Player Matchup

Geb
Geb
BEBL
Geb
Level 43
God Stats
6W - 2L
1,580 SR
Queue Stats
340W - 369L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
KALIHIKINGZ808
Sun Wukong
Level 16
God Stats
9W - 5L
1,732 SR
Queue Stats
94W - 95L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
Rackbar
Danzaburou
Level 26
God Stats
4W - 1L
1,732 SR
Queue Stats
140W - 161L
1,471 Elo+
Party 1
Scylla
Scylla
halfchuuk
Scylla
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
168W - 148L
1,494 Elo+
Party 1
Da Ji
Da Ji
rcain1234
Da Ji
Level 26
God Stats
5W - 5L
1,647 SR
Queue Stats
88W - 68L
1,526 Elo+
Party 1
Team Averages
Level 28
1,638 SR
1,499 Elo+

VS

Team Averages
Level 32
1,543 SR
1,493 Elo+
Odin
Odin
DropEmGenes
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,697 Elo+
Party 2
Bacchus
Bacchus
Dylfrick
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,337 Elo+
Party 2
Danzaburou
Danzaburou
MYTHOS Vidar
Danzaburou
Level 94
God Stats
0W - 2L
1,532 SR
Queue Stats
8W - 19L
1,366 Elo+
Party 2
Thoth
Thoth
Papiichuul0
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,697 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Prada_SMM
Tsukuyomi
Level 26
God Stats
0W - 1L
1,684 SR
Queue Stats
4W - 10L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
BEBL
Geb
15
4 / 3 / 8
10,056
479
6,012
14,926
12,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
KALIHIKINGZ808
Sun Wukong
17
5 / 1 / 12
11,047
526
9,641
14,395
9,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Rackbar
Danzaburou
15
0 / 3 / 7
9,688
461
7,182
10,640
4,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
halfchuuk
Scylla
17
10 / 2 / 8
10,766
513
17,307
11,008
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
rcain1234
Da Ji
18
11 / 3 / 12
11,712
558
15,967
18,411
8,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
7,995
381
4,831
12,794
10,847
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
Dylfrick
Bacchus
12
4 / 5 / 4
9,277
442
11,811
14,823
15,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
MYTHOS Vidar
Danzaburou
16
5 / 5 / 4
11,192
533
9,059
15,007
6,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 10 / 0
9,191
438
8,509
15,518
5,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Prada_SMM
Tsukuyomi
13
0 / 6 / 1
8,179
389
3,367
15,886
5,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
30
Kills
11
12
Deaths
31
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
BEBL
Geb
4
3
8
2.67
L
0
5
1
0.1
L
Bacchus
Dylfrick
Bacchus
4
5
4
1.2
W
Sun Wukong
KALIHIKINGZ808
Sun Wukong
5
1
12
11
L
Danzaburou
MYTHOS Vidar
Danzaburou
5
5
4
1.4
L
2
10
0
0.2
L
Tsukuyomi
Prada_SMM
Tsukuyomi
0
6
1
0.08
W
Danzaburou
Rackbar
Danzaburou
0
3
7
1.17
W
Scylla
halfchuuk
Scylla
10
2
8
7
W
Da Ji
rcain1234
Da Ji
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,109
Damage
37,577
69,380
Taken
74,028
38,853
Mitigated
43,861
20,777
Healing
20,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
BEBL
Geb
6,012
732
0
4,846
14,926
12,622
251
3,864
11,062
26,940
0
L
4,831
833
566
1,495
12,794
10,847
0
4,821
7,811
418
28,162
L
Bacchus
Dylfrick
Bacchus
11,811
572
636
3,547
14,823
15,777
171
3,759
10,942
24,041
0
W
Sun Wukong
KALIHIKINGZ808
Sun Wukong
9,641
1,005
0
4,095
14,395
9,524
955
3,578
10,542
0
61,886
L
Danzaburou
MYTHOS Vidar
Danzaburou
9,059
2,690
505
4,251
15,007
6,352
649
2,749
12,248
0
57,119
L
8,509
286
243
2,861
15,518
5,498
615
7,736
7,198
47,463
0
L
Tsukuyomi
Prada_SMM
Tsukuyomi
3,367
906
0
6,178
15,886
5,387
17
3,306
12,510
0
49,154
W
Danzaburou
Rackbar
Danzaburou
7,182
2,963
0
1,632
10,640
4,026
1,231
4,380
6,260
0
66,539
W
Scylla
halfchuuk
Scylla
17,307
1,021
351
2,225
11,008
4,019
584
5,532
5,476
59,413
0
W
Da Ji
rcain1234
Da Ji
15,967
3,942
0
7,628
18,411
8,662
1,185
3,167
15,244
0
78,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,269
Gold Earned
45,834
458
Minions Killed
341
0
Camps Cleared
0
1,898,411
Distance Traveled
1,767,512
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,056
479
24
1
0
392,529
3
L
Odin
7,995
381
64
3
0
350,453
0
L
Bacchus
9,277
442
15
1
0
378,743
4
W
Sun Wukong
11,047
526
125
6
0
402,199
2
L
Danzaburou
11,192
533
110
5
0
346,569
4
L
Thoth
9,191
438
69
3
0
312,574
2
L
Tsukuyomi
8,179
389
83
4
0
379,173
1
W
Danzaburou
9,688
461
104
5
0
344,950
3
W
Scylla
10,766
513
93
4
0
377,629
4
W
Da Ji
11,712
558
112
5
0
381,104
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role