Player Matchup

Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
ExTgg
Nike
Level 59
God Stats
7W - 2L
1,559 SR
Queue Stats
19W - 20L
1,389 Elo+
Solo
Kukulkan
Kukulkan
llAorill
Kukulkan
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,374 Elo+
Party 1
Team Averages
Level 85
1,520 SR
1,421 Elo+

VS

Team Averages
Level 76
1,680 SR
1,466 Elo+
Baron Samedi
Baron Samedi
DarkDrakon
Baron Samedi
Level 125
God Stats
6W - 7L
1,720 SR
Queue Stats
299W - 228L
1,607 Elo+
Party 2
Odin
Odin
TheTotalTurtle
Odin
Level 68
God Stats
0W - 2L
1,811 SR
Queue Stats
212W - 283L
1,418 Elo+
Solo
Neith
Neith
Thelittleboat
Neith
Level 34
God Stats
19W - 18L
1,510 SR
Queue Stats
22W - 18L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
4 / 1 / 10
10,794
720
18,314
12,583
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
ExTgg
Nike
15
8 / 2 / 5
11,097
740
8,442
9,926
7,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
llAorill
Kukulkan
13
2 / 1 / 8
9,908
661
4,126
6,373
2,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkDrakon
Baron Samedi
12
0 / 6 / 3
8,745
583
6,404
13,962
6,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 3 / 1
9,247
616
5,547
12,980
10,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 5 / 1
8,643
576
3,594
9,907
3,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
4
4
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
10
9
L
Baron Samedi
DarkDrakon
Baron Samedi
0
6
3
0.25
W
Nike
ExTgg
Nike
8
2
5
5.25
L
3
3
1
1.17
L
1
5
1
0.3
W
Kukulkan
llAorill
Kukulkan
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,882
Damage
15,545
28,882
Taken
36,849
14,466
Mitigated
19,978
9,423
Healing
7,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
18,314
7,813
0
6,277
12,583
4,906
2,632
2,585
9,648
0
70,522
L
Baron Samedi
DarkDrakon
Baron Samedi
6,404
319
874
3,082
13,962
6,086
0
1,220
12,742
44,972
0
W
Nike
ExTgg
Nike
8,442
570
0
2,514
9,926
7,351
143
3,213
6,520
0
28,899
L
5,547
1,377
0
2,586
12,980
10,697
144
1,655
11,325
3,536
15,958
L
3,594
2,058
0
1,455
9,907
3,195
43
1,295
8,612
0
26,040
W
Kukulkan
llAorill
Kukulkan
4,126
168
0
632
6,373
2,209
0
1,498
4,725
45,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,799
Gold Earned
26,635
176
Minions Killed
149
0
Camps Cleared
0
819,641
Distance Traveled
791,166
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,794
720
70
5
0
259,149
3
L
Baron Samedi
8,745
583
68
5
0
248,647
4
W
Nike
11,097
740
42
3
0
297,422
5
L
Odin
9,247
616
26
2
0
302,662
4
L
Neith
8,643
576
55
4
0
239,857
4
W
Kukulkan
9,908
661
64
4
0
263,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role