Player Matchup

Ganesha
Ganesha
DAWIGGLER79
Ganesha
Level 160
God Stats
0W - 2L
1,725 SR
Queue Stats
88W - 99L
1,546 Elo+
Party 3
Bakasura
Bakasura
Jobama95
Bakasura
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,527 Elo+
Party 2
Heimdallr
Heimdallr
THORX06
Heimdallr
Level 160
God Stats
3W - 2L
1,449 SR
Queue Stats
260W - 284L
1,604 Elo+
Party 3
Agni
Agni
THUNDERCATS6669
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,522 Elo+
Party 3
Medusa
Medusa
bigblackdingo420
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,528 Elo+
Party 2
Team Averages
Level 82
1,535 SR
1,545 Elo+

VS

Team Averages
Level 77
1,508 SR
1,528 Elo+
Ganesha
Ganesha
BlackKingdom42
Ganesha
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 9L
1,634 Elo+
Party 1
King Arthur
King Arthur
DeathKnight12
King Arthur
Level 28
God Stats
6W - 7L
1,500 SR
Queue Stats
212W - 262L
1,404 Elo+
Solo
Hera
Hera
HellWraith96
Hera
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,522 Elo+
Party 1
Artemis
Artemis
TERRA422
Artemis
Level 129
God Stats
1W - 0L
1,689 SR
Queue Stats
16W - 9L
1,601 Elo+
Party 1
Scylla
Scylla
xPeanutt
Scylla
Level 104
God Stats
4W - 0L
1,348 SR
Queue Stats
64W - 48L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DAWIGGLER79
Ganesha
19
1 / 8 / 18
10,473
806
12,096
23,952
16,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Jobama95
Bakasura
17
5 / 10 / 9
11,133
856
3,576
16,592
6,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
THORX06
Heimdallr
20
13 / 7 / 7
11,993
923
18,419
18,819
7,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 10 / 7
9,798
754
8,211
12,910
5,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 11 / 9
8,580
660
8,580
17,379
5,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 28
11,345
873
10,107
16,170
17,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
DeathKnight12
King Arthur
17
3 / 5 / 23
10,727
825
4,234
16,031
12,534
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
15 / 5 / 18
12,917
994
20,718
9,804
3,227
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
TERRA422
Artemis
19
13 / 6 / 22
12,518
963
25,039
12,970
5,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
xPeanutt
Scylla
20
13 / 3 / 23
12,367
951
20,707
9,405
3,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
160
24
Kills
46
46
Deaths
24
50
Assists
114
Player
Kills
Deaths
Assists
KDA
W
2
5
28
3.2
L
Ganesha
DAWIGGLER79
Ganesha
1
8
18
1.25
W
King Arthur
DeathKnight12
King Arthur
3
5
23
2.9
W
15
5
18
4.8
L
Bakasura
Jobama95
Bakasura
5
10
9
0.95
W
Artemis
TERRA422
Artemis
13
6
22
4
L
Heimdallr
THORX06
Heimdallr
13
7
7
2.36
L
3
10
7
0.65
L
2
11
9
0.59
W
Scylla
xPeanutt
Scylla
13
3
23
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,882
Damage
80,805
89,652
Taken
64,380
41,800
Mitigated
42,585
17,736
Healing
18,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,107
180
1,131
3,012
16,170
17,943
183
2,876
13,014
16,383
0
L
Ganesha
DAWIGGLER79
Ganesha
12,096
925
1,147
4,379
23,952
16,467
0
15,482
8,470
28,477
0
W
King Arthur
DeathKnight12
King Arthur
4,234
537
1,177
2,154
16,031
12,534
297
4,360
11,505
0
11,567
W
20,718
6,039
1,483
1,938
9,804
3,227
2,136
6,059
3,745
38,984
0
L
Bakasura
Jobama95
Bakasura
3,576
2,529
33
1,890
16,592
6,780
0
9,174
7,418
0
6,685
W
Artemis
TERRA422
Artemis
25,039
12,424
2,364
1,336
12,970
5,718
959
4,442
8,528
0
50,849
L
Heimdallr
THORX06
Heimdallr
18,419
7,544
178
5,773
18,819
7,683
134
9,506
9,313
0
37,423
L
8,211
206
561
824
12,910
5,144
165
7,587
5,323
18,675
0
L
8,580
3,483
549
2,402
17,379
5,726
0
9,783
7,596
0
18,225
W
Scylla
xPeanutt
Scylla
20,707
1,320
1,563
2,381
9,405
3,163
1,330
2,570
6,835
30,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,977
Gold Earned
59,874
103
Minions Killed
139
0
Camps Cleared
0
895,248
Distance Traveled
1,257,895
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,345
873
0
0
0
251,426
0
L
Ganesha
10,473
806
4
0
0
189,015
0
W
King Arthur
10,727
825
20
2
0
255,681
2
W
Hera
12,917
994
39
3
0
223,721
0
L
Bakasura
11,133
856
22
2
0
201,427
0
W
Artemis
12,518
963
54
4
0
220,475
0
L
Heimdallr
11,993
923
37
3
0
189,651
0
L
Agni
9,798
754
25
2
0
164,615
0
L
Medusa
8,580
660
15
1
0
150,540
3
W
Scylla
12,367
951
26
2
0
306,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role