Player Matchup

Bellona
Bellona
Bandit-Account
Bellona
Level 3
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 1
Danzaburou
Danzaburou
KoopaCapey
Danzaburou
Level 27
God Stats
25W - 17L
1,672 SR
Queue Stats
77W - 52L
1,583 Elo+
Party 1
Odin
Odin
Zealotz18441
Odin
Level 28
God Stats
3W - 3L
1,724 SR
Queue Stats
159W - 133L
1,557 Elo+
Party 1
The Morrigan
The Morrigan
clonesixtwo
The Morrigan
Level 25
God Stats
8W - 11L
1,832 SR
Queue Stats
72W - 76L
1,605 Elo+
Party 1
Cthulhu
Cthulhu
xLionkyx
Cthulhu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,382 Elo+
Party 1
Team Averages
Level 20
1,596 SR
1,481 Elo+

VS

Team Averages
Level 38
1,645 SR
1,774 Elo+
Da Ji
Da Ji
MulattoEricton
Da Ji
Level 26
God Stats
75W - 60L
1,631 SR
Queue Stats
168W - 166L
1,636 Elo+
Solo
Loki
Loki
Ruthlessromulus
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,921 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sly-2A-
Ah Muzen Cab
Level 110
God Stats
1W - 0L
1,937 SR
Queue Stats
16W - 17L
1,594 Elo+
Party 2
Tyr
Tyr
StinkyPPBoi
Tyr
Level 25
God Stats
2W - 1L
1,656 SR
Queue Stats
9W - 2L
1,948 Elo+
Party 2
Cthulhu
Cthulhu
WyatTheWolf
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 3
10,917
840
4,849
24,514
15,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
KoopaCapey
Danzaburou
19
1 / 10 / 6
12,072
929
14,257
22,218
7,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 9 / 2
12,057
927
15,209
21,583
9,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
clonesixtwo
The Morrigan
17
2 / 6 / 5
11,435
880
7,612
15,993
5,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
xLionkyx
Cthulhu
18
1 / 7 / 5
11,135
857
12,024
21,364
26,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 12
15,416
1,186
24,709
11,183
6,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
10 / 1 / 11
12,956
997
16,858
6,740
3,091
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Sly-2A-
Ah Muzen Cab
20
9 / 1 / 22
14,270
1,098
31,058
11,911
5,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 4 / 24
12,807
985
15,741
18,584
19,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
WyatTheWolf
Cthulhu
20
1 / 3 / 21
12,272
944
11,246
13,165
17,272
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
129
9
Kills
39
39
Deaths
9
21
Assists
90
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
Danzaburou
KoopaCapey
Danzaburou
1
10
6
0.4
W
15
0
12
21
W
10
1
11
15.5
W
Ah Muzen Cab
Sly-2A-
Ah Muzen Cab
9
1
22
20
W
4
4
24
4
W
Cthulhu
WyatTheWolf
Cthulhu
1
3
21
3.83
L
3
9
2
0.44
L
The Morrigan
clonesixtwo
The Morrigan
2
6
5
0.75
L
Cthulhu
xLionkyx
Cthulhu
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,951
Damage
99,612
105,672
Taken
61,583
64,124
Mitigated
51,394
4,256
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,849
825
0
260
24,514
15,385
0
3,168
21,346
0
14,945
L
Danzaburou
KoopaCapey
Danzaburou
14,257
7,390
0
1,131
22,218
7,456
0
1,381
20,837
0
37,984
W
24,709
11,070
0
532
11,183
6,143
0
3,699
7,484
0
48,181
W
16,858
3,584
0
208
6,740
3,091
0
778
5,962
0
31,139
W
Ah Muzen Cab
Sly-2A-
Ah Muzen Cab
31,058
9,599
0
4,405
11,911
5,811
0
4,995
6,916
0
65,872
W
15,741
1,624
0
2,037
18,584
19,077
0
4,835
13,289
0
23,146
W
Cthulhu
WyatTheWolf
Cthulhu
11,246
962
0
0
13,165
17,272
0
4,236
8,929
35,908
0
L
15,209
4,054
0
300
21,583
9,740
0
1,903
19,680
0
28,558
L
The Morrigan
clonesixtwo
The Morrigan
7,612
205
844
743
15,993
5,170
0
1,772
14,221
11,812
1,093
L
Cthulhu
xLionkyx
Cthulhu
12,024
777
0
978
21,364
26,373
0
3,022
18,342
34,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,616
Gold Earned
67,721
189
Minions Killed
217
4
Camps Cleared
13
1,223,508
Distance Traveled
1,274,658
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,917
840
28
2
0
252,457
0
L
Danzaburou
12,072
929
69
5
2
219,546
1
W
Da Ji
15,416
1,186
51
4
10
268,959
0
W
Loki
12,956
997
23
2
3
259,151
0
W
Ah Muzen Cab
14,270
1,098
75
6
0
248,250
0
W
Tyr
12,807
985
21
2
0
256,929
0
W
Cthulhu
12,272
944
47
4
0
241,369
1
L
Odin
12,057
927
31
2
1
268,904
0
L
The Morrigan
11,435
880
13
1
1
243,126
1
L
Cthulhu
11,135
857
48
4
0
239,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role