1,725 SR
Queue Stats
62W - 34L
1,635 Elo+
Party 2
Ra
Ra
Tupni
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,635 Elo+
Party 2
Ah Puch
Ah Puch
Zoliann
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 20L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AlderCyng
Chaac
18
2 / 3 / 7
11,712
509
12,927
26,790
29,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
DSlayer19
Nemesis
16
5 / 8 / 4
11,174
486
9,038
20,129
10,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
16
5 / 9 / 7
11,411
496
18,273
14,874
4,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 4 / 5
11,276
490
6,004
15,180
13,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 11 / 3
10,334
449
11,803
18,412
5,260
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 16
10,959
476
12,698
18,405
10,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
11 / 3 / 8
11,580
503
17,824
20,669
18,575
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Treverage
Danzaburou
19
9 / 3 / 10
12,479
543
23,440
17,886
6,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
15
4 / 7 / 10
10,028
436
8,780
12,782
5,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Zoliann
Ah Puch
16
4 / 6 / 6
10,463
455
12,060
15,241
6,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
20
Kills
33
35
Deaths
22
26
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Chaac
AlderCyng
Chaac
2
3
7
1.83
W
5
3
16
4.33
L
Nemesis
DSlayer19
Nemesis
5
8
4
0.88
L
Scylla
5
9
7
0.94
W
11
3
8
5
W
Danzaburou
Treverage
Danzaburou
9
3
10
4.67
L
4
4
5
1.63
W
Ra
4
7
10
1.29
W
Ah Puch
Zoliann
Ah Puch
4
6
6
1.17
L
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,045
Damage
74,802
95,385
Taken
84,983
64,048
Mitigated
47,385
28,569
Healing
31,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AlderCyng
Chaac
12,927
1,964
0
13,152
26,790
29,757
420
12,842
13,738
0
64,727
W
12,698
5,920
0
5,750
18,405
10,382
645
3,317
15,088
0
67,137
L
Nemesis
DSlayer19
Nemesis
9,038
4,002
0
5,735
20,129
10,460
0
6,194
13,867
0
56,397
L
Scylla
18,273
528
330
3,062
14,874
4,708
885
6,312
8,423
54,796
0
W
17,824
2,003
1,378
8,443
20,669
18,575
242
7,017
13,652
54,154
0
W
Danzaburou
Treverage
Danzaburou
23,440
14,464
0
6,709
17,886
6,999
2,358
6,331
11,555
0
103,445
L
6,004
1,188
2,050
3,449
15,180
13,863
60
6,572
8,548
33,678
0
W
Ra
8,780
2,102
1,641
1,995
12,782
5,269
354
4,260
8,522
45,169
0
W
Ah Puch
Zoliann
Ah Puch
12,060
1,709
777
4,401
15,241
6,160
396
3,352
11,889
52,256
0
L
11,803
5,978
0
791
18,412
5,260
2,429
6,169
12,145
0
54,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,907
Gold Earned
55,509
428
Minions Killed
466
0
Camps Cleared
0
1,960,605
Distance Traveled
2,068,898
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,712
509
127
6
0
431,939
6
W
Nemesis
10,959
476
85
4
0
499,699
0
L
Nemesis
11,174
486
78
3
0
413,216
5
L
Scylla
11,411
496
79
3
0
362,769
0
W
Artio
11,580
503
72
3
0
454,030
5
W
Danzaburou
12,479
543
157
7
0
392,399
4
L
Yemoja
11,276
490
64
3
0
427,491
0
W
Ra
10,028
436
71
3
0
370,221
1
W
Ah Puch
10,463
455
81
4
0
352,549
1
L
Skadi
10,334
449
80
3
0
325,190
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role