Player Matchup

The Morrigan
The Morrigan
HingridS2 zs
The Morrigan
Level 4
God Stats
1W - 1L
1,688 SR
Queue Stats
7W - 5L
1,757 Elo+
Solo
Ra
Ra
Shadow_War9905
Ra
Level 26
God Stats
6W - 5L
1,541 SR
Queue Stats
154W - 131L
1,489 Elo+
Solo
Thanatos
Thanatos
fogassa94
Thanatos
Level 29
God Stats
3W - 2L
1,613 SR
Queue Stats
132W - 88L
1,646 Elo+
Solo
Neith
Neith
mariasinha022
Neith
Level 27
God Stats
1W - 2L
1,532 SR
Queue Stats
123W - 113L
1,560 Elo+
Solo
Aphrodite
Aphrodite
сuяi
Aphrodite
Level 28
God Stats
3W - 4L
1,568 SR
Queue Stats
130W - 138L
1,436 Elo+
Solo
Team Averages
Level 23
1,588 SR
1,577 Elo+

VS

Team Averages
Level 26
1,622 SR
1,543 Elo+
Merlin
Merlin
Anubiskta
Merlin
Level 21
God Stats
4W - 7L
1,341 SR
Queue Stats
82W - 87L
1,444 Elo+
Solo
Eset
Eset
DeathStrokeAC
Eset
Level 29
God Stats
9W - 4L
1,691 SR
Queue Stats
38W - 51L
1,439 Elo+
Solo
Ymir
Ymir
LJIC12
Ymir
Level 26
God Stats
5W - 3L
1,809 SR
Queue Stats
89W - 66L
1,625 Elo+
Solo
Guan Yu
Guan Yu
N1CK0K1NG
Guan Yu
Level 28
God Stats
5W - 1L
1,698 SR
Queue Stats
74W - 44L
1,625 Elo+
Solo
Apollo
Apollo
WARNKE99
Apollo
Level 26
God Stats
8W - 6L
1,573 SR
Queue Stats
399W - 289L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HingridS2 zs
The Morrigan
18
7 / 10 / 4
11,946
459
10,949
17,446
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
6 / 6 / 6
11,650
448
23,019
19,280
7,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
fogassa94
Thanatos
18
5 / 8 / 6
11,526
443
9,859
25,471
9,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 6 / 9
11,747
452
21,296
24,046
9,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
сuяi
Aphrodite
15
2 / 6 / 8
10,464
402
10,906
24,513
17,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anubiskta
Merlin
17
2 / 7 / 9
11,149
429
10,667
14,006
4,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 9 / 8
11,198
431
10,249
17,555
5,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
LJIC12
Ymir
17
8 / 3 / 17
12,657
487
16,300
21,818
21,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
N1CK0K1NG
Guan Yu
20
12 / 0 / 11
15,127
582
25,891
29,212
41,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
WARNKE99
Apollo
19
11 / 8 / 12
13,268
510
25,425
26,113
10,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
93
26
Kills
36
36
Deaths
27
33
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Merlin
Anubiskta
Merlin
2
7
9
0.93
W
3
9
8
0.78
L
The Morrigan
HingridS2 zs
The Morrigan
7
10
4
0.9
W
Ymir
LJIC12
Ymir
8
3
17
5.5
W
Guan Yu
N1CK0K1NG
Guan Yu
12
0
11
17.5
L
6
6
6
1.5
W
Apollo
WARNKE99
Apollo
11
8
12
2.13
L
Thanatos
fogassa94
Thanatos
5
8
6
1
L
6
6
9
1.75
L
Aphrodite
сuяi
Aphrodite
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,029
Damage
88,532
110,756
Taken
108,704
49,392
Mitigated
84,615
52,579
Healing
36,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Anubiskta
Merlin
10,667
827
0
92
14,006
4,675
288
3,891
9,883
58,692
0
W
10,249
870
1,450
4,120
17,555
5,278
559
5,365
11,953
60,785
0
L
The Morrigan
HingridS2 zs
The Morrigan
10,949
1,276
150
2,258
17,446
5,781
0
5,496
11,794
48,013
6,262
W
Ymir
LJIC12
Ymir
16,300
1,640
0
2,276
21,818
21,959
220
10,437
10,996
48,543
0
W
Guan Yu
N1CK0K1NG
Guan Yu
25,891
2,381
6,995
15,226
29,212
41,968
2,047
10,924
17,919
0
117,859
L
23,019
504
1,315
5,550
19,280
7,605
660
5,569
13,311
85,283
0
W
Apollo
WARNKE99
Apollo
25,425
17,010
0
6,388
26,113
10,735
5,189
9,790
16,033
0
97,879
L
Thanatos
fogassa94
Thanatos
9,859
1,741
0
18,650
25,471
9,158
0
6,775
18,362
0
79,466
L
21,296
9,643
0
8,761
24,046
9,421
0
8,925
14,725
0
83,313
L
Aphrodite
сuяi
Aphrodite
10,906
1,846
4,473
11,422
24,513
17,427
0
8,635
15,348
37,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,333
Gold Earned
63,399
490
Minions Killed
541
0
Camps Cleared
0
2,273,472
Distance Traveled
2,321,222
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,149
429
88
3
0
430,797
4
W
Eset
11,198
431
93
4
0
415,046
2
L
The Morrigan
11,946
459
77
3
0
406,582
5
W
Ymir
12,657
487
57
2
0
493,873
0
W
Guan Yu
15,127
582
181
7
0
522,995
9
L
Ra
11,650
448
130
5
0
488,805
5
W
Apollo
13,268
510
122
5
0
458,511
2
L
Thanatos
11,526
443
115
4
0
472,457
0
L
Neith
11,747
452
123
5
0
438,222
1
L
Aphrodite
10,464
402
45
2
0
467,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role