Player Matchup

Erlang Shen
Erlang Shen
BrunoBerti
Erlang Shen
Level 144
God Stats
2W - 2L
1,661 SR
Queue Stats
302W - 230L
1,629 Elo+
Party 2
Medusa
Medusa
FazeJantaMae
Medusa
Level 18
God Stats
16W - 6L
1,845 SR
Queue Stats
26W - 12L
1,754 Elo+
Party 2
Merlin
Merlin
Guimattar
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Jébinha
Cabrakan
Level 64
God Stats
1W - 3L
1,304 SR
Queue Stats
54W - 41L
1,650 Elo+
Party 2
Fafnir
Fafnir
LucasBerti
Fafnir
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
48W - 38L
1,552 Elo+
Party 2
Team Averages
Level 90
1,562 SR
1,617 Elo+

VS

Team Averages
Level 93
1,606 SR
1,601 Elo+
Tiamat
Tiamat
Felimoller217
Tiamat
Level 30
God Stats
7W - 2L
1,856 SR
Queue Stats
138W - 110L
1,649 Elo+
Party 1
Cernunnos
Cernunnos
Juan0502
Cernunnos
Level 132
God Stats
6W - 2L
1,633 SR
Queue Stats
59W - 35L
1,662 Elo+
Party 1
King Arthur
King Arthur
MarV-Team
King Arthur
Level 88
God Stats
10W - 5L
1,478 SR
Queue Stats
127W - 129L
1,435 Elo+
Solo
Athena
Athena
ValeBartesaghi
Athena
Level 108
God Stats
7W - 3L
1,590 SR
Queue Stats
51W - 25L
1,676 Elo+
Party 1
Arachne
Arachne
xXGuilleGamer
Arachne
Level 109
God Stats
3W - 2L
1,472 SR
Queue Stats
46W - 34L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BrunoBerti
Erlang Shen
11
0 / 7 / 6
6,664
476
5,771
12,233
7,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
12
3 / 5 / 0
7,068
505
5,333
9,328
2,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Guimattar
Merlin
12
3 / 5 / 0
7,283
520
7,673
8,675
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Jébinha
Cabrakan
10
0 / 4 / 0
6,055
433
5,882
10,207
11,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
LucasBerti
Fafnir
11
2 / 7 / 2
7,058
504
7,066
13,488
8,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 1
8,784
627
6,362
5,871
3,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Juan0502
Cernunnos
14
5 / 3 / 3
8,308
593
10,030
11,556
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
MarV-Team
King Arthur
13
2 / 0 / 4
7,564
540
7,917
12,296
7,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 9
7,940
567
3,660
9,867
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
15
10 / 2 / 4
9,146
653
10,102
11,224
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
8
Kills
28
28
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BrunoBerti
Erlang Shen
0
7
6
0.43
L
Medusa
3
5
0
0.6
W
8
2
1
4.25
L
Merlin
Guimattar
Merlin
3
5
0
0.6
W
Cernunnos
Juan0502
Cernunnos
5
3
3
2.17
L
Cabrakan
Jébinha
Cabrakan
0
4
0
0
L
Fafnir
LucasBerti
Fafnir
2
7
2
0.43
W
King Arthur
MarV-Team
King Arthur
2
0
4
4
W
3
1
9
7.5
W
Arachne
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,725
Damage
38,071
53,931
Taken
50,814
32,909
Mitigated
26,268
9,086
Healing
21,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BrunoBerti
Erlang Shen
5,771
2,752
0
2,024
12,233
7,229
42
3,176
9,057
0
38,763
L
Medusa
5,333
2,017
0
1,571
9,328
2,899
1,020
676
8,652
0
40,930
W
6,362
737
0
1,816
5,871
3,458
0
1,937
3,682
52,993
0
L
Merlin
Guimattar
Merlin
7,673
489
0
2,170
8,675
3,167
0
3,180
5,445
36,885
0
W
Cernunnos
Juan0502
Cernunnos
10,030
5,109
0
6,300
11,556
4,714
2,766
493
11,063
0
58,331
L
Cabrakan
Jébinha
Cabrakan
5,882
1,507
0
1,403
10,207
11,413
0
34
9,765
25,464
0
L
Fafnir
LucasBerti
Fafnir
7,066
1,329
0
1,918
13,488
8,201
70
2,956
10,241
36,017
0
W
King Arthur
MarV-Team
King Arthur
7,917
1,426
0
6,405
12,296
7,575
26
8,020
3,802
0
38,481
W
3,660
1,134
0
2,812
9,867
6,966
30
3,929
5,745
21,421
0
W
Arachne
10,102
6,956
0
4,147
11,224
3,555
0
5,154
5,901
0
49,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,128
Gold Earned
41,742
374
Minions Killed
401
0
Camps Cleared
0
1,167,868
Distance Traveled
1,351,727
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,664
476
62
4
0
254,683
7
L
Medusa
7,068
505
79
6
0
231,780
2
W
Tiamat
8,784
627
108
8
0
281,666
5
L
Merlin
7,283
520
101
7
0
222,776
3
W
Cernunnos
8,308
593
93
7
0
215,722
2
L
Cabrakan
6,055
433
57
4
0
226,124
2
L
Fafnir
7,058
504
75
5
0
232,505
1
W
King Arthur
7,564
540
71
5
0
274,859
6
W
Athena
7,940
567
36
3
0
282,546
3
W
Arachne
9,146
653
93
7
0
296,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role