Player Matchup

Hades
Hades
ATTRITI0NZ
Hades
Level 29
God Stats
3W - 2L
1,833 SR
Queue Stats
182W - 126L
1,775 Elo+
Party 2
Fenrir
Fenrir
III N3O llI
Fenrir
Level 44
God Stats
33W - 24L
1,503 SR
Queue Stats
1,179W - 1,171L
1,430 Elo+
Solo
Danzaburou
Danzaburou
Jarby04
Danzaburou
Level 94
God Stats
51W - 25L
1,811 SR
Queue Stats
236W - 162L
1,667 Elo+
Party 2
Horus
Horus
Sensore
Horus
Level 156
God Stats
9W - 6L
1,772 SR
Queue Stats
178W - 136L
1,714 Elo+
Party 2
Freya
Freya
hero_of_time_cr
Freya
Level 147
God Stats
9W - 6L
1,791 SR
Queue Stats
243W - 212L
1,656 Elo+
Party 2
Team Averages
Level 94
1,742 SR
1,649 Elo+

VS

Team Averages
Level 67
1,524 SR
1,442 Elo+
Ymir
Ymir
APEXOPPS
Ymir
Level 84
God Stats
2W - 4L
1,719 SR
Queue Stats
19W - 21L
1,469 Elo+
Party 1
Anhur
Anhur
Deadeyehawk2
Anhur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,422 Elo+
Party 3
Arachne
Arachne
SnubbyGod
Arachne
Level 140
God Stats
10W - 6L
1,500 SR
Queue Stats
318W - 300L
1,520 Elo+
Party 1
Vulcan
Vulcan
keithslgnd
Vulcan
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 132L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
portalmaster328
Cthulhu
Level 27
God Stats
11W - 20L
1,402 SR
Queue Stats
98W - 99L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
4 / 3 / 2
10,259
570
11,175
15,993
8,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
16
8 / 1 / 2
9,978
554
10,603
11,568
5,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Jarby04
Danzaburou
17
12 / 1 / 5
11,279
627
17,559
11,233
5,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
Sensore
Horus
16
2 / 1 / 11
10,039
558
4,622
16,445
12,693
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
8 / 2 / 1
12,092
672
13,073
14,010
5,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 6 / 1
9,474
526
9,458
20,432
15,346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 8 / 0
6,308
350
3,213
9,361
1,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
SnubbyGod
Arachne
15
3 / 3 / 2
9,420
523
13,247
15,269
6,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
keithslgnd
Vulcan
14
2 / 8 / 1
8,707
484
4,162
10,097
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 9 / 1
6,839
380
4,442
17,979
6,344
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
34
Kills
8
8
Deaths
34
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
6
1
0.58
W
Hades
4
3
2
1.67
L
0
8
0
0
W
Fenrir
8
1
2
9
W
Danzaburou
Jarby04
Danzaburou
12
1
5
14.5
W
Horus
Sensore
Horus
2
1
11
7.5
L
Arachne
SnubbyGod
Arachne
3
3
2
1.33
W
8
2
1
4.25
L
Vulcan
keithslgnd
Vulcan
2
8
1
0.31
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,032
Damage
34,522
69,249
Taken
73,138
37,368
Mitigated
34,202
37,407
Healing
12,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
9,458
2,009
232
6,868
20,432
15,346
0
13,282
7,150
63,737
0
W
Hades
11,175
1,712
363
9,241
15,993
8,418
1,794
6,481
9,512
64,514
0
L
3,213
1,739
0
404
9,361
1,773
900
0
9,361
0
18,319
W
Fenrir
10,603
2,383
0
5,322
11,568
5,157
0
2,012
9,502
0
59,873
W
Danzaburou
Jarby04
Danzaburou
17,559
11,312
0
5,875
11,233
5,297
1,973
2,927
8,306
0
98,779
W
Horus
Sensore
Horus
4,622
2,124
1,062
6,119
16,445
12,693
332
2,231
14,180
0
25,722
L
Arachne
SnubbyGod
Arachne
13,247
8,643
0
4,305
15,269
6,787
0
4,103
11,166
0
72,112
W
13,073
4,256
0
9,425
14,010
5,803
410
4,191
9,687
86,660
0
L
Vulcan
keithslgnd
Vulcan
4,162
2,262
0
708
10,097
3,952
714
6,863
3,234
47,236
0
L
4,442
839
0
435
17,979
6,344
438
0
17,979
26,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,647
Gold Earned
40,748
552
Minions Killed
409
0
Camps Cleared
0
1,640,066
Distance Traveled
1,504,092
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,474
526
117
7
0
269,729
0
W
Hades
10,259
570
129
7
0
272,020
3
L
Anhur
6,308
350
47
3
0
254,938
3
W
Fenrir
9,978
554
92
5
0
400,687
1
W
Danzaburou
11,279
627
142
8
0
309,974
4
W
Horus
10,039
558
41
2
0
335,375
5
L
Arachne
9,420
523
114
6
0
380,855
1
W
Freya
12,092
672
148
8
0
322,010
3
L
Vulcan
8,707
484
99
6
0
298,062
0
L
Cthulhu
6,839
380
32
2
0
300,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role