Player Matchup

Janus
Janus
 
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Head157
Scylla
Level 127
God Stats
12W - 11L
1,547 SR
Queue Stats
157W - 190L
1,479 Elo+
Solo
Cernunnos
Cernunnos
aleborgeat28
Cernunnos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,553 Elo+
Party 2
Tyr
Tyr
mateo_Romano
Tyr
Level 20
God Stats
2W - 4L
1,330 SR
Queue Stats
9W - 10L
1,492 Elo+
Party 2
Baba Yaga
Baba Yaga
vinnie_santorini
Baba Yaga
Level 69
God Stats
1W - 3L
1,575 SR
Queue Stats
13W - 23L
1,405 Elo+
Party 2
Team Averages
Level 70
1,490 SR
1,486 Elo+

VS

Team Averages
Level 75
1,524 SR
1,512 Elo+
Medusa
Medusa
FideosConTuco
Medusa
Level 157
God Stats
6W - 5L
1,508 SR
Queue Stats
349W - 301L
1,569 Elo+
Party 1
Fenrir
Fenrir
Latin157
Fenrir
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 86L
1,477 Elo+
Party 3
Neith
Neith
Leomattiol1
Neith
Level 44
God Stats
215W - 159L
1,624 SR
Queue Stats
240W - 190L
1,559 Elo+
Party 1
Ra
Ra
RubenxDPsychoxD
Ra
Level 99
God Stats
3W - 3L
1,489 SR
Queue Stats
373W - 387L
1,516 Elo+
Solo
Anubis
Anubis
leobooth
Anubis
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 56L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 8 / 8
11,170
1,117
6,451
11,658
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Head157
Scylla
17
5 / 0 / 6
11,473
1,147
13,032
3,750
1,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
aleborgeat28
Cernunnos
16
2 / 5 / 5
9,879
988
5,596
12,411
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
3 / 11 / 7
10,075
1,008
7,637
23,594
20,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
17
2 / 6 / 12
11,090
1,109
15,444
11,901
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

111

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 2 / 8
14,077
1,408
26,702
12,826
5,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Latin157
Fenrir
17
2 / 6 / 17
10,243
1,024
6,221
10,773
5,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

18
1 / 1 / 14
10,681
1,068
4,685
6,803
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 3 / 14
12,117
1,212
10,278
10,767
4,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
leobooth
Anubis
17
2 / 5 / 17
10,901
1,090
12,005
11,591
5,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
100
17
Kills
30
30
Deaths
17
38
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
8
8
1.13
W
17
2
8
10.5
L
Scylla
Head157
Scylla
5
0
6
8
W
Fenrir
Latin157
Fenrir
2
6
17
1.75
W
1
1
14
8
W
8
3
14
5
L
Cernunnos
aleborgeat28
Cernunnos
2
5
5
0.9
W
Anubis
leobooth
Anubis
2
5
17
2.1
L
3
11
7
0.59
L
Baba Yaga
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,160
Damage
59,891
63,314
Taken
52,760
34,285
Mitigated
23,206
6,115
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,451
38
0
769
11,658
3,389
0
4,415
7,243
20,521
0
W
26,702
17,953
0
2,529
12,826
5,102
0
8,545
4,171
0
48,791
L
Scylla
Head157
Scylla
13,032
1,045
0
1,404
3,750
1,217
0
919
2,831
43,638
0
W
Fenrir
Latin157
Fenrir
6,221
1,159
0
172
10,773
5,327
0
6,149
4,580
0
9,254
W
4,685
2,094
0
2,043
6,803
2,831
0
5,668
1,117
0
41,831
W
10,278
670
1,949
3,977
10,767
4,433
0
6,839
3,762
26,037
0
L
Cernunnos
aleborgeat28
Cernunnos
5,596
1,471
0
1,522
12,411
3,813
0
5,116
7,295
0
20,910
W
Anubis
leobooth
Anubis
12,005
105
0
816
11,591
5,513
0
8,448
3,058
33,842
0
L
7,637
530
0
544
23,594
20,948
0
7,552
16,042
1,667
12,143
L
Baba Yaga
15,444
668
0
1,876
11,901
4,918
0
4,281
7,620
48,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,687
Gold Earned
58,019
222
Minions Killed
228
7
Camps Cleared
10
1,007,734
Distance Traveled
1,019,844
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,170
1,117
47
5
2
211,394
0
W
Medusa
14,077
1,408
52
5
3
233,914
0
L
Scylla
11,473
1,147
65
7
4
187,203
0
W
Fenrir
10,243
1,024
4
0
1
204,310
2
W
Neith
10,681
1,068
82
8
2
195,625
0
W
Ra
12,117
1,212
29
3
2
213,439
1
L
Cernunnos
9,879
988
23
2
1
189,068
0
W
Anubis
10,901
1,090
61
6
2
172,556
2
L
Tyr
10,075
1,008
10
1
0
204,174
0
L
Baba Yaga
11,090
1,109
77
8
0
215,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role