Player Matchup

Ymir
Ymir
AC724
Ymir
Level 5
God Stats
6W - 3L
1,921 SR
Queue Stats
18W - 19L
1,539 Elo+
Party 3
Anhur
Anhur
DaBombGee
Anhur
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 126L
1,438 Elo+
Party 3
Kukulkan
Kukulkan
Spunter
Kukulkan
Level 22
God Stats
6W - 5L
1,575 SR
Queue Stats
21W - 30L
1,398 Elo+
Solo
Hel
Hel
nahuelcast
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 66L
1,438 Elo+
Party 2
Guan Yu
Guan Yu
octavuo
Guan Yu
Level 6
God Stats
2W - 3L
1,435 SR
Queue Stats
74W - 84L
1,438 Elo+
Party 2
Team Averages
Level 11
1,586 SR
1,450 Elo+

VS

Team Averages
Level 22
1,477 SR
1,461 Elo+
Jormungandr
Jormungandr
Layyyyyy
Jormungandr
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 12L
1,374 Elo+
Solo
Pele
Pele
SomthingClever
Pele
Level 29
God Stats
21W - 19L
1,437 SR
Queue Stats
126W - 111L
1,463 Elo+
Party 1
Hel
Hel
SweetCalf567558
Hel
Level 28
God Stats
3W - 7L
1,444 SR
Queue Stats
89W - 92L
1,421 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Yautjaa
Ah Muzen Cab
Level 17
God Stats
10W - 14L
1,466 SR
Queue Stats
34W - 38L
1,565 Elo+
Solo
Anhur
Anhur
droy101
Anhur
Level 26
God Stats
3W - 2L
1,540 SR
Queue Stats
108W - 96L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AC724
Ymir
15
1 / 11 / 4
9,905
367
4,660
37,007
17,713
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
DaBombGee
Anhur
18
5 / 11 / 3
12,370
458
18,886
21,603
6,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Spunter
Kukulkan
19
5 / 6 / 4
12,965
480
28,486
13,340
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 13 / 0
9,719
360
2,128
14,612
8,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
octavuo
Guan Yu
19
3 / 6 / 2
12,163
450
6,178
21,221
21,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Layyyyyy
Jormungandr
20
5 / 6 / 25
15,156
561
19,852
24,458
24,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
15 / 1 / 5
17,111
634
15,584
25,132
9,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 3 / 16
14,604
541
16,431
14,879
5,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Yautjaa
Ah Muzen Cab
20
5 / 0 / 1
18,103
670
11,266
18,589
10,685
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
droy101
Anhur
20
13 / 5 / 9
16,260
602
20,598
25,012
9,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
102
15
Kills
46
47
Deaths
15
13
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ymir
AC724
Ymir
1
11
4
0.27
L
Anhur
DaBombGee
Anhur
5
11
3
0.59
W
Jormungandr
Layyyyyy
Jormungandr
5
6
25
2.92
W
15
1
5
17.5
L
Kukulkan
Spunter
Kukulkan
5
6
4
1.17
W
8
3
16
5.33
W
Ah Muzen Cab
Yautjaa
Ah Muzen Cab
5
0
1
5.5
W
Anhur
droy101
Anhur
13
5
9
3.5
L
1
13
0
0.08
L
Guan Yu
octavuo
Guan Yu
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,338
Damage
83,731
107,783
Taken
108,070
58,116
Mitigated
59,831
15,286
Healing
63,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AC724
Ymir
4,660
917
0
7,705
37,007
17,713
738
13,153
23,690
29,145
0
L
Anhur
DaBombGee
Anhur
18,886
10,363
0
3,041
21,603
6,049
483
7,169
14,268
0
54,907
W
Jormungandr
Layyyyyy
Jormungandr
19,852
5,100
480
5,735
24,458
24,903
1,153
9,626
14,582
71,946
0
W
15,584
6,082
0
13,007
25,132
9,621
8,168
6,883
18,224
0
107,154
L
Kukulkan
Spunter
Kukulkan
28,486
2,274
0
0
13,340
4,421
0
2,110
11,180
87,235
0
W
16,431
2,870
8,518
8,848
14,879
5,298
545
7,480
7,349
63,988
0
W
Ah Muzen Cab
Yautjaa
Ah Muzen Cab
11,266
7,454
0
16,265
18,589
10,685
1,878
3,845
14,744
0
201,892
W
Anhur
droy101
Anhur
20,598
11,402
0
11,110
25,012
9,324
3,151
9,748
15,239
0
110,096
L
2,128
455
432
866
14,612
8,139
562
5,956
8,428
19,908
0
L
Guan Yu
octavuo
Guan Yu
6,178
870
212
3,030
21,221
21,794
1,407
7,095
13,934
0
67,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,122
Gold Earned
81,234
405
Minions Killed
733
0
Camps Cleared
0
2,136,995
Distance Traveled
2,460,384
26
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,905
367
55
2
0
390,500
3
L
Anhur
12,370
458
74
3
0
426,334
9
W
Jormungandr
15,156
561
108
4
0
488,682
1
W
Pele
17,111
634
166
6
0
575,751
0
L
Kukulkan
12,965
480
135
5
0
509,591
10
W
Hel
14,604
541
95
4
0
486,026
0
W
Ah Muzen Cab
18,103
670
230
9
0
456,127
0
W
Anhur
16,260
602
134
5
0
453,798
2
L
Hel
9,719
360
24
1
0
319,508
2
L
Guan Yu
12,163
450
117
4
0
491,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role