Player Matchup

Neith
Neith
FtBallCole
Neith
Level 20
God Stats
8W - 11L
1,650 SR
Queue Stats
30W - 39L
1,515 Elo+
Party 2
Thoth
Thoth
Krow1
Thoth
Level 143
God Stats
8W - 11L
1,519 SR
Queue Stats
220W - 213L
1,552 Elo+
Party 4
Kumbhakarna
Kumbhakarna
SirJokerr
Kumbhakarna
Level 24
God Stats
3W - 6L
1,483 SR
Queue Stats
55W - 73L
1,503 Elo+
Party 2
Amaterasu
Amaterasu
opie1974
Amaterasu
Level 124
God Stats
5W - 7L
1,537 SR
Queue Stats
207W - 197L
1,475 Elo+
Party 4
Fenrir
Fenrir
xSeHVeRe-
Fenrir
Level 19
God Stats
1W - 1L
1,399 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Team Averages
Level 66
1,518 SR
1,509 Elo+

VS

Team Averages
Level 96
1,627 SR
1,529 Elo+
Baba Yaga
Baba Yaga
Antman42
Baba Yaga
Level 123
God Stats
93W - 62L
1,683 SR
Queue Stats
216W - 172L
1,612 Elo+
Party 1
Danzaburou
Danzaburou
Doomsday26
Danzaburou
Level 69
God Stats
8W - 3L
1,746 SR
Queue Stats
97W - 88L
1,544 Elo+
Party 1
Ymir
Ymir
Ecto1
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,587 Elo+
Party 1
King Arthur
King Arthur
FutureWizKiD13z
King Arthur
Level 125
God Stats
7W - 8L
1,638 SR
Queue Stats
12W - 18L
1,404 Elo+
Party 3
Cthulhu
Cthulhu
RapidZacster
Cthulhu
Level 135
God Stats
13W - 11L
1,567 SR
Queue Stats
30W - 42L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 6 / 6
9,696
606
10,235
15,113
6,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Thoth
Krow1
Thoth
19
5 / 3 / 1
11,793
737
19,397
12,096
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
SirJokerr
Kumbhakarna
17
2 / 1 / 8
11,498
719
7,342
30,277
35,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
opie1974
Amaterasu
17
4 / 4 / 4
11,906
744
10,956
26,980
27,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
xSeHVeRe-
Fenrir
11
0 / 8 / 3
8,338
521
6,846
12,156
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Antman42
Baba Yaga
19
10 / 1 / 8
13,166
823
28,186
12,145
9,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Doomsday26
Danzaburou
19
5 / 1 / 8
12,771
798
15,947
11,906
5,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Ecto1
Ymir
15
1 / 3 / 11
9,832
615
4,019
14,631
15,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
FutureWizKiD13z
King Arthur
16
1 / 3 / 14
10,089
631
12,719
20,034
15,167
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
RapidZacster
Cthulhu
18
4 / 4 / 11
11,238
702
21,650
16,353
14,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
12
Kills
21
22
Deaths
12
22
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Antman42
Baba Yaga
10
1
8
14
W
Danzaburou
Doomsday26
Danzaburou
5
1
8
9
W
Ymir
Ecto1
Ymir
1
3
11
2.17
L
Neith
1
6
6
0.67
W
King Arthur
FutureWizKiD13z
King Arthur
1
3
14
2.67
L
Thoth
Krow1
Thoth
5
3
1
1.83
W
Cthulhu
RapidZacster
Cthulhu
4
4
11
2.38
L
Kumbhakarna
SirJokerr
Kumbhakarna
2
1
8
6
L
Amaterasu
opie1974
Amaterasu
4
4
4
1.5
L
Fenrir
xSeHVeRe-
Fenrir
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,776
Damage
82,521
96,622
Taken
75,069
80,017
Mitigated
60,030
23,395
Healing
23,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Antman42
Baba Yaga
28,186
291
0
4,937
12,145
9,718
359
5,896
5,925
56,845
0
W
Danzaburou
Doomsday26
Danzaburou
15,947
9,269
2,430
3,796
11,906
5,045
1,791
5,781
5,839
0
57,139
W
Ymir
Ecto1
Ymir
4,019
683
0
270
14,631
15,160
863
5,509
8,910
9,577
0
L
Neith
10,235
3,312
0
2,307
15,113
6,348
742
11,015
3,774
0
33,583
W
King Arthur
FutureWizKiD13z
King Arthur
12,719
1,957
0
3,882
20,034
15,167
141
5,195
14,585
0
23,755
L
Thoth
Krow1
Thoth
19,397
107
312
4,413
12,096
4,983
0
6,443
4,681
61,650
0
W
Cthulhu
RapidZacster
Cthulhu
21,650
1,477
4,600
3,131
16,353
14,940
22
3,432
12,619
52,714
0
L
Kumbhakarna
SirJokerr
Kumbhakarna
7,342
1,333
768
7,690
30,277
35,409
0
14,261
15,193
23,976
0
L
Amaterasu
opie1974
Amaterasu
10,956
5,137
0
5,809
26,980
27,579
618
13,287
13,379
0
21,123
L
Fenrir
xSeHVeRe-
Fenrir
6,846
1,647
537
1,559
12,156
5,698
0
7,534
4,334
0
12,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,231
Gold Earned
57,096
265
Minions Killed
297
3
Camps Cleared
10
1,301,252
Distance Traveled
1,508,468
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,166
823
82
5
5
348,441
1
W
Danzaburou
12,771
798
100
6
5
295,412
3
W
Ymir
9,832
615
10
1
0
268,247
0
L
Neith
9,696
606
65
4
0
276,512
1
W
King Arthur
10,089
631
25
2
0
301,259
0
L
Thoth
11,793
737
130
8
3
260,301
2
W
Cthulhu
11,238
702
80
5
0
295,109
1
L
Kumbhakarna
11,498
719
35
2
0
314,473
0
L
Amaterasu
11,906
744
29
2
0
310,558
2
L
Fenrir
8,338
521
6
0
0
139,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role