Player Matchup

Aphrodite
Aphrodite
DimiDawg
Aphrodite
Level 156
God Stats
8W - 2L
1,628 SR
Queue Stats
525W - 434L
1,651 Elo+
Party 1
Hachiman
Hachiman
FrostyBomb
Hachiman
Level 159
God Stats
9W - 7L
1,823 SR
Queue Stats
285W - 231L
1,687 Elo+
Party 2
Sylvanus
Sylvanus
ImightBEurDADDY
Sylvanus
Level 130
God Stats
4W - 5L
1,490 SR
Queue Stats
91W - 83L
1,619 Elo+
Party 1
Nemesis
Nemesis
Rhinoceruption
Nemesis
Level 160
God Stats
6W - 4L
1,616 SR
Queue Stats
690W - 582L
1,692 Elo+
Party 2
Chang'e
Chang'e
rdurbs
Chang'e
Level 156
God Stats
28W - 11L
1,750 SR
Queue Stats
913W - 654L
1,693 Elo+
Party 1
Team Averages
Level 152
1,661 SR
1,668 Elo+

VS

Team Averages
Level 134
1,571 SR
1,687 Elo+
Cupid
Cupid
LandMas
Cupid
Level 143
God Stats
3W - 5L
1,619 SR
Queue Stats
385W - 382L
1,644 Elo+
Party 3
Tiamat
Tiamat
Toothybizarri
Tiamat
Level 154
God Stats
1W - 2L
1,723 SR
Queue Stats
102W - 83L
1,748 Elo+
Party 4
Chang'e
Chang'e
VVhyTry
Chang'e
Level 157
God Stats
2W - 2L
1,429 SR
Queue Stats
94W - 67L
1,764 Elo+
Party 4
Hercules
Hercules
anBiscuit
Hercules
Level 87
God Stats
6W - 7L
1,517 SR
Queue Stats
117W - 126L
1,626 Elo+
Solo
Athena
Athena
chemtiger21
Athena
Level 127
God Stats
5W - 4L
1,567 SR
Queue Stats
345W - 332L
1,654 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DimiDawg
Aphrodite
14
2 / 6 / 2
8,040
536
7,543
11,714
5,560
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
FrostyBomb
Hachiman
15
3 / 1 / 4
9,216
614
6,099
6,614
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
12
1 / 2 / 11
7,143
476
7,201
10,972
6,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
9 / 1 / 4
9,408
627
15,393
15,831
7,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
rdurbs
Chang'e
13
2 / 1 / 3
7,598
507
7,133
9,047
3,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
LandMas
Cupid
14
1 / 1 / 0
8,101
540
4,355
8,773
2,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 4 / 4
7,038
469
7,871
9,627
5,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
VVhyTry
Chang'e
12
2 / 5 / 4
7,128
475
9,290
12,139
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
anBiscuit
Hercules
15
4 / 3 / 3
9,087
606
8,628
14,369
8,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
11
2 / 4 / 3
6,991
466
6,697
15,675
9,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
17
Kills
11
11
Deaths
17
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DimiDawg
Aphrodite
2
6
2
0.5
W
Hachiman
FrostyBomb
Hachiman
3
1
4
5
W
Sylvanus
1
2
11
3.25
L
Cupid
LandMas
Cupid
1
1
0
1
W
9
1
4
11
L
2
4
4
1
L
Chang'e
VVhyTry
Chang'e
2
5
4
0.8
L
Hercules
anBiscuit
Hercules
4
3
3
1.83
L
Athena
2
4
3
0.88
W
Chang'e
rdurbs
Chang'e
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,369
Damage
36,841
54,178
Taken
60,583
24,621
Mitigated
28,834
27,957
Healing
19,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DimiDawg
Aphrodite
7,543
661
774
5,134
11,714
5,560
0
2,390
9,324
50,629
0
W
Hachiman
FrostyBomb
Hachiman
6,099
3,043
0
3,435
6,614
2,040
728
784
5,830
0
63,295
W
Sylvanus
7,201
1,563
2,051
4,606
10,972
6,096
18
7,446
3,526
19,081
5,273
L
Cupid
LandMas
Cupid
4,355
2,914
0
3,842
8,773
2,466
840
1,233
7,540
0
52,618
W
15,393
9,260
0
5,589
15,831
7,730
0
7,944
7,887
0
65,941
L
7,871
1,822
0
1,376
9,627
5,344
14
3,930
5,697
35,573
0
L
Chang'e
VVhyTry
Chang'e
9,290
394
1,178
5,239
12,139
3,610
0
4,216
7,923
50,100
0
L
Hercules
anBiscuit
Hercules
8,628
2,362
0
5,438
14,369
8,013
130
6,399
7,970
99
63,302
L
Athena
6,697
2,121
0
2,880
15,675
9,401
0
5,715
9,960
21,134
0
W
Chang'e
rdurbs
Chang'e
7,133
513
1,921
4,447
9,047
3,195
182
5,393
3,654
51,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,405
Gold Earned
38,345
476
Minions Killed
450
0
Camps Cleared
0
1,491,201
Distance Traveled
1,479,999
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,040
536
99
7
0
250,109
2
W
Hachiman
9,216
614
126
8
0
278,911
2
W
Sylvanus
7,143
476
35
2
0
292,282
6
L
Cupid
8,101
540
128
9
0
275,404
5
W
Nemesis
9,408
627
108
7
0
349,316
1
L
Tiamat
7,038
469
70
5
0
318,144
1
L
Chang'e
7,128
475
89
6
0
286,159
6
L
Hercules
9,087
606
140
9
0
282,721
7
L
Athena
6,991
466
23
2
0
317,571
2
W
Chang'e
7,598
507
108
7
0
320,583
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role