Player Matchup

Xbalanque
Xbalanque
BruhMoment4342
Xbalanque
Level 41
God Stats
3W - 2L
1,825 SR
Queue Stats
227W - 230L
1,545 Elo+
Party 4
Zhong Kui
Zhong Kui
CCC00211
Zhong Kui
Level 59
God Stats
0W - 3L
1,315 SR
Queue Stats
310W - 314L
1,433 Elo+
Party 4
Fenrir
Fenrir
Deefunk
Fenrir
Level 160
God Stats
2W - 7L
1,440 SR
Queue Stats
312W - 303L
1,462 Elo+
Solo
Khepri
Khepri
Dvinosking
Khepri
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 130L
1,511 Elo+
Party 3
Guan Yu
Guan Yu
Soledes_Wrath
Guan Yu
Level 108
God Stats
0W - 1L
1,247 SR
Queue Stats
625W - 599L
1,498 Elo+
Party 3
Team Averages
Level 82
1,465 SR
1,490 Elo+

VS

Team Averages
Level 75
1,693 SR
1,493 Elo+
Neith
Neith
FireWeasel
Neith
Level 106
God Stats
2W - 1L
1,715 SR
Queue Stats
211W - 184L
1,577 Elo+
Party 1
Athena
Athena
MaxCashew49030
Athena
Level 62
God Stats
11W - 11L
1,455 SR
Queue Stats
93W - 114L
1,456 Elo+
Party 1
Cupid
Cupid
RACISTGAMER
Cupid
Level 48
God Stats
3W - 0L
1,839 SR
Queue Stats
253W - 263L
1,517 Elo+
Party 1
Serqet
Serqet
raijin0203
Serqet
Level 95
God Stats
3W - 1L
1,756 SR
Queue Stats
211W - 207L
1,546 Elo+
Party 2
Kukulkan
Kukulkan
randombones
Kukulkan
Level 66
God Stats
5W - 1L
1,702 SR
Queue Stats
146W - 130L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BruhMoment4342
Xbalanque
12
0 / 2 / 0
6,476
463
5,436
7,774
2,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
CCC00211
Zhong Kui
11
2 / 6 / 1
6,874
491
4,992
10,942
5,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Deefunk
Fenrir
12
1 / 5 / 0
6,861
490
3,659
11,126
4,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Khepri
Dvinosking
Khepri
11
1 / 4 / 0
7,029
502
2,927
9,483
8,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
12
0 / 7 / 1
6,770
484
4,206
13,618
6,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
9 / 1 / 4
9,797
700
14,793
8,788
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 0 / 6
7,210
515
2,200
8,290
6,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 0 / 3
7,228
516
5,705
9,071
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
raijin0203
Serqet
15
11 / 0 / 4
8,860
633
10,528
10,148
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
randombones
Kukulkan
12
1 / 3 / 7
7,415
530
4,892
7,323
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
4
Kills
24
24
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BruhMoment4342
Xbalanque
0
2
0
0
L
Zhong Kui
CCC00211
Zhong Kui
2
6
1
0.42
L
Fenrir
Deefunk
Fenrir
1
5
0
0.2
L
Khepri
Dvinosking
Khepri
1
4
0
0.25
W
Neith
9
1
4
11
W
0
0
6
3
W
3
0
3
4.5
L
Guan Yu
0
7
1
0.07
W
Serqet
raijin0203
Serqet
11
0
4
13
W
Kukulkan
randombones
Kukulkan
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,220
Damage
38,118
52,943
Taken
43,620
27,501
Mitigated
20,669
12,429
Healing
18,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BruhMoment4342
Xbalanque
5,436
1,176
0
1,509
7,774
2,553
0
565
7,209
0
42,426
L
Zhong Kui
CCC00211
Zhong Kui
4,992
688
0
3,066
10,942
5,937
0
3,340
6,907
34,692
0
L
Fenrir
Deefunk
Fenrir
3,659
816
0
2,868
11,126
4,129
0
1,600
9,258
0
38,138
L
Khepri
Dvinosking
Khepri
2,927
533
0
1,176
9,483
8,117
136
874
8,599
21,676
0
W
Neith
14,793
10,301
0
5,413
8,788
4,330
1,529
1,295
7,493
0
70,387
W
2,200
464
0
1,277
8,290
6,130
771
350
7,940
13,470
0
W
5,705
3,250
1,072
4,930
9,071
3,349
1,121
817
8,254
0
49,553
L
Guan Yu
4,206
1,581
255
3,555
13,618
6,765
738
399
12,893
0
33,010
W
Serqet
raijin0203
Serqet
10,528
2,993
0
4,536
10,148
4,173
600
2,552
7,596
0
47,752
W
Kukulkan
randombones
Kukulkan
4,892
611
0
1,358
7,323
2,687
330
2,905
4,418
38,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,010
Gold Earned
40,510
344
Minions Killed
402
0
Camps Cleared
0
1,256,439
Distance Traveled
1,332,864
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,476
463
78
6
0
246,237
6
L
Zhong Kui
6,874
491
68
5
0
227,947
3
L
Fenrir
6,861
490
86
6
0
277,565
3
L
Khepri
7,029
502
36
3
0
242,375
0
W
Neith
9,797
700
141
10
0
245,579
8
W
Athena
7,210
515
27
2
0
280,807
1
W
Cupid
7,228
516
88
6
0
253,801
2
L
Guan Yu
6,770
484
76
5
0
262,315
1
W
Serqet
8,860
633
74
5
0
327,917
2
W
Kukulkan
7,415
530
72
5
0
224,760
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role