Player Matchup

Freya
Freya
Dracossac
Freya
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 14L
1,620 Elo+
Party 1
Cu Chulainn
Cu Chulainn
StormWarnings
Cu Chulainn
Level 90
God Stats
1W - 1L
1,929 SR
Queue Stats
2W - 2L
1,676 Elo+
Party 1
Tiamat
Tiamat
Willyoumarrowme
Tiamat
Level 157
God Stats
9W - 3L
1,784 SR
Queue Stats
288W - 152L
1,738 Elo+
Party 1
Team Averages
Level 129
1,738 SR
1,678 Elo+

VS

Team Averages
Level 61
1,533 SR
1,591 Elo+
Merlin
Merlin
HaltSP
Merlin
Level 49
God Stats
14W - 21L
1,457 SR
Queue Stats
265W - 247L
1,625 Elo+
Party 2
Sylvanus
Sylvanus
UUayne
Sylvanus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ashboe
Rama
Level 67
God Stats
29W - 19L
1,643 SR
Queue Stats
281W - 238L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dracossac
Freya
10
1 / 4 / 2
7,298
608
6,598
11,565
3,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
StormWarnings
Cu Chulainn
11
3 / 5 / 3
8,410
701
5,361
9,339
6,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 4 / 4
8,039
670
9,705
9,361
5,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HaltSP
Merlin
13
3 / 2 / 7
8,800
733
7,509
7,991
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
UUayne
Sylvanus
12
1 / 3 / 12
8,678
723
5,499
11,048
4,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rama
ashboe
Rama
14
9 / 1 / 2
9,972
831
10,378
6,938
2,529
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
13
13
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Freya
Dracossac
Freya
1
4
2
0.5
W
Merlin
HaltSP
Merlin
3
2
7
3.25
L
Cu Chulainn
StormWarnings
Cu Chulainn
3
5
3
0.9
W
Sylvanus
UUayne
Sylvanus
1
3
12
2.33
L
2
4
4
1
W
Rama
ashboe
Rama
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,664
Damage
23,386
30,265
Taken
25,977
16,164
Mitigated
9,804
6,696
Healing
10,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Dracossac
Freya
6,598
1,636
0
4,532
11,565
3,727
0
4,926
6,423
25,439
0
W
Merlin
HaltSP
Merlin
7,509
810
0
2,016
7,991
2,779
0
5,032
2,631
30,368
0
L
Cu Chulainn
StormWarnings
Cu Chulainn
5,361
668
0
500
9,339
6,863
0
2,481
6,662
0
19,401
W
Sylvanus
UUayne
Sylvanus
5,499
1,572
2,116
3,739
11,048
4,496
0
6,804
4,040
21,731
5,346
L
9,705
1,104
0
1,664
9,361
5,574
0
4,760
4,276
28,908
0
W
Rama
ashboe
Rama
10,378
6,431
0
2,843
6,938
2,529
2,532
3,697
2,967
0
51,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,747
Gold Earned
27,450
121
Minions Killed
166
0
Camps Cleared
0
638,111
Distance Traveled
656,184
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,298
608
29
2
0
217,492
1
W
Merlin
8,800
733
43
4
0
219,090
2
L
Cu Chulainn
8,410
701
37
3
0
199,513
0
W
Sylvanus
8,678
723
47
4
0
216,914
1
L
Tiamat
8,039
670
55
5
0
221,106
1
W
Rama
9,972
831
76
6
0
220,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role