Player Matchup

Sol
Sol
DSkunK97
Sol
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 31L
1,097 Elo+
Party 2
Amaterasu
Amaterasu
NotHere3791
Amaterasu
Level 66
God Stats
2W - 4L
1,419 SR
Queue Stats
13W - 23L
1,256 Elo+
Party 2
Izanami
Izanami
OGKILLAGANG
Izanami
Level 12
God Stats
4W - 6L
1,162 SR
Queue Stats
10W - 8L
1,261 Elo+
Party 2
Team Averages
Level 29
1,360 SR
1,205 Elo+

VS

Team Averages
Level 35
1,435 SR
1,347 Elo+
Khepri
Khepri
JesseBellaDonna
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 190L
1,497 Elo+
Party 1
Ullr
Ullr
Tra_uts
Ullr
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
305W - 380L
1,362 Elo+
Party 1
Ra
Ra
Yawn1365
Ra
Level 6
God Stats
0W - 2L
1,304 SR
Queue Stats
4W - 24L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 2 / 8
8,487
943
8,513
8,413
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
NotHere3791
Amaterasu
12
8 / 2 / 8
8,204
912
5,971
7,845
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
OGKILLAGANG
Izanami
12
4 / 2 / 12
8,290
921
9,408
7,463
2,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
7,541
838
2,372
8,063
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Tra_uts
Ullr
9
1 / 7 / 3
6,420
713
4,417
9,731
3,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 10 / 4
6,245
694
681
10,230
2,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
21
Kills
3
6
Deaths
21
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
L
2
4
2
0.75
W
Amaterasu
NotHere3791
Amaterasu
8
2
8
6
W
Izanami
OGKILLAGANG
Izanami
4
2
12
5
L
Ullr
Tra_uts
Ullr
1
7
3
0.36
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,892
Damage
7,470
23,721
Taken
28,024
8,993
Mitigated
11,127
8,171
Healing
2,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,513
3,454
342
4,664
8,413
2,543
1,403
1,387
7,026
35,902
0
L
2,372
147
0
1,502
8,063
4,736
0
2,341
5,722
9,334
0
W
Amaterasu
NotHere3791
Amaterasu
5,971
2,279
0
2,008
7,845
3,952
306
996
6,337
0
25,150
W
Izanami
OGKILLAGANG
Izanami
9,408
5,923
65
1,092
7,463
2,498
804
862
6,601
0
31,251
L
Ullr
Tra_uts
Ullr
4,417
1,368
0
1,099
9,731
3,426
0
2,566
7,165
0
17,621
L
681
681
0
180
10,230
2,965
0
3,612
6,618
3,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,981
Gold Earned
20,206
137
Minions Killed
45
0
Camps Cleared
0
476,673
Distance Traveled
420,650
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,487
943
48
5
0
145,339
1
L
Khepri
7,541
838
11
1
0
160,492
0
W
Amaterasu
8,204
912
32
4
0
183,017
0
W
Izanami
8,290
921
57
6
0
148,317
0
L
Ullr
6,420
713
27
3
0
144,169
0
L
Ra
6,245
694
7
1
0
115,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role