Player Matchup

Ares
Ares
BetelV
Ares
Level 18
God Stats
1W - 2L
1,481 SR
Queue Stats
129W - 145L
1,452 Elo+
Party 3
Anhur
Anhur
Cbett0712
Anhur
Level 43
God Stats
16W - 16L
1,464 SR
Queue Stats
308W - 299L
1,497 Elo+
Party 1
Agni
Agni
KryoSkia
Agni
Level 35
God Stats
31W - 27L
1,593 SR
Queue Stats
408W - 387L
1,509 Elo+
Party 1
Fenrir
Fenrir
UnChainedSlayer
Fenrir
Level 82
God Stats
6W - 7L
1,478 SR
Queue Stats
295W - 256L
1,485 Elo+
Party 1
Chaac
Chaac
storybox6198
Chaac
Level 77
God Stats
21W - 22L
1,566 SR
Queue Stats
457W - 425L
1,484 Elo+
Party 3
Team Averages
Level 51
1,516 SR
1,485 Elo+

VS

Team Averages
Level 58
1,460 SR
1,487 Elo+
Cernunnos
Cernunnos
ChicoM01
Cernunnos
Level 113
God Stats
70W - 57L
1,447 SR
Queue Stats
448W - 419L
1,422 Elo+
Party 2
King Arthur
King Arthur
MAEC93
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,459 Elo+
Party 2
Nemesis
Nemesis
djmrgreg
Nemesis
Level 100
God Stats
3W - 8L
1,550 SR
Queue Stats
233W - 240L
1,484 Elo+
Party 2
Ra
Ra
l-adr1an-ll
Ra
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,673 Elo+
Party 2
Kuzenbo
Kuzenbo
lonlley
Kuzenbo
Level 49
God Stats
9W - 11L
1,304 SR
Queue Stats
81W - 87L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BetelV
Ares
13
1 / 8 / 6
9,039
393
7,163
19,881
19,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Cbett0712
Anhur
15
3 / 7 / 4
9,960
433
8,518
14,182
5,480
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
19
5 / 4 / 2
11,358
494
11,433
12,237
4,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 5 / 4
10,783
469
12,768
16,724
7,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 4 / 9
10,973
477
18,377
23,738
30,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChicoM01
Cernunnos
20
10 / 3 / 10
13,133
571
20,307
16,500
6,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
MAEC93
King Arthur
16
2 / 7 / 11
10,616
462
8,176
20,121
17,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
djmrgreg
Nemesis
20
7 / 2 / 5
12,350
537
10,460
18,163
7,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 3 / 8
12,310
535
13,048
12,230
5,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
lonlley
Kuzenbo
15
4 / 5 / 13
10,257
446
7,442
14,696
16,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
75
20
Kills
28
28
Deaths
20
25
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ares
BetelV
Ares
1
8
6
0.5
L
Anhur
Cbett0712
Anhur
3
7
4
0.71
W
Cernunnos
ChicoM01
Cernunnos
10
3
10
5
L
Agni
5
4
2
1.5
W
King Arthur
MAEC93
King Arthur
2
7
11
1.07
L
7
5
4
1.8
W
Nemesis
djmrgreg
Nemesis
7
2
5
4.75
W
5
3
8
3
W
Kuzenbo
lonlley
Kuzenbo
4
5
13
2.1
L
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,259
Damage
59,433
86,762
Taken
81,710
67,573
Mitigated
53,155
23,416
Healing
34,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
BetelV
Ares
7,163
682
0
1,973
19,881
19,340
0
4,675
15,096
18,918
0
L
Anhur
Cbett0712
Anhur
8,518
4,535
0
3,179
14,182
5,480
1,264
3,207
10,945
0
57,567
W
Cernunnos
ChicoM01
Cernunnos
20,307
12,536
832
7,583
16,500
6,764
823
3,826
12,545
0
100,325
L
Agni
11,433
716
0
2,686
12,237
4,595
75
3,773
8,228
79,346
0
W
King Arthur
MAEC93
King Arthur
8,176
3,002
0
5,496
20,121
17,634
642
3,084
16,419
0
39,756
L
12,768
3,450
0
6,317
16,724
7,873
254
3,295
13,258
0
68,368
W
Nemesis
djmrgreg
Nemesis
10,460
5,177
0
6,964
18,163
7,550
3,570
3,126
14,882
0
99,877
W
13,048
436
5,009
6,002
12,230
5,202
578
3,523
8,236
83,554
0
W
Kuzenbo
lonlley
Kuzenbo
7,442
3,481
699
1,666
14,696
16,005
880
4,169
10,251
21,129
0
L
18,377
3,569
0
9,261
23,738
30,285
140
4,754
18,745
0
69,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,113
Gold Earned
58,666
486
Minions Killed
530
0
Camps Cleared
0
1,883,159
Distance Traveled
1,983,575
3
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,039
393
22
1
0
348,491
0
L
Anhur
9,960
433
103
4
0
351,090
0
W
Cernunnos
13,133
571
161
7
0
357,122
5
L
Agni
11,358
494
149
6
0
403,961
0
W
King Arthur
10,616
462
64
3
0
415,384
4
L
Fenrir
10,783
469
99
4
0
375,212
2
W
Nemesis
12,350
537
134
6
0
381,005
7
W
Ra
12,310
535
150
7
0
447,825
6
W
Kuzenbo
10,257
446
21
1
0
382,239
1
L
Chaac
10,973
477
113
5
0
404,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role