Player Matchup

Cthulhu
Cthulhu
AsdfJaii
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Party 2
The Morrigan
The Morrigan
JMSANITY
The Morrigan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,443 Elo+
Party 2
Agni
Agni
LuisAnubis
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 64L
1,415 Elo+
Solo
Guan Yu
Guan Yu
Peanath
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,334 Elo+
Party 2
Arachne
Arachne
aiyfgakahvukbav
Arachne
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
78W - 116L
1,350 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,363 Elo+

VS

Team Averages
Level 36
1,570 SR
1,353 Elo+
Loki
Loki
Ac3NovA
Loki
Level 20
God Stats
50W - 51L
1,538 SR
Queue Stats
195W - 200L
1,427 Elo+
Solo
Ymir
Ymir
De4dcupcake
Ymir
Level 3
God Stats
3W - 3L
1,660 SR
Queue Stats
4W - 5L
1,364 Elo+
Party 1
King Arthur
King Arthur
Krazgrin
King Arthur
Level 18
God Stats
7W - 6L
1,493 SR
Queue Stats
34W - 36L
1,417 Elo+
Party 3
Thoth
Thoth
Spaghettidrk
Thoth
Level 17
God Stats
2W - 0L
1,660 SR
Queue Stats
27W - 34L
1,325 Elo+
Party 3
Anhur
Anhur
nineteen19
Anhur
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AsdfJaii
Cthulhu
10
3 / 5 / 4
6,767
423
7,903
9,325
6,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
JMSANITY
The Morrigan
11
3 / 3 / 2
7,047
440
3,822
4,623
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 3
7,157
447
2,450
6,161
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Peanath
Guan Yu
12
2 / 5 / 2
7,110
444
3,157
10,901
8,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 6 / 0
7,780
486
4,254
13,624
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ac3NovA
Loki
15
3 / 2 / 4
8,912
557
4,777
7,545
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 4 / 6
7,666
479
1,146
7,152
3,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Krazgrin
King Arthur
15
3 / 1 / 5
9,036
565
7,324
14,126
7,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
7 / 4 / 3
8,645
540
8,297
5,800
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
14
8 / 2 / 3
8,840
553
8,701
10,127
3,125
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
12
Kills
23
23
Deaths
13
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Loki
Ac3NovA
Loki
3
2
4
2.5
L
Cthulhu
AsdfJaii
Cthulhu
3
5
4
1
W
2
4
6
1.25
L
The Morrigan
JMSANITY
The Morrigan
3
3
2
1.33
W
King Arthur
Krazgrin
King Arthur
3
1
5
5.5
L
2
4
3
0.88
L
Guan Yu
Peanath
Guan Yu
2
5
2
0.6
W
7
4
3
2.13
L
2
6
0
0.33
W
Anhur
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,586
Damage
30,245
44,634
Taken
44,750
22,120
Mitigated
18,339
11,863
Healing
15,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Ac3NovA
Loki
4,777
486
0
3,135
7,545
2,567
476
482
6,988
0
62,455
L
Cthulhu
AsdfJaii
Cthulhu
7,903
835
98
1,192
9,325
6,539
0
853
8,462
18,704
0
W
1,146
450
0
564
7,152
3,804
35
3,962
2,766
8,046
0
L
The Morrigan
JMSANITY
The Morrigan
3,822
1,311
87
636
4,623
1,135
0
386
4,191
30,039
3,449
W
King Arthur
Krazgrin
King Arthur
7,324
750
0
6,057
14,126
7,057
440
1,417
12,398
0
53,474
L
2,450
413
0
1,634
6,161
1,457
0
2,863
2,848
20,704
0
L
Guan Yu
Peanath
Guan Yu
3,157
541
640
3,221
10,901
8,884
0
2,000
8,745
0
22,352
W
8,297
481
0
590
5,800
1,786
1,515
1,233
4,177
35,351
0
L
4,254
4,093
0
4,355
13,624
4,105
0
2,551
10,719
0
41,403
W
Anhur
8,701
4,960
0
4,912
10,127
3,125
2,042
4,599
5,173
0
47,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,861
Gold Earned
43,099
277
Minions Killed
388
0
Camps Cleared
0
1,239,579
Distance Traveled
1,439,473
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,912
557
117
7
0
312,689
0
L
Cthulhu
6,767
423
23
1
0
280,077
5
W
Ymir
7,666
479
29
2
0
266,689
0
L
The Morrigan
7,047
440
75
5
0
217,516
4
W
King Arthur
9,036
565
107
7
0
296,019
3
L
Agni
7,157
447
53
3
0
184,961
1
L
Guan Yu
7,110
444
47
3
0
254,013
2
W
Thoth
8,645
540
68
4
0
270,279
0
L
Arachne
7,780
486
79
5
0
303,012
0
W
Anhur
8,840
553
67
4
0
293,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role