Player Matchup

Ra
Ra
DragonJuice_
Ra
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 45L
1,389 Elo+
Party 2
Chronos
Chronos
Light_Benji-_-99
Chronos
Level 61
God Stats
1W - 3L
1,484 SR
Queue Stats
45W - 49L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
Nero Promise
Baron Samedi
Level 76
God Stats
17W - 16L
1,683 SR
Queue Stats
48W - 48L
1,510 Elo+
Party 2
Izanami
Izanami
iam-Bago
Izanami
Level 36
God Stats
15W - 14L
1,661 SR
Queue Stats
46W - 55L
1,486 Elo+
Party 2
Team Averages
Level 47
1,582 SR
1,467 Elo+

VS

Team Averages
Level 44
1,561 SR
1,365 Elo+
Danzaburou
Danzaburou
Bismuth83
Danzaburou
Level 22
God Stats
1W - 5L
1,392 SR
Queue Stats
6W - 22L
1,139 Elo+
Solo
Horus
Horus
Heybabeaaha
Horus
Level 29
God Stats
1W - 2L
1,498 SR
Queue Stats
1W - 3L
1,425 Elo+
Party 1
Cernunnos
Cernunnos
Iomos
Cernunnos
Level 18
God Stats
1W - 1L
1,855 SR
Queue Stats
1W - 3L
1,425 Elo+
Party 1
Tiamat
Tiamat
Xasogami
Tiamat
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 30L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 10
8,637
960
5,413
5,651
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 2
8,006
890
3,923
6,776
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Nero Promise
Baron Samedi
14
5 / 1 / 2
8,642
960
9,261
5,966
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
iam-Bago
Izanami
15
9 / 1 / 3
9,518
1,058
9,809
9,741
3,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bismuth83
Danzaburou
11
0 / 6 / 0
6,215
691
1,092
6,525
1,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 2 / 3
6,741
749
2,128
12,148
11,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cernunnos
Iomos
Cernunnos
12
2 / 5 / 1
7,265
807
5,148
8,919
3,544
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Xasogami
Tiamat
13
4 / 4 / 0
7,829
870
6,101
7,811
5,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
17
Kills
6
6
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bismuth83
Danzaburou
0
6
0
0
W
1
2
10
3
L
0
2
3
0.75
L
Cernunnos
Iomos
Cernunnos
2
5
1
0.5
W
2
2
2
1.5
W
Baron Samedi
Nero Promise
Baron Samedi
5
1
2
6
L
Tiamat
Xasogami
Tiamat
4
4
0
1
W
Izanami
iam-Bago
Izanami
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,406
Damage
14,469
28,134
Taken
35,403
10,324
Mitigated
23,001
13,617
Healing
6,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bismuth83
Danzaburou
1,092
851
0
0
6,525
1,977
848
1,771
4,682
0
12,101
W
5,413
659
985
2,123
5,651
2,140
1,344
2,552
2,907
18,287
0
L
2,128
830
581
3,249
12,148
11,963
0
6,982
4,752
0
8,787
L
Cernunnos
Iomos
Cernunnos
5,148
1,741
0
866
8,919
3,544
0
5,808
2,936
0
20,704
W
3,923
1,126
0
2,082
6,776
2,115
540
290
6,478
19,499
0
W
Baron Samedi
Nero Promise
Baron Samedi
9,261
793
395
2,724
5,966
2,546
330
132
5,834
30,871
0
L
Tiamat
Xasogami
Tiamat
6,101
756
0
1,980
7,811
5,517
0
3,329
4,288
22,310
0
W
Izanami
iam-Bago
Izanami
9,809
7,422
560
4,748
9,741
3,523
4,674
2,932
6,597
0
34,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,803
Gold Earned
28,050
169
Minions Killed
108
6
Camps Cleared
5
653,871
Distance Traveled
546,926
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,215
691
27
3
0
110,434
0
W
Ra
8,637
960
39
4
1
178,066
3
L
Horus
6,741
749
14
2
0
151,951
1
L
Cernunnos
7,265
807
30
3
2
134,493
0
W
Chronos
8,006
890
33
4
2
152,479
0
W
Baron Samedi
8,642
960
43
5
2
145,205
0
L
Tiamat
7,829
870
37
4
3
150,048
0
W
Izanami
9,518
1,058
54
6
1
178,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role