Player Matchup

Skadi
Skadi
BlondeOwl3
Skadi
Level 10
God Stats
7W - 4L
1,500 SR
Queue Stats
94W - 113L
1,468 Elo+
Party 1
Fenrir
Fenrir
GOOCHxMUNCHER38
Fenrir
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,758 Elo+
Party 1
Kukulkan
Kukulkan
StrawAlarm19202
Kukulkan
Level 13
God Stats
17W - 22L
1,580 SR
Queue Stats
89W - 132L
1,541 Elo+
Party 1
Ymir
Ymir
Tswag908
Ymir
Level 14
God Stats
8W - 8L
1,406 SR
Queue Stats
146W - 173L
1,369 Elo+
Party 1
Chaac
Chaac
xXNutBag282Xx
Chaac
Level 117
God Stats
11W - 12L
1,305 SR
Queue Stats
113W - 123L
1,515 Elo+
Party 1
Team Averages
Level 53
1,458 SR
1,530 Elo+

VS

Team Averages
Level 9
1,434 SR
1,268 Elo+
Guan Yu
Guan Yu
Chloebrielleong
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,211 Elo+
Party 2
Hera
Hera
Deadp00l9
Hera
Level 11
God Stats
11W - 16L
1,378 SR
Queue Stats
83W - 130L
1,359 Elo+
Party 2
Susano
Susano
LEGEND HTEN
Susano
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 30L
1,302 Elo+
Solo
Bellona
Bellona
battlewarrior911
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,113 Elo+
Party 2
Izanami
Izanami
hadesman158
Izanami
Level 7
God Stats
8W - 12L
1,291 SR
Queue Stats
65W - 86L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
11 / 6 / 26
10,193
536
9,292
11,115
4,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
17 / 4 / 26
10,946
576
11,510
11,512
3,917
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
15
15 / 2 / 39
11,251
592
28,320
7,852
2,356
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
5 / 1 / 37
10,161
535
5,935
13,896
11,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
21 / 3 / 26
11,265
593
17,070
18,347
22,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 19 / 8
6,936
365
1,548
19,982
8,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
7
0 / 8 / 8
6,502
342
2,015
9,414
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Susano
12
5 / 18 / 4
9,529
502
9,101
20,335
7,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 11 / 5
6,993
368
3,148
14,496
6,698
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
hadesman158
Izanami
10
4 / 14 / 4
7,871
414
6,579
19,579
6,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

223
Kill Participation
40
69
Kills
11
16
Deaths
70
154
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Skadi
11
6
26
4
L
0
19
8
0.21
L
Hera
0
8
8
0.5
W
17
4
26
7.5
L
Susano
5
18
4
0.39
W
Kukulkan
15
2
39
17.25
W
Ymir
5
1
37
23.5
L
2
11
5
0.41
L
Izanami
hadesman158
Izanami
4
14
4
0.43
W
21
3
26
11.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,127
Damage
22,391
62,722
Taken
83,806
45,117
Mitigated
31,489
11,194
Healing
2,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
9,292
7,081
0
503
11,115
4,288
1,871
461
10,308
0
37,095
L
1,548
1,289
0
256
19,982
8,333
0
8,116
11,695
0
8,246
L
Hera
2,015
268
0
270
9,414
2,181
0
3,585
5,779
10,619
0
W
11,510
2,380
0
2,921
11,512
3,917
1,158
233
10,161
0
47,734
L
Susano
9,101
1,390
0
118
20,335
7,411
81
8,313
11,797
0
17,672
W
Kukulkan
28,320
2,943
783
1,249
7,852
2,356
1,908
0
7,005
55,126
0
W
Ymir
5,935
1,607
0
871
13,896
11,917
2,052
285
13,420
27,416
0
L
3,148
1,184
0
1,412
14,496
6,698
0
6,001
8,395
0
11,273
L
Izanami
hadesman158
Izanami
6,579
3,911
0
578
19,579
6,866
0
8,240
11,214
0
32,364
W
17,070
2,978
0
4,867
18,347
22,639
1,343
690
16,933
0
45,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,816
Gold Earned
37,831
286
Minions Killed
114
0
Camps Cleared
0
1,776,385
Distance Traveled
1,141,527
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,193
536
57
3
0
340,287
0
L
Guan Yu
6,936
365
13
1
0
285,788
1
L
Hera
6,502
342
22
1
0
155,094
1
W
Fenrir
10,946
576
69
4
0
315,591
0
L
Susano
9,529
502
16
1
0
246,609
1
W
Kukulkan
11,251
592
57
3
0
359,514
0
W
Ymir
10,161
535
45
2
0
395,960
0
L
Bellona
6,993
368
19
1
0
211,320
0
L
Izanami
7,871
414
44
2
0
242,716
0
W
Chaac
11,265
593
58
3
0
365,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role