Player Matchup

Nu Wa
Nu Wa
Maskawin
Nu Wa
Level 101
God Stats
0W - 1L
1,367 SR
Queue Stats
84W - 105L
1,434 Elo+
Solo
Heimdallr
Heimdallr
Mousopart
Heimdallr
Level 13
God Stats
0W - 1L
1,595 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 2
Ares
Ares
NozomiSerizawa
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 73
1,487 SR
1,390 Elo+

VS

Team Averages
Level 66
1,409 SR
1,439 Elo+
Chaac
Chaac
StarsGalaxy420
Chaac
Level 67
God Stats
9W - 8L
1,302 SR
Queue Stats
163W - 143L
1,449 Elo+
Party 1
Thoth
Thoth
StarsGod420
Thoth
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 60L
1,451 Elo+
Party 1
Neith
Neith
samantha-thegood
Neith
Level 75
God Stats
30W - 49L
1,424 SR
Queue Stats
286W - 355L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Maskawin
Nu Wa
10
1 / 6 / 3
7,618
586
6,583
8,448
2,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Mousopart
Heimdallr
9
0 / 8 / 2
7,236
557
3,546
13,204
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 7 / 2
8,277
637
5,961
14,134
10,316
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 12
10,468
805
10,517
13,592
10,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 1 / 12
9,717
747
9,634
6,123
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 1 / 9
10,141
780
10,095
9,539
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
3
Kills
21
21
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Maskawin
Nu Wa
1
6
3
0.42
L
Heimdallr
Mousopart
Heimdallr
0
8
2
0.13
L
2
7
2
0.43
W
8
2
12
7
W
5
1
12
11
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,090
Damage
30,246
35,786
Taken
29,254
17,267
Mitigated
15,737
3,279
Healing
13,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Maskawin
Nu Wa
6,583
1,565
0
491
8,448
2,646
0
1,415
6,855
21,157
0
L
Heimdallr
Mousopart
Heimdallr
3,546
1,731
0
1,486
13,204
4,305
0
3,540
9,417
0
19,202
L
5,961
202
243
1,059
14,134
10,316
0
3,916
9,876
28,660
0
W
10,517
798
504
7,569
13,592
10,122
587
3,584
10,008
0
38,219
W
9,634
1,112
0
524
6,123
2,104
917
3,845
2,278
35,768
0
W
10,095
4,637
0
5,230
9,539
3,511
1,534
5,173
4,366
0
48,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,131
Gold Earned
30,326
101
Minions Killed
169
0
Camps Cleared
0
524,122
Distance Traveled
715,193
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,618
586
25
2
0
176,599
4
L
Heimdallr
7,236
557
34
3
0
172,746
0
L
Ares
8,277
637
42
3
0
174,777
1
W
Chaac
10,468
805
52
4
0
280,275
0
W
Thoth
9,717
747
55
4
0
221,011
0
W
Neith
10,141
780
62
5
0
213,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role