Player Matchup

Zhong Kui
Zhong Kui
Mairic
Zhong Kui
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 41L
1,535 Elo+
Party 1
Neith
Neith
Mistaoblinger
Neith
Level 25
God Stats
15W - 9L
1,480 SR
Queue Stats
32W - 27L
1,493 Elo+
Party 1
Nike
Nike
Suucadees
Nike
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,486 Elo+
Solo
Artemis
Artemis
haleighxrose
Artemis
Level 9
God Stats
9W - 5L
1,807 SR
Queue Stats
23W - 22L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
nelskers
Kukulkan
Level 15
God Stats
19W - 14L
1,486 SR
Queue Stats
30W - 27L
1,492 Elo+
Party 1
Team Averages
Level 17
1,555 SR
1,490 Elo+

VS

Team Averages
Level 8
1,439 SR
1,546 Elo+
Hercules
Hercules
AEMusicYT
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,617 Elo+
Solo
Kukulkan
Kukulkan
Blackcloudkillzu
Kukulkan
Level 8
God Stats
3W - 8L
1,156 SR
Queue Stats
39W - 56L
1,542 Elo+
Solo
Izanami
Izanami
KidLegendz
Izanami
Level 18
God Stats
9W - 7L
1,538 SR
Queue Stats
40W - 29L
1,610 Elo+
Solo
Sun Wukong
Sun Wukong
Oscarpapi3536
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,458 Elo+
Solo
Fenrir
Fenrir
Paimon134
Fenrir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mairic
Zhong Kui
17
12 / 2 / 17
10,992
1,099
14,679
10,144
6,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
12 / 1 / 21
11,991
1,199
24,707
8,504
3,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
17
7 / 0 / 19
10,849
1,085
14,701
10,149
6,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
haleighxrose
Artemis
18
6 / 0 / 18
10,433
1,043
11,445
2,119
787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
nelskers
Kukulkan
17
7 / 0 / 20
11,123
1,112
17,211
6,085
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

317

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AEMusicYT
Hercules
13
0 / 7 / 0
7,988
799
2,585
18,462
10,832
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 4 / 2
9,898
990
10,549
14,314
5,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
KidLegendz
Izanami
16
1 / 8 / 2
9,557
956
10,649
20,728
7,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Oscarpapi3536
Sun Wukong
14
0 / 11 / 1
8,343
834
1,831
15,489
6,797
Fenrir
Paimon134
Fenrir
14
1 / 15 / 2
9,116
912
5,787
21,359
9,120
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
10
44
Kills
3
3
Deaths
45
95
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
AEMusicYT
Hercules
0
7
0
0
L
1
4
2
0.5
L
Izanami
KidLegendz
Izanami
1
8
2
0.25
W
Zhong Kui
Mairic
Zhong Kui
12
2
17
10.25
W
12
1
21
22.5
L
Sun Wukong
Oscarpapi3536
Sun Wukong
0
11
1
0.05
L
Fenrir
Paimon134
Fenrir
1
15
2
0.13
W
Nike
7
0
19
16.5
W
Artemis
haleighxrose
Artemis
6
0
18
15
W
Kukulkan
nelskers
Kukulkan
7
0
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,743
Damage
31,401
37,001
Taken
90,352
19,897
Mitigated
39,423
10,945
Healing
6,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AEMusicYT
Hercules
2,585
743
0
3,263
18,462
10,832
0
2,684
15,628
0
3,412
L
10,549
1,024
390
491
14,314
5,410
0
7,238
7,001
46,666
0
L
Izanami
KidLegendz
Izanami
10,649
8,563
0
1,690
20,728
7,264
0
9,021
11,532
0
39,429
W
Zhong Kui
Mairic
Zhong Kui
14,679
1,655
516
4,219
10,144
6,465
0
1,825
8,319
22,815
0
W
24,707
17,088
585
3,832
8,504
3,821
0
2,002
6,502
0
41,822
L
Sun Wukong
Oscarpapi3536
Sun Wukong
1,831
226
0
322
15,489
6,797
0
5,113
9,981
0
5,473
L
Fenrir
Paimon134
Fenrir
5,787
739
0
170
21,359
9,120
0
7,834
13,500
0
10,248
W
Nike
14,701
5,084
0
427
10,149
6,156
0
3,783
6,366
0
30,692
W
Artemis
haleighxrose
Artemis
11,445
5,380
0
535
2,119
787
0
256
1,863
0
33,779
W
Kukulkan
nelskers
Kukulkan
17,211
1,283
283
548
6,085
2,668
0
2,683
3,402
25,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,388
Gold Earned
44,902
182
Minions Killed
151
2
Camps Cleared
2
951,247
Distance Traveled
736,145
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,988
799
2
0
0
121,424
1
L
Kukulkan
9,898
990
79
8
0
187,525
0
L
Izanami
9,557
956
57
6
1
149,763
0
W
Zhong Kui
10,992
1,099
23
2
1
181,847
0
W
Neith
11,991
1,199
40
4
1
174,586
0
L
Sun Wukong
8,343
834
3
0
1
153,463
0
L
Fenrir
9,116
912
10
1
0
123,970
0
W
Nike
10,849
1,085
34
3
0
216,140
0
W
Artemis
10,433
1,043
52
5
0
173,756
0
W
Kukulkan
11,123
1,112
33
3
0
204,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role