Player Matchup

Ra
Ra
Aquatic castle
Ra
Level 147
God Stats
1W - 0L
1,825 SR
Queue Stats
15W - 5L
1,649 Elo+
Party 1
Hun Batz
Hun Batz
Razor_RamonGG71
Hun Batz
Level 29
God Stats
3W - 4L
1,289 SR
Queue Stats
302W - 285L
1,668 Elo+
Solo
Danzaburou
Danzaburou
RollTideMan87
Danzaburou
Level 8
God Stats
65W - 51L
1,772 SR
Queue Stats
545W - 547L
1,697 Elo+
Solo
Ymir
Ymir
XxDontShootM8xX
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,717 Elo+
Solo
Tsukuyomi
Tsukuyomi
antchef37
Tsukuyomi
Level 9
God Stats
1W - 0L
1,345 SR
Queue Stats
9W - 7L
1,604 Elo+
Party 1
Team Averages
Level 39
1,546 SR
1,667 Elo+

VS

Team Averages
Level 36
1,602 SR
1,496 Elo+
Ra
Ra
AgentPleakly
Ra
Level 17
God Stats
1W - 2L
1,337 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Arachne
Arachne
FerrariMusic
Arachne
Level 18
God Stats
4W - 10L
1,355 SR
Queue Stats
52W - 43L
1,626 Elo+
Solo
Khepri
Khepri
LeBusterBaxter
Khepri
Level 127
God Stats
2W - 1L
1,799 SR
Queue Stats
171W - 157L
1,543 Elo+
Party 2
Skadi
Skadi
StickingZulu319
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,095 Elo+
Party 2
Chaac
Chaac
enanoskiller41
Chaac
Level 15
God Stats
6W - 6L
2,018 SR
Queue Stats
325W - 317L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,057
811
816
1,385
311
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
6
0 / 0 / 0
3,564
713
659
2,401
545
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
RollTideMan87
Danzaburou
7
2 / 0 / 0
4,184
837
1,383
1,361
280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 1 / 1
3,683
737
704
2,560
952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
antchef37
Tsukuyomi
6
0 / 2 / 0
3,450
690
989
2,990
633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,515
703
457
3,030
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
FerrariMusic
Arachne
5
1 / 0 / 1
3,492
698
755
2,484
548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

2
0 / 1 / 0
2,781
556
353
1,030
284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

1
0 / 0 / 0
2,614
523
0
137
20
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

7
2 / 0 / 1
4,237
847
2,270
2,382
1,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
3
3
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
0
0
1
L
Arachne
FerrariMusic
Arachne
1
0
1
1.5
L
0
1
0
0
W
Hun Batz
0
0
0
0
W
Danzaburou
RollTideMan87
Danzaburou
2
0
0
2
L
0
0
0
0
W
0
1
1
0.5
W
Tsukuyomi
antchef37
Tsukuyomi
0
2
0
0
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,551
Damage
3,835
10,697
Taken
9,063
2,721
Mitigated
2,905
4,195
Healing
3,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
457
0
29
843
3,030
707
0
785
2,245
15,152
0
W
816
248
47
400
1,385
311
420
147
1,201
21,372
0
L
Arachne
FerrariMusic
Arachne
755
590
0
788
2,484
548
0
384
2,100
0
8,638
L
353
34
0
160
1,030
284
0
187
843
2,420
0
W
Hun Batz
659
185
0
1,689
2,401
545
0
0
2,376
0
12,763
W
Danzaburou
RollTideMan87
Danzaburou
1,383
245
111
923
1,361
280
740
160
1,201
0
15,850
L
0
0
0
0
137
20
0
0
137
0
265
W
704
227
0
482
2,560
952
0
427
2,073
11,824
0
W
Tsukuyomi
antchef37
Tsukuyomi
989
372
0
543
2,990
633
0
0
2,865
0
8,387
L
2,270
317
0
1,587
2,382
1,346
0
164
2,218
0
17,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,938
Gold Earned
16,639
178
Minions Killed
97
0
Camps Cleared
0
531,501
Distance Traveled
364,205
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,515
703
35
7
0
106,647
1
W
Ra
4,057
811
41
8
0
119,176
1
L
Arachne
3,492
698
19
4
0
116,187
1
L
Khepri
2,781
556
6
1
0
39,563
0
W
Hun Batz
3,564
713
47
9
0
105,829
1
W
Danzaburou
4,184
837
45
9
0
95,613
1
L
Skadi
2,614
523
1
0
0
11,215
0
W
Ymir
3,683
737
21
4
0
104,769
3
W
Tsukuyomi
3,450
690
24
5
0
106,114
0
L
Chaac
4,237
847
36
7
0
90,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role