Player Matchup

Cerberus
Cerberus
Ceriusbsns
Cerberus
Level 29
God Stats
19W - 26L
1,608 SR
Queue Stats
34W - 50L
1,464 Elo+
Party 2
Scylla
Scylla
CursiveLines
Scylla
Level 87
God Stats
12W - 12L
1,697 SR
Queue Stats
57W - 79L
1,466 Elo+
Party 2
Bacchus
Bacchus
SN Bassman
Bacchus
Level 17
God Stats
32W - 36L
1,541 SR
Queue Stats
295W - 361L
1,491 Elo+
Party 2
Medusa
Medusa
Stebanuk13
Medusa
Level 9
God Stats
10W - 11L
1,701 SR
Queue Stats
73W - 108L
1,572 Elo+
Party 2
Cupid
Cupid
SuzukaFTW
Cupid
Level 77
God Stats
1W - 0L
1,778 SR
Queue Stats
62W - 88L
1,460 Elo+
Party 2
Team Averages
Level 44
1,665 SR
1,491 Elo+

VS

Team Averages
Level 25
1,519 SR
1,419 Elo+
Loki
Loki
Motogishi
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nike
Nike
NiceGuy420
Nike
Level 109
God Stats
3W - 3L
1,595 SR
Queue Stats
192W - 206L
1,396 Elo+
Party 1
Ra
Ra
PainKilledTime
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
TitanBlitz115
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Serqet
Serqet
ulyssestheking10
Serqet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ceriusbsns
Cerberus
18
10 / 2 / 24
10,857
1,206
7,387
4,542
3,391
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
19
11 / 1 / 33
11,613
1,290
15,159
5,408
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
SN Bassman
Bacchus
18
9 / 0 / 30
10,729
1,192
13,351
8,138
5,115
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Stebanuk13
Medusa
17
6 / 0 / 24
10,095
1,122
10,414
6,481
2,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cupid
SuzukaFTW
Cupid
19
18 / 0 / 23
11,792
1,310
20,733
8,554
3,751
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
1 / 12 / 1
8,314
924
4,455
14,417
5,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 8 / 0
9,047
1,005
7,603
17,661
7,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 10 / 1
8,091
899
5,451
10,823
3,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
14
0 / 12 / 1
8,284
920
7,582
19,797
11,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 12 / 0
7,670
852
2,583
12,443
4,231

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
6
54
Kills
3
3
Deaths
54
134
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ceriusbsns
Cerberus
10
2
24
11
W
Scylla
11
1
33
27.5
L
Loki
1
12
1
0.13
L
2
8
0
0.25
L
0
10
1
0.05
W
Bacchus
SN Bassman
Bacchus
9
0
30
24
W
Medusa
Stebanuk13
Medusa
6
0
24
18
W
Cupid
SuzukaFTW
Cupid
18
0
23
29.5
L
Cthulhu
0
12
1
0.04
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,044
Damage
27,674
33,123
Taken
75,141
17,242
Mitigated
32,324
12,867
Healing
847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ceriusbsns
Cerberus
7,387
1,040
765
1,087
4,542
3,391
0
1,576
2,966
21,313
0
W
Scylla
15,159
2,158
1,147
1,198
5,408
2,139
0
2,761
2,647
29,927
0
L
Loki
4,455
1,620
0
0
14,417
5,178
0
6,115
8,198
0
17,001
L
7,603
3,049
0
762
17,661
7,471
0
6,839
10,724
0
39,284
L
5,451
582
85
0
10,823
3,448
0
7,625
3,064
18,525
0
W
Bacchus
SN Bassman
Bacchus
13,351
1,844
232
2,201
8,138
5,115
0
3,351
4,363
23,177
0
W
Medusa
Stebanuk13
Medusa
10,414
5,183
0
829
6,481
2,846
0
1,125
5,218
0
17,712
W
Cupid
SuzukaFTW
Cupid
20,733
16,050
842
4,566
8,554
3,751
0
4,220
4,196
0
37,392
L
Cthulhu
7,582
683
0
0
19,797
11,996
0
8,030
11,560
21,359
0
L
2,583
567
0
0
12,443
4,231
0
6,577
5,698
0
3,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,086
Gold Earned
41,406
158
Minions Killed
150
5
Camps Cleared
3
830,083
Distance Traveled
729,771
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,857
1,206
31
3
0
134,328
0
W
Scylla
11,613
1,290
42
5
0
149,195
0
L
Loki
8,314
924
25
3
1
180,883
3
L
Nike
9,047
1,005
65
7
1
150,927
0
L
Ra
8,091
899
32
4
1
145,792
0
W
Bacchus
10,729
1,192
25
3
2
186,906
0
W
Medusa
10,095
1,122
18
2
2
182,106
4
W
Cupid
11,792
1,310
42
5
1
177,548
0
L
Cthulhu
8,284
920
26
3
0
143,652
0
L
Serqet
7,670
852
2
0
0
108,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role