Player Matchup

Nemesis
Nemesis
AlderCyng
Nemesis
Level 17
God Stats
1W - 2L
1,555 SR
Queue Stats
81W - 79L
1,633 Elo+
Party 2
Artemis
Artemis
BeluOriLu
Artemis
Level 25
God Stats
2W - 2L
1,518 SR
Queue Stats
20W - 9L
1,634 Elo+
Party 3
Ymir
Ymir
KIamSlammin
Ymir
Level 4
God Stats
6W - 4L
1,708 SR
Queue Stats
371W - 402L
1,522 Elo+
Solo
Erlang Shen
Erlang Shen
PEPlN0-0
Erlang Shen
Level 17
God Stats
2W - 2L
1,491 SR
Queue Stats
41W - 25L
1,564 Elo+
Party 3
Discordia
Discordia
TrueJuanPlumpy16
Discordia
Level 12
God Stats
8W - 8L
1,674 SR
Queue Stats
21W - 24L
1,621 Elo+
Party 2
Team Averages
Level 15
1,589 SR
1,595 Elo+

VS

Team Averages
Level 34
1,485 SR
1,550 Elo+
Ravana
Ravana
ChickenCereal
Ravana
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 14L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
JuicyWacko
Danzaburou
Level 27
God Stats
21W - 11L
1,567 SR
Queue Stats
127W - 71L
1,755 Elo+
Solo
Nu Wa
Nu Wa
Qwestin
Nu Wa
Level 97
God Stats
1W - 3L
1,335 SR
Queue Stats
41W - 33L
1,566 Elo+
Party 1
Hera
Hera
bigfootyota
Hera
Level 22
God Stats
2W - 4L
1,727 SR
Queue Stats
41W - 55L
1,465 Elo+
Solo
Bellona
Bellona
kvbemporium
Bellona
Level 17
God Stats
9W - 6L
1,294 SR
Queue Stats
33W - 47L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlderCyng
Nemesis
18
6 / 4 / 4
11,542
525
15,742
18,145
11,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
BeluOriLu
Artemis
13
4 / 7 / 1
8,479
385
5,880
16,215
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 7 / 3
9,027
410
6,203
19,748
14,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
PEPlN0-0
Erlang Shen
17
2 / 9 / 1
10,528
479
7,821
23,650
15,163
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
18
0 / 5 / 2
10,451
475
4,950
11,060
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 12
11,273
512
8,275
12,577
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
JuicyWacko
Danzaburou
19
13 / 4 / 4
13,789
627
15,967
20,288
7,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Qwestin
Nu Wa
19
2 / 1 / 8
11,828
538
15,700
7,273
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 6 / 8
10,650
484
8,485
10,375
2,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
kvbemporium
Bellona
20
11 / 2 / 8
13,245
602
17,210
15,928
14,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
14
Kills
31
32
Deaths
14
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlderCyng
Nemesis
6
4
4
2
L
Artemis
BeluOriLu
Artemis
4
7
1
0.64
W
3
1
12
9
W
Danzaburou
JuicyWacko
Danzaburou
13
4
4
3.75
L
2
7
3
0.5
L
Erlang Shen
PEPlN0-0
Erlang Shen
2
9
1
0.28
W
Nu Wa
Qwestin
Nu Wa
2
1
8
6
L
Discordia
0
5
2
0.2
W
2
6
8
1
W
Bellona
kvbemporium
Bellona
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,596
Damage
65,637
88,818
Taken
66,441
50,197
Mitigated
33,551
18,358
Healing
25,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlderCyng
Nemesis
15,742
6,881
0
5,830
18,145
11,561
0
4,776
13,182
0
76,520
L
Artemis
BeluOriLu
Artemis
5,880
2,476
0
4,987
16,215
5,299
520
5,151
10,890
0
42,465
W
8,275
2,260
0
5,708
12,577
6,129
187
2,876
9,701
0
64,592
W
Danzaburou
JuicyWacko
Danzaburou
15,967
7,761
0
10,705
20,288
7,826
3,176
2,787
17,501
0
99,755
L
6,203
803
0
930
19,748
14,582
0
6,225
13,275
34,442
0
L
Erlang Shen
PEPlN0-0
Erlang Shen
7,821
4,026
0
4,206
23,650
15,163
742
3,418
20,002
0
62,666
W
Nu Wa
Qwestin
Nu Wa
15,700
1,635
0
1,951
7,273
2,498
1,765
585
6,688
87,316
0
L
Discordia
4,950
45
0
2,405
11,060
3,592
454
3,608
7,185
76,333
0
W
8,485
2,885
510
3,306
10,375
2,872
228
2,325
8,050
51,928
0
W
Bellona
kvbemporium
Bellona
17,210
8,231
0
3,460
15,928
14,226
2,499
2,580
13,348
138
75,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,027
Gold Earned
60,785
499
Minions Killed
620
0
Camps Cleared
0
1,850,678
Distance Traveled
1,966,956
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,542
525
108
5
0
432,879
2
L
Artemis
8,479
385
76
3
0
338,569
7
W
Ravana
11,273
512
87
4
0
419,927
5
W
Danzaburou
13,789
627
145
7
0
356,370
3
L
Ymir
9,027
410
54
2
0
340,725
6
L
Erlang Shen
10,528
479
118
5
0
357,059
0
W
Nu Wa
11,828
538
151
7
0
423,246
9
L
Discordia
10,451
475
143
7
0
381,446
0
W
Hera
10,650
484
87
4
0
367,096
7
W
Bellona
13,245
602
150
7
0
400,317
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role