Player Matchup

Cerberus
Cerberus
Big_meechacho
Cerberus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 19L
1,380 Elo+
Party 1
Medusa
Medusa
JP-Xlll
Medusa
Level 5
God Stats
9W - 9L
1,607 SR
Queue Stats
15W - 18L
1,380 Elo+
Party 1
Achilles
Achilles
SHACK-IS_BACK
Achilles
Level 67
God Stats
75W - 74L
1,333 SR
Queue Stats
389W - 415L
1,420 Elo+
Party 1
Scylla
Scylla
la-st_1_standing
Scylla
Level 27
God Stats
127W - 140L
1,471 SR
Queue Stats
274W - 313L
1,401 Elo+
Party 1
Ymir
Ymir
oGunnyBear
Ymir
Level 56
God Stats
26W - 27L
1,484 SR
Queue Stats
157W - 181L
1,417 Elo+
Party 1
Team Averages
Level 32
1,479 SR
1,400 Elo+

VS

Team Averages
Level 24
1,555 SR
1,380 Elo+
Set
Set
Cudaddy Jones
Set
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 93L
1,358 Elo+
Party 2
Odin
Odin
RGoss187
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,411 Elo+
Party 2
Ra
Ra
bigexc
Ra
Level 20
God Stats
11W - 17L
1,454 SR
Queue Stats
32W - 42L
1,310 Elo+
Party 2
Ymir
Ymir
martin maniacs
Ymir
Level 18
God Stats
4W - 6L
1,877 SR
Queue Stats
16W - 14L
1,356 Elo+
Party 2
Neith
Neith
matt228201
Neith
Level 7
God Stats
3W - 6L
1,444 SR
Queue Stats
6W - 7L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Big_meechacho
Cerberus
12
6 / 6 / 5
8,064
448
6,057
11,390
9,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
JP-Xlll
Medusa
13
6 / 5 / 11
8,772
487
9,436
11,428
3,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
SHACK-IS_BACK
Achilles
19
11 / 0 / 2
11,608
645
12,083
10,352
9,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
8 / 0 / 2
10,805
600
11,851
9,421
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
9 / 1 / 9
10,330
574
9,439
12,149
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 1
7,951
442
6,534
14,773
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
13
0 / 9 / 0
7,743
430
4,859
13,785
12,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
14
1 / 7 / 0
8,652
481
5,762
12,083
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 9 / 6
7,985
444
7,329
14,405
9,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
12
5 / 10 / 5
8,248
458
6,566
12,373
4,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
40
Kills
12
12
Deaths
41
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Big_meechacho
Cerberus
6
6
5
1.42
L
3
6
1
0.58
W
Medusa
JP-Xlll
Medusa
6
5
11
2.3
L
Odin
0
9
0
0
W
Achilles
SHACK-IS_BACK
Achilles
11
0
2
12
L
Ra
1
7
0
0.14
W
8
0
2
9
L
3
9
6
0.67
L
Neith
5
10
5
0.75
W
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,866
Damage
31,050
54,740
Taken
67,419
31,903
Mitigated
34,881
12,580
Healing
5,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Big_meechacho
Cerberus
6,057
1,383
0
1,706
11,390
9,090
290
3,208
8,182
27,542
0
L
6,534
3,749
0
1,920
14,773
4,855
0
5,151
9,520
0
40,192
W
Medusa
JP-Xlll
Medusa
9,436
5,959
0
1,079
11,428
3,889
325
3,656
7,688
0
23,525
L
Odin
4,859
2,557
0
466
13,785
12,719
0
572
13,213
0
35,231
W
Achilles
SHACK-IS_BACK
Achilles
12,083
5,495
0
2,554
10,352
9,995
394
548
9,330
0
68,515
L
Ra
5,762
963
38
1,685
12,083
3,865
802
8,887
2,828
54,176
0
W
11,851
1,827
0
3,516
9,421
3,416
770
2,472
6,663
71,858
0
L
7,329
1,651
0
542
14,405
9,387
206
5,882
8,461
28,707
0
L
Neith
6,566
2,881
0
404
12,373
4,055
1,585
6,323
6,050
0
25,276
W
9,439
1,536
0
3,725
12,149
5,513
1
2,760
9,294
70,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,579
Gold Earned
40,579
440
Minions Killed
326
0
Camps Cleared
0
1,669,463
Distance Traveled
1,583,524
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,064
448
36
2
0
285,465
1
L
Set
7,951
442
65
4
0
345,113
1
W
Medusa
8,772
487
39
2
0
367,553
5
L
Odin
7,743
430
60
3
0
283,333
0
W
Achilles
11,608
645
129
7
0
328,003
4
L
Ra
8,652
481
114
6
0
295,936
0
W
Scylla
10,805
600
133
7
0
359,605
8
L
Ymir
7,985
444
43
2
0
340,678
0
L
Neith
8,248
458
44
2
0
318,464
0
W
Ymir
10,330
574
103
6
0
328,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role