Player Matchup

Sobek
Sobek
Platinum IV
MarJarB1nks
Sobek
Platinum IV
Level 86
God Stats
4W - 5L
1,731 SR
Queue Stats
255W - 262L
1,721 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
Yesae
Danzaburou
Platinum IV
Level 38
God Stats
12W - 7L
2,063 SR
Queue Stats
22W - 12L
2,050 MMR
Party 1
Nox
Nox
Platinum IV
Ysaeo
Nox
Platinum IV
Level 37
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 26L
2,050 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 54
1,765 SR
1,941 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,682 SR
1,822 MMR
Kumbhakarna
Kumbhakarna
Gold I
CustomxAvenger
Kumbhakarna
Gold I
Level 146
God Stats
1W - 3L
1,699 SR
Queue Stats
175W - 195L
1,793 MMR
Party 2
Scylla
Scylla
Platinum V
KillourEgo
Scylla
Platinum V
Level 123
God Stats
5W - 3L
1,695 SR
Queue Stats
16W - 11L
1,853 MMR
Solo
Ne Zha
Ne Zha
Gold I
TheMongoose1986
Ne Zha
Gold I
Level 154
God Stats
18W - 16L
1,653 SR
Queue Stats
252W - 272L
1,821 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 13
10,263
641
4,357
18,506
15,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Yesae
Danzaburou
16
10 / 1 / 9
13,100
819
22,513
20,929
21,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
Ysaeo
Nox
16
8 / 1 / 10
12,168
761
18,142
9,181
4,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AphroditeTiamatPersephoneChang'eCthulhu

VS

Bans
MerlinMedusaPoseidonCupidZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CustomxAvenger
Kumbhakarna
11
1 / 8 / 4
10,179
636
3,833
23,124
25,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
KillourEgo
Scylla
14
1 / 6 / 3
9,845
615
11,082
13,016
5,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 5 / 3
10,809
676
13,831
17,298
11,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
19
Kills
5
6
Deaths
19
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CustomxAvenger
Kumbhakarna
1
8
4
0.38
L
Scylla
KillourEgo
Scylla
1
6
3
0.42
W
1
4
13
1.88
L
3
5
3
0.9
W
Danzaburou
Yesae
Danzaburou
10
1
9
14.5
W
Nox
Ysaeo
Nox
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,012
Damage
28,746
48,616
Taken
53,438
41,074
Mitigated
42,253
12,758
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CustomxAvenger
Kumbhakarna
3,833
764
0
4,545
23,124
25,070
0
8,844
13,273
12,147
0
L
Scylla
KillourEgo
Scylla
11,082
1,350
0
2,422
13,016
5,385
0
5,825
6,911
64,196
0
W
4,357
559
907
3,230
18,506
15,543
233
6,173
12,333
22,898
0
L
13,831
3,440
0
4,201
17,298
11,798
315
7,036
9,558
0
44,691
W
Danzaburou
Yesae
Danzaburou
22,513
10,355
0
5,949
20,929
21,006
1,205
7,290
13,639
0
56,524
W
Nox
Ysaeo
Nox
18,142
1,215
350
2,322
9,181
4,525
1,500
1,564
7,617
66,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,531
Gold Earned
30,833
190
Minions Killed
182
0
Camps Cleared
0
914,312
Distance Traveled
850,766
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,179
636
13
1
0
275,951
3
L
Scylla
9,845
615
101
6
0
263,459
3
W
Sobek
10,263
641
32
2
0
316,413
2
L
Ne Zha
10,809
676
68
4
0
311,356
0
W
Danzaburou
13,100
819
58
4
0
278,684
0
W
Nox
12,168
761
100
6
0
319,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role