Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
AlexisXsama
Cupid
Level 29
God Stats
8W - 7L
1,474 SR
Queue Stats
190W - 158L
1,501 Elo+
Party 2
Ymir
Ymir
GAMBLER-916
Ymir
Level 108
God Stats
25W - 19L
1,688 SR
Queue Stats
264W - 217L
1,523 Elo+
Party 2
Team Averages
Level 75
1,554 SR
1,508 Elo+

VS

Team Averages
Level 56
1,569 SR
1,528 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
ChromeSheet3872
Hel
Level 28
God Stats
9W - 10L
1,676 SR
Queue Stats
185W - 169L
1,584 Elo+
Party 1
Fenrir
Fenrir
Rogueinferno610
Fenrir
Level 15
God Stats
0W - 1L
1,531 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
5 / 1 / 12
11,311
754
13,758
13,246
4,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 2 / 7
9,104
607
3,947
7,022
2,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
11 / 1 / 4
11,445
763
15,803
17,119
10,251
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 3 / 2
9,334
622
11,524
15,509
12,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 5 / 1
8,966
598
7,371
13,872
5,568
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 10 / 3
8,105
540
4,797
11,451
4,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
17
Kills
3
4
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
12
11
L
Jormungandr
 
Jormungandr
2
3
2
1
W
1
2
7
2.25
L
1
5
1
0.3
W
11
1
4
13
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,508
Damage
23,692
37,387
Taken
40,832
17,258
Mitigated
22,182
15,816
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,758
1,243
4,527
7,435
13,246
4,458
0
8,147
5,099
33,901
0
L
Jormungandr
 
Jormungandr
11,524
2,961
641
795
15,509
12,509
90
10,748
4,761
32,708
0
W
3,947
1,175
834
1,193
7,022
2,549
393
3,415
3,607
0
32,123
L
7,371
266
3,748
6,033
13,872
5,568
0
10,322
3,550
42,277
0
W
15,803
5,678
0
1,827
17,119
10,251
227
7,505
9,614
68,854
0
L
4,797
960
0
44
11,451
4,105
0
8,740
2,711
0
7,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,860
Gold Earned
26,405
178
Minions Killed
109
0
Camps Cleared
0
847,611
Distance Traveled
765,372
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,311
754
35
2
0
297,886
2
L
Jormungandr
9,334
622
32
2
0
280,351
0
W
Cupid
9,104
607
53
4
0
278,734
0
L
Hel
8,966
598
76
5
0
258,265
0
W
Ymir
11,445
763
90
6
0
270,991
0
L
Fenrir
8,105
540
1
0
0
226,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role