Player Matchup

Raijin
Raijin
JacobDell17
Raijin
Level 28
God Stats
27W - 25L
1,519 SR
Queue Stats
91W - 120L
1,462 Elo+
Party 2
Sol
Sol
Papa-Miller
Sol
Level 28
God Stats
27W - 12L
1,634 SR
Queue Stats
202W - 231L
1,421 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Superfas7
Tsukuyomi
Level 13
God Stats
3W - 0L
1,722 SR
Queue Stats
23W - 15L
1,551 Elo+
Solo
Cerberus
Cerberus
ianfitzgerald88
Cerberus
Level 26
God Stats
2W - 1L
1,728 SR
Queue Stats
14W - 14L
1,376 Elo+
Solo
Izanami
Izanami
xXMiniMintXx
Izanami
Level 29
God Stats
25W - 22L
1,496 SR
Queue Stats
397W - 474L
1,490 Elo+
Solo
Team Averages
Level 25
1,620 SR
1,460 Elo+

VS

Team Averages
Level 36
1,531 SR
1,570 Elo+
Artemis
Artemis
EnDeRDarkDeath
Artemis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
EvilGosling3895
Thanatos
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 98L
1,610 Elo+
Solo
Bellona
Bellona
KakashiKun
Bellona
Level 12
God Stats
6W - 9L
1,657 SR
Queue Stats
9W - 11L
1,576 Elo+
Party 1
Kuzenbo
Kuzenbo
Spunkin Blonuts
Kuzenbo
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
184W - 184L
1,474 Elo+
Solo
Hera
Hera
XxSirR0QU3xX
Hera
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 3L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
3 / 2 / 1
7,721
594
6,481
4,336
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 4
7,799
600
5,010
7,528
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Superfas7
Tsukuyomi
15
13 / 0 / 0
9,371
721
7,667
8,261
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
11
3 / 2 / 3
6,406
493
4,297
7,822
3,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
xXMiniMintXx
Izanami
11
3 / 2 / 4
6,611
509
7,115
4,610
1,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 1
6,234
480
5,403
8,160
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
11
5 / 4 / 0
6,801
523
4,731
11,655
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
KakashiKun
Bellona
10
0 / 5 / 1
5,761
443
1,569
8,936
4,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 2 / 3
5,703
439
2,022
6,826
4,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 7 / 2
5,788
445
4,582
6,498
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
24
Kills
8
8
Deaths
24
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Thanatos
5
4
0
1.25
W
Raijin
3
2
1
1.75
L
Bellona
KakashiKun
Bellona
0
5
1
0.1
W
2
2
4
2
L
0
2
3
0.75
W
Tsukuyomi
Superfas7
Tsukuyomi
13
0
0
13
L
0
7
2
0.14
W
Cerberus
3
2
3
2.25
W
Izanami
xXMiniMintXx
Izanami
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,570
Damage
18,307
32,557
Taken
42,075
11,588
Mitigated
17,983
11,648
Healing
10,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,403
2,473
0
976
8,160
2,711
168
2,719
5,441
0
28,798
L
Thanatos
4,731
1,901
0
8,136
11,655
3,933
0
2,664
8,971
0
25,758
W
Raijin
6,481
1,008
0
347
4,336
1,164
1,303
264
4,032
38,759
0
L
Bellona
KakashiKun
Bellona
1,569
512
0
825
8,936
4,762
0
5,155
3,345
0
21,768
W
5,010
2,278
0
4,222
7,528
1,915
2,561
2,459
4,827
44,534
0
L
2,022
784
0
685
6,826
4,524
175
2,262
4,564
11,255
0
W
Tsukuyomi
Superfas7
Tsukuyomi
7,667
1,998
0
3,341
8,261
3,091
314
1,483
6,684
0
51,414
L
4,582
505
0
0
6,498
2,053
29
2,490
3,966
28,663
0
W
Cerberus
4,297
356
0
2,682
7,822
3,542
419
1,223
6,599
26,649
0
W
Izanami
xXMiniMintXx
Izanami
7,115
3,997
393
663
4,610
1,876
1,373
799
3,811
0
35,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,908
Gold Earned
30,287
396
Minions Killed
237
0
Camps Cleared
0
1,177,209
Distance Traveled
1,142,751
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,234
480
60
5
0
222,578
3
L
Thanatos
6,801
523
50
4
0
274,785
1
W
Raijin
7,721
594
88
7
0
230,265
2
L
Bellona
5,761
443
54
4
0
240,678
0
W
Sol
7,799
600
84
6
0
236,528
1
L
Kuzenbo
5,703
439
20
2
0
229,975
2
W
Tsukuyomi
9,371
721
82
6
0
289,136
1
L
Hera
5,788
445
53
4
0
174,735
1
W
Cerberus
6,406
493
54
4
0
227,329
1
W
Izanami
6,611
509
88
7
0
193,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role