Player Matchup

Bellona
Bellona
AnthennasToHell
Bellona
Level 18
God Stats
2W - 0L
1,743 SR
Queue Stats
11W - 13L
1,439 Elo+
Party 2
Ymir
Ymir
ClipReact
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,464 Elo+
Party 2
Mercury
Mercury
Hokhuu
Mercury
Level 16
God Stats
5W - 3L
1,698 SR
Queue Stats
52W - 50L
1,545 Elo+
Solo
Chang'e
Chang'e
TheDarkArkamFros
Chang'e
Level 16
God Stats
12W - 7L
1,803 SR
Queue Stats
57W - 44L
1,568 Elo+
Solo
Ullr
Ullr
andreslasalvia
Ullr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,649 SR
1,503 Elo+

VS

Team Averages
Level 17
1,469 SR
1,544 Elo+
Freya
Freya
CHAIRMANKING
Freya
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
177W - 144L
1,845 Elo+
Solo
Hou Yi
Hou Yi
TonyQc98
Hou Yi
Level 26
God Stats
0W - 3L
1,385 SR
Queue Stats
12W - 14L
1,521 Elo+
Solo
Ares
Ares
Usefulidi0t
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,372 Elo+
Solo
He Bo
He Bo
VersaceVeins
He Bo
Level 20
God Stats
2W - 4L
1,426 SR
Queue Stats
70W - 81L
1,472 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VolgaSolari
Tsukuyomi
Level 32
God Stats
2W - 3L
1,536 SR
Queue Stats
205W - 198L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 3
7,425
530
3,830
5,651
4,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
10
4 / 2 / 10
7,002
500
5,734
8,341
6,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Hokhuu
Mercury
13
1 / 4 / 5
7,688
549
4,251
10,540
3,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
12 / 2 / 5
8,873
634
10,240
9,085
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
11 / 1 / 6
9,542
682
13,018
7,767
3,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 4
5,452
389
3,577
10,411
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
TonyQc98
Hou Yi
11
2 / 6 / 6
7,118
508
4,851
9,044
3,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 6 / 3
7,076
505
3,640
11,412
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
3 / 7 / 2
5,908
422
5,150
7,456
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
VolgaSolari
Tsukuyomi
12
5 / 4 / 3
7,547
539
9,033
11,185
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
32
Kills
13
13
Deaths
33
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
L
0
10
4
0.2
W
Ymir
4
2
10
4.5
W
Mercury
Hokhuu
Mercury
1
4
5
0.88
W
12
2
5
7.25
L
Hou Yi
TonyQc98
Hou Yi
2
6
6
0.83
L
3
6
3
0.75
L
3
7
2
0.57
L
Tsukuyomi
VolgaSolari
Tsukuyomi
5
4
3
1.63
W
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,073
Damage
26,251
41,384
Taken
49,508
20,329
Mitigated
19,974
7,895
Healing
5,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,830
1,461
0
386
5,651
4,327
0
1,981
3,599
0
18,227
L
3,577
1,329
0
1,008
10,411
3,075
0
3,326
7,011
17,594
0
W
Ymir
5,734
1,825
0
632
8,341
6,758
912
3,058
5,140
13,871
0
W
Mercury
Hokhuu
Mercury
4,251
2,190
0
1,212
10,540
3,463
0
1,693
8,797
0
54,741
W
10,240
635
1,653
3,198
9,085
2,758
399
2,340
6,581
41,142
0
L
Hou Yi
TonyQc98
Hou Yi
4,851
2,603
0
1,532
9,044
3,313
1,860
3,009
5,947
0
33,531
L
3,640
406
0
372
11,412
7,341
0
3,271
8,094
13,627
0
L
5,150
288
0
170
7,456
2,129
64
3,483
3,777
19,480
0
L
Tsukuyomi
VolgaSolari
Tsukuyomi
9,033
2,408
0
2,471
11,185
4,116
0
2,336
8,705
0
45,617
W
13,018
6,716
0
814
7,767
3,023
1,558
2,837
4,900
0
67,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,530
Gold Earned
33,101
339
Minions Killed
237
0
Camps Cleared
0
1,272,168
Distance Traveled
1,176,288
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,425
530
30
2
0
176,369
0
L
Freya
5,452
389
29
2
0
202,205
0
W
Ymir
7,002
500
12
1
0
281,154
0
W
Mercury
7,688
549
96
7
0
304,962
2
W
Chang'e
8,873
634
72
5
0
254,087
0
L
Hou Yi
7,118
508
72
5
0
210,443
3
L
Ares
7,076
505
28
2
0
266,497
1
L
He Bo
5,908
422
21
2
0
213,835
1
L
Tsukuyomi
7,547
539
87
6
0
283,308
1
W
Ullr
9,542
682
129
9
0
255,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role