Player Matchup

Merlin
Merlin
Bohson
Merlin
Level 86
God Stats
0W - 2L
1,718 SR
Queue Stats
109W - 94L
1,660 Elo+
Solo
Bellona
Bellona
GarrettGMW7
Bellona
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 34L
1,620 Elo+
Party 3
Neith
Neith
Leviathanwakes
Neith
Level 123
God Stats
1W - 1L
1,778 SR
Queue Stats
52W - 49L
1,605 Elo+
Party 2
Ah Puch
Ah Puch
LotsaRaccooon
Ah Puch
Level 126
God Stats
2W - 1L
1,726 SR
Queue Stats
56W - 60L
1,593 Elo+
Party 2
Athena
Athena
Mouthy Son
Athena
Level 124
God Stats
3W - 2L
1,772 SR
Queue Stats
153W - 121L
1,634 Elo+
Party 3
Team Averages
Level 109
1,699 SR
1,622 Elo+

VS

Team Averages
Level 127
1,447 SR
1,591 Elo+
Cthulhu
Cthulhu
FunkyTurtle22
Cthulhu
Level 125
God Stats
5W - 6L
1,527 SR
Queue Stats
829W - 796L
1,636 Elo+
Solo
Anubis
Anubis
Grim Mariachi
Anubis
Level 154
God Stats
9W - 5L
1,540 SR
Queue Stats
161W - 147L
1,594 Elo+
Party 1
Set
Set
OBNIC
Set
Level 129
God Stats
3W - 3L
1,201 SR
Queue Stats
150W - 144L
1,607 Elo+
Party 1
Skadi
Skadi
SocialyDisabled
Skadi
Level 127
God Stats
5W - 6L
1,466 SR
Queue Stats
141W - 149L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
xHaywireDjx
Baron Samedi
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bohson
Merlin
14
1 / 6 / 3
8,806
489
6,317
13,500
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
GarrettGMW7
Bellona
14
1 / 6 / 1
8,513
473
7,684
12,600
10,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 3 / 1
8,437
469
8,292
8,162
2,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
14
0 / 5 / 2
8,477
471
8,274
10,323
2,672
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Mouthy Son
Athena
14
3 / 3 / 1
9,549
531
7,664
16,078
11,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
4 / 2 / 5
10,604
589
8,641
12,944
10,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 1 / 8
10,650
592
9,538
14,222
8,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
OBNIC
Set
19
10 / 1 / 2
11,489
638
12,088
12,146
8,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 2
10,114
562
11,169
13,217
4,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
xHaywireDjx
Baron Samedi
13
0 / 1 / 7
7,696
428
5,932
9,775
8,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
23
23
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bohson
Merlin
1
6
3
0.42
W
Cthulhu
4
2
5
3.25
L
Bellona
GarrettGMW7
Bellona
1
6
1
0.25
W
6
1
8
10
L
1
3
1
0.5
L
Ah Puch
0
5
2
0.2
L
Athena
Mouthy Son
Athena
3
3
1
1.17
W
Set
OBNIC
Set
10
1
2
11
W
3
1
2
4
W
Baron Samedi
xHaywireDjx
Baron Samedi
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,231
Damage
47,368
60,663
Taken
62,304
31,586
Mitigated
40,258
11,809
Healing
22,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bohson
Merlin
6,317
800
0
3,413
13,500
4,091
0
5,424
8,076
60,103
0
W
Cthulhu
8,641
1,077
88
3,277
12,944
10,348
608
2,930
10,014
63,492
0
L
Bellona
GarrettGMW7
Bellona
7,684
1,866
0
1,343
12,600
10,479
0
6,787
5,813
0
47,938
W
9,538
1,102
0
7,659
14,222
8,171
300
7,636
6,586
76,123
0
L
8,292
3,819
0
2,893
8,162
2,911
0
632
7,530
0
59,871
L
Ah Puch
8,274
274
0
2,525
10,323
2,672
462
3,472
6,851
65,291
0
L
Athena
Mouthy Son
Athena
7,664
2,781
0
1,635
16,078
11,433
0
7,796
8,282
22,339
0
W
Set
OBNIC
Set
12,088
5,263
0
5,616
12,146
8,113
0
4,810
7,336
0
93,082
W
11,169
5,596
0
3,202
13,217
4,787
2,307
2,617
10,600
0
99,322
W
Baron Samedi
xHaywireDjx
Baron Samedi
5,932
659
1,276
1,771
9,775
8,839
381
4,262
5,513
22,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,782
Gold Earned
50,553
491
Minions Killed
653
0
Camps Cleared
0
1,666,909
Distance Traveled
1,675,527
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,806
489
114
6
0
321,624
3
W
Cthulhu
10,604
589
147
8
0
339,545
1
L
Bellona
8,513
473
107
6
0
337,304
4
W
Anubis
10,650
592
153
9
0
317,418
5
L
Neith
8,437
469
128
7
0
295,862
2
L
Ah Puch
8,477
471
118
7
0
330,047
6
L
Athena
9,549
531
24
1
0
382,072
3
W
Set
11,489
638
146
8
0
387,414
3
W
Skadi
10,114
562
162
9
0
320,528
4
W
Baron Samedi
7,696
428
45
3
0
310,622
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role