Player Matchup

Ganesha
Ganesha
BeatByJay
Ganesha
Level 125
God Stats
0W - 4L
1,500 SR
Queue Stats
139W - 144L
1,440 Elo+
Party 1
Janus
Janus
Headhunter283494
Janus
Level 148
God Stats
30W - 25L
1,560 SR
Queue Stats
119W - 104L
1,548 Elo+
Party 1
Set
Set
SargeantKush28
Set
Level 42
God Stats
7W - 5L
1,563 SR
Queue Stats
158W - 157L
1,513 Elo+
Party 1
Cernunnos
Cernunnos
fatt_meatt
Cernunnos
Level 122
God Stats
4W - 10L
1,202 SR
Queue Stats
100W - 114L
1,488 Elo+
Party 1
Erlang Shen
Erlang Shen
yup100goons
Erlang Shen
Level 31
God Stats
1W - 5L
1,402 SR
Queue Stats
193W - 185L
1,545 Elo+
Party 1
Team Averages
Level 94
1,445 SR
1,507 Elo+

VS

Team Averages
Level 88
1,634 SR
1,539 Elo+
Medusa
Medusa
Amelia_Frost
Medusa
Level 77
God Stats
40W - 33L
1,600 SR
Queue Stats
412W - 448L
1,486 Elo+
Party 2
Awilix
Awilix
Dyer_Maker13
Awilix
Level 105
God Stats
2W - 2L
1,615 SR
Queue Stats
7W - 8L
1,553 Elo+
Party 2
Athena
Athena
Scott_Da_Bot
Athena
Level 104
God Stats
19W - 20L
1,667 SR
Queue Stats
1,068W - 1,075L
1,492 Elo+
Party 2
Eset
Eset
UvitaJuice
Eset
Level 47
God Stats
20W - 6L
1,754 SR
Queue Stats
256W - 246L
1,592 Elo+
Party 2
Tyr
Tyr
curvydog
Tyr
Level 106
God Stats
10W - 19L
1,532 SR
Queue Stats
964W - 938L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BeatByJay
Ganesha
8
0 / 1 / 5
5,170
517
1,550
6,608
2,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
5 / 2 / 2
6,314
631
3,400
4,782
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 4
4,748
475
2,182
4,945
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
fatt_meatt
Cernunnos
8
3 / 1 / 3
5,246
525
4,815
4,697
1,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
yup100goons
Erlang Shen
9
0 / 2 / 0
5,231
523
2,640
5,681
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 2 / 1
4,910
491
4,014
5,790
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
9
0 / 2 / 1
5,370
537
1,576
5,787
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
8
0 / 2 / 2
5,204
520
3,970
6,360
2,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 2 / 0
6,134
613
3,608
4,679
1,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 0 / 0
6,260
626
3,446
5,435
2,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
5
6
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
2
1
0.75
L
Ganesha
BeatByJay
Ganesha
0
1
5
2.5
W
Awilix
0
2
1
0.25
L
5
2
2
3
L
0
0
4
2
W
Athena
0
2
2
0.5
W
2
2
0
1
W
2
0
0
2
L
Cernunnos
fatt_meatt
Cernunnos
3
1
3
4.5
L
Erlang Shen
yup100goons
Erlang Shen
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,587
Damage
16,614
26,713
Taken
28,051
9,653
Mitigated
9,477
8,088
Healing
12,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,014
1,796
411
2,184
5,790
1,487
0
1,215
4,459
0
25,684
L
Ganesha
BeatByJay
Ganesha
1,550
136
0
1,317
6,608
2,994
0
2,219
4,389
12,836
0
W
Awilix
1,576
652
0
2,442
5,787
1,636
21
706
5,011
0
29,206
L
3,400
356
0
990
4,782
1,402
736
2,754
2,028
28,735
0
L
2,182
1,040
0
2,846
4,945
1,467
0
1,007
3,938
0
16,361
W
Athena
3,970
948
615
2,709
6,360
2,403
0
1,726
4,591
13,811
0
W
3,608
339
12
1,793
4,679
1,746
481
1,004
3,605
29,769
0
W
3,446
516
0
2,332
5,435
2,205
0
0
5,435
0
34,060
L
Cernunnos
fatt_meatt
Cernunnos
4,815
1,936
0
884
4,697
1,350
0
1,598
3,099
0
25,225
L
Erlang Shen
yup100goons
Erlang Shen
2,640
959
0
2,051
5,681
2,440
0
0
5,681
0
27,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,709
Gold Earned
27,878
248
Minions Killed
248
0
Camps Cleared
0
976,603
Distance Traveled
947,404
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,910
491
39
4
0
175,330
1
L
Ganesha
5,170
517
14
1
0
199,420
5
W
Awilix
5,370
537
66
7
0
213,857
2
L
Janus
6,314
631
66
7
0
203,761
2
L
Set
4,748
475
36
4
0
225,984
3
W
Athena
5,204
520
22
2
0
190,842
1
W
Eset
6,134
613
50
5
0
193,380
2
W
Tyr
6,260
626
71
7
0
173,995
1
L
Cernunnos
5,246
525
65
7
0
164,742
2
L
Erlang Shen
5,231
523
67
7
0
182,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role